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Gears of War Ultimate Edition |OT| Welcome back to the army, soldier

Played the first level of the single player. Still holds up so well. Tomorrow I will play more and maybe even try the multiplayer. I am a bit rusty though so I think I want to beat the single player first. Also I'd love to do co op.
 

kodecraft

Member
  • Marcus had bright blue eyes because my father did, so I pushed for that
  • I never asked for buff characters. Kevin Lanning just made it that way with the AD Jerry.
  • Anya originally had huge boobs but I pushed back on Pete to make her less cartoony. Ironic, considering the guys.
  • I wanted a chainsaw gun in a game I pitched in 97, called "OverFiend."
  • We had a laser gun planned but we decided for Vietnam like tech so it was cut you can see it in an early image of Marcus.
  • Rod snuck in the SP fatigue meter when I was on a biz trip to fix streaming issues. I was furious.
  • Rod was assigned to us at MS at E3 years ago and wore the Marcus dorag and at that point I could tell he adored the franchise.
  • The style of Gears' architecture came from my exhaustion of concrete bunkers and Jerry's hatred of hazard striping.
  • A lot of Gears 1's inspiration game out of my sadness from the failure of my first marriage and a visit to London.
  • The idea to do cover came from @MrLeePerry showing me Killswitch one day I was like WANT.
  • In hindsight, the Berserker being female and being chained down for breeding is really fucked up. I was in a dark place.
  • No writer has ever written two Gears games...yet. The RodMower nearly kills em all with his persistence. ;)
  • Before I pitched it to Microsoft I did a bunch of pushups in the hotel and listened to Eminem's Lose Yourself because dudebro.
  • Pitching Gears 1 was hard. New IP, new camera, new campaign, new MP, new console, etc...On paper it was set to fail.
  • Maria was my personal statement on Terri Schaivo and my belief in right to death...through a dudebro shooter with lizard men.
  • Maria was voiced by Courtney Ford who was a dear friend in high school who later married Brandon Routh and we're still pals.
  • We cast Carlos Ferro as Dom because I was tired of hearing Speedy Gonzales voices in Splinter Cell games, no offense, Ubi.
  • Tanya (jessen) Watson wrote the note on the back of the photo of Maria and Dom that shipped with Gears 2.
  • Picture of Dom and Maria from the SE of Gears 2 was drawn based on my ex girlfriend and I at the time.
  • Dave, our lead LD at the time, wanted Tai to just jump off a cliff or something, but I pushed for the shotgun suicide.
  • The torture the Locust did in Gears was my thinly veiled statement about Gitmo...through a dudebro shooter with lizardmen.
  • Marcus was named Fenix because I lost everything from the failed marriage and was rising from my own ashes.
  • Dom's original last name was "Glynn" until Rod saw a box of cigars on my desk that said "Santiago" and suggested that.
  • Post Epic, Gears 1's art director Jerry was slated to direct the reboot of Thundercats until the CG TMNT failed.
  • Mad World was my anthem when I was going through the failure of my first marriage. Somehow marketing felt this and suggested it.
  • The other song was "My Immortal" by Evanescence but that's way less cool.
  • Baird was named after a childhood friend who was a bit of a dick, Mark Baird. #GearsFacts Baird just sounds like a dick.
  • We cast Lester as Cole because of his charisma in the Terry Tate ads. We were like "I'd go to war with that guy."
  • Before the game came out, Randy Pitchford came to town to play it and saw how tough the Locust were and said "it's a grinder."
  • Years later I'd go to Dallas to test Borderlands early and then meet and fall for my wife. We met in a W hotel designed in UE.
  • In SP the last bullet in each magazine is 25% stronger so the chances of "oh shit" fighting a bad guy are high in the game.
  • Boomers were named after the robots from Bubblegum Crisis, which was inspired by Blade Runner.
  • I said to the art department on Gears (post quake era) NO FUCKING SKULLS IN THIS WORLD. that clearly worked lol
  • I wanted players to not drop weapons upon death unless you execute them as incentive. Ray Davis shot it down. ;)
  • I always wanted a "long range revive pistol" in Gears but Rod always thought it was a dumb idea. ;)
  • To this day, Epic, Rod, Microsoft and I always kept a good relationship. Biz is biz but friends are forever. I'm signing off.

My man. Props.
 
Getting quite a few spots of slowdown here and there, if I was to gues I'd say low 20s too. However I never got prompted for any patch. Did preloaders get asked to patch too??

Edit: oh and the motion blur is way too heavy.
 

SURGEdude

Member
What a blast. This game hold ups very well. A real classic in so many ways.

That said, up close many of the textures are ugly as hell. It's especially jarring when they're next to clearly improved ones. And of course I waited for the notoriously slow UE3 texture loading before I bothered to be bothered.

Well worth the price and I'm glad I bought it, but I do think a little more work on textures was warranted considering how historically relevant the game itself is.
 

malfcn

Member
12-3 on Canals

500px-Fuck_Yea.png
 

RdN

Member
Oh man.. I'm watching multiplayer matches on Twitch and it's making me want this game so much right now.
 
Man Old Bones looks amazing. I love the sky. Gears 4 is gonna be something else. Loving the remake. Glad Gears is finally back. And Gears3 is coming soon. This is a great purchase. Thanks TC.
 

RyudBoy

Member
This is cross-buy right? If I purchase it on XB1, will I be able to play it on PC today?

Also, do I get the 360 games immediately?
 
This is cross-buy right? If I purchase it on XB1, will I be able to play it on PC today?

Also, do I get the 360 games immediately?

When they announced the PC version a day or so later