I'm fine with it for now, but I don't think we should waste too much time on the map on day one. We won't really know anything until day 2.
I think we can just lay out our theories of what the map's true purpose is and then after day 2 etc. we can look through a list of theories on what scum/neutral/town PRs can and can't do
I do have several theories on how some scum/netural/town PR mechanics work using the map:
Theory: (PRs):
A) They can only use their PR on the opposing table of where they are sitting
B) They can only target adjacent players next to them
example: Salva is at E at Table 2. So if Salva has a PR, he can target players at D or F of Table 2
C) They can target players where the scum is sitting from the opposing table
example: Salva is at E at Table 2. Another player, Terrabyte, is at E of Table 1. Salva can target players D, E, and F of Table 1
D) Can do both option B and C
E) They can target only odd or even numbered players
example: Between A-K, the number equivalent would be 1-11. So they can either target the odd (A, C, E, G, I, K) or even (B, D, F, H, J) tables. They can do that for either table 1 or table 2
F) They can target Table 1 on a specific day/night or Table 2 on a specific day/night
G) Can do both option E and F
H) The map is there for fluff and this whole game follows normal mafia rules so option A-G is all moot