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Gears of War Judgement |OT| Brothers from the beginning, Bros till the end

Best OT I've seen in ages, too bad this will be the 1st Gears game that I not only don't buy day one....but don't go to a midnight release for :(
How did my fav franchise of the past gen fall from grace?
 

Conor 419

Banned
Well, it looks like Gears is to go the way Halo, Fable, and the entirety of Rare.

Forza is Microsoft's only exclusive IP left.
 

shinnn

Member
Well GOWJ is sorta a joke as well.

Like Tomb Raider?

To me its just gaf being ignorant about a game AGAIN. If its really a OT, I think I'm done here.

This game is no different than ODST, Horizon or Ascension. If gaf thinks those games are joke, than I think people here should rethink about what is a "gamer".

Well, it looks like Gears is to go the way Halo, Fable, and the entirety of Rare.

Forza is Microsoft's only exclusive IP left.
Yeah I'm done here.
 
Well, it looks like Gears is to go the way Halo, Fable, and the entirety of Rare.

Forza is Microsoft's only exclusive IP left.

Based on what? People Can Fly are incredibly talented, if anything, this game will hopefully serve as a breath of fresh air for the series.

Oh wait, you're Mr incompetent. Never mind, carry on.
 

dab0ne

Member
Like Tomb Raider?

To me its just gaf being ignorant about a game AGAIN. If its really a OT, I think I'm done here.

This game is no different than ODST, Horizon or Ascension. If gaf thinks those games are joke, than I think people here should rethink about what is a "gamer".


Yeah I'm done here.

Didn't you know? GAF hates games.
 

Derrick01

Banned
No surprise to see shinnn freaking out over people knocking a 360 game, even if it is just jokes.

I hope they let PCF do another bulletstorm after this if it does well enough. They're relatively talented devs.
 

Conor 419

Banned
Based on what? People Can Fly are incredibly talented, if anything, this game will hopefully serve as a breath of fresh air for the series.

I love PCF also, Bulletstorm was a great game. It just seems like they haven't had the time or full creative freedom they need to make a great Gears game.

We'll see.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Like Tomb Raider?

To me its just gaf being ignorant about a game AGAIN. If its really a OT, I think I'm done here.

This game is no different than ODST, Horizon or Ascension. If gaf thinks those games are joke, than I think people here should rethink about what is a "gamer".


Yeah I'm done here.

OKAY.gif

Don't let the door hit you where the good lord cracked you.
 
No surprise to see shinnn freaking out over people knocking a 360 game, even if it is just jokes.

I hope they let PCF do another bulletstorm after this if it does well enough. They're relatively talented devs.

Rather see a new Painkiller, but Bulletstorm 2 would be most welcome as well.
 
I love PCF also, Bulletstorm was a great game. It just seems like they haven't had the time or full creative freedom they need to make a great Gears game.

We'll see.

Based on what? The footage and information about the various changes and features they've introduced appears to suggests they've had an incredible amount of creative freedom as well as the time required to give the game some polish.
 

-PXG-

Member
Gears fans are notorious for talking shit about the game they claim to love so much. It's just...inherent. Anyone who knows Gears and it's community, knows it's a severe love/ hate relationship. It's rocky, tumultuous, unstable and even abusive, but there is still some level of love there. I know, it's weird.

Anyway I never said I hated this game (I don't know where Lunchbox or Unreal got that from). I'm getting it day one. I'm sure the campaign will be good. Declassified missions sound really cool. MP will be alright at best, but won't hold my attention. They just changed too much. Maybe things will be better once Execution comes back, but it's not where it should be.

I said it in a 343/ Halo 4 related thread recently: Devs need stop confusing taking risks with steering their games away from their roots.

Gears by design (through it's navigation, weapons and level layout) is a close quarters game. Whether that was intended or not, is irrelevant. That's how it turned out and that's how people play it, and why people like it. Putting emphasis on rifles, power weapons, predefined loadouts and class based abilities goes against the grain of the simple, tight, combat that series is known for. A lot of the changes turn a game that was once unique, into an experience that is just like everything else. I don't want Gears to play like Halo or CoD. I want Gears to stay true to what made it great in the first place. Changes are fine, as long as they're mere refinements to a system that people already enjoy, not a near 180, thus completely forgetting what lead to making the game fun in the first place. Making a game "more accessible" to me, just means you're making it more palpable to the lowest common denominator. In other words, you're dumbing it down to people who don't give a shit about your game anyway, and, at the same time, pissing off your fanbase that never asked for such drastic changes.

Whatever though. They have executives, producers, managers and focus groups, with complicated data and fancy charts that, apparently, know everything.
 

shinnn

Member
No surprise to see shinnn freaking out over people knocking a 360 game, even if it is just jokes.

I hope they let PCF do another bulletstorm after this if it does well enough. They're relatively talented devs.

Yeah, I was almost used to see people shitting on every Xbox exclusive game thread. Making it as an official motto of neogaf is a natural progress I guess.
 

legacyzero

Banned
4x2e2lwi.png


babbies first gears

It's why I cant play Gears Multiplayer lol. It's like I'm firing kittens as projectiles.
 

REV 09

Member
Day 1 for me. I'm a longtime Gears fan and am open to giving the changes a chance. The campaign stuff should be strong at least. I also kinda like the new look for Cole better than meathead Cole.
 
Well, it looks like Gears is to go the way Halo, Fable, and the entirety of Rare.

Forza is Microsoft's only exclusive IP left.

Wow.


Anyway. Judgement looks to be more of a filler game and have something for People Can Fly to do in their spare time. Like the crappy toy you buy a kid so he'll have something to do for a few days.
 

Caddle

Member
I can't wait till this sell a couple millions copies so GAF can be eating crow. Tombraider and now this, never learn GAF.
 

Sorian

Banned
I can't wait till this sell a couple millions copies so GAF can be eating crow. Tombraider and now this, never learn GAF.

Are we eating crow over Tomb Raider now? I would have believed you seeing all that pre-release hype when the first couple of GAFers were posting impressions but now that we all have it. I don't think crow is being eaten at all. It's as mediocre as we all expected.
 
I'm actually not too sure where all this negativity is coming from. It's got some changes, which were needed to so it didn't look stagnent, it has newer modes, a completely different style of single player.

I dunno. I just don't see it. It looks great to me.
 
On youtube is a full walkthrough (without the aftermath bonus). He needed 3 hours and 50 min to finish the game and he really didn`t rushed trough the game.
I don't mind short if its built for replayability. But is it?

I'm actually not too sure where all this negativity is coming from. It's got some changes, which were needed to so it didn't look stagnent, it has newer modes, a completely different style of single player.

I dunno. I just don't see it. It looks great to me.
Reminds me of the Halo 4 threads. Its the multiplayer changes that have people upset.
 
I can't wait till this sell a couple millions copies so GAF can be eating crow. Tombraider and now this, never learn GAF.

I can't wait for it to sell gangbusters. I love GAF, but sales prognostication is not one of its strengths (except for the excellent specialists in SalesGAF). The Tomb Raider knocking was hilarious and its going to end up doing quite well.

Judgment will do fine sales-wise, I bet its going to be the top selling game in March too by a good margin. The fact that people are calling it a "bomba" now is absolutely hilarious.
 
seems so. Declassified + challenges should offer replayability.
Still don't know how or where the dynamic spawns come in. If the campaign's enemy numbers and types are dynamic to some extent replayablity could go through the roof, but I have no idea where or how much it's used or how it works at all really.
 

-PXG-

Member
Is this putting cut scenes, load times, deaths, exploration, Declassified missions or difficulty into account?
 
Found the video, the length is a bit disappointing, but I have to say, I watched part 1 (and that's all i'm going to watch) and I really like what I saw. There's a section with fire that has really awesome looking lighting.

Hopefully the Aftermath campaign adds some length to it, but it looks to be quite replayable at least.
 

Dead

well not really...yet
What the heck? Even Bulletstorm was like 7 to 8 hours.

Unless Aftermath is like 4 hours then that is shameful. Shit still. They're billing Aftermath as a bonus campaign so that still wouldn't excuse that.
 

Lunchbox

Banned
Gears fans are notorious for talking shit about the game they claim to love so much. It's just...inherent. Anyone who knows Gears and it's community, knows it's a severe love/ hate relationship. It's rocky, tumultuous, unstable and even abusive, but there is still some level of love there. I know, it's weird.

Anyway I never said I hated this game (I don't know where Lunchbox or Unreal got that from). I'm getting it day one. I'm sure the campaign will be good. Declassified missions sound really cool. MP will be alright at best, but won't hold my attention. They just changed too much. Maybe things will be better once Execution comes back, but it's not where it should be.

I said it in a 343/ Halo 4 related thread recently: Devs need stop confusing taking risks with steering their games away from their roots.

Gears by design (through it's navigation, weapons and level layout) is a close quarters game. Whether that was intended or not, is irrelevant. That's how it turned out and that's how people play it, and why people like it. Putting emphasis on rifles, power weapons, predefined loadouts and class based abilities goes against the grain of the simple, tight, combat that series is known for. A lot of the changes turn a game that was once unique, into an experience that is just like everything else. I don't want Gears to play like Halo or CoD. I want Gears to stay true to what made it great in the first place. Changes are fine, as long as they're mere refinements to a system that people already enjoy, not a near 180, thus completely forgetting what lead to making the game fun in the first place. Making a game "more accessible" to me, just means you're making it more palpable to the lowest common denominator. In other words, you're dumbing it down to people who don't give a shit about your game anyway, and, at the same time, pissing off your fanbase that never asked for such drastic changes.

Whatever though. They have executives, producers, managers and focus groups, with complicated data and fancy charts that, apparently, know everything.

stop hating on the game pxg
 
After skimming through all the walkthrough videos, I found that the
backstory and cutscenes really lacking throughout.

However, the environments look really varied and colorful.
 
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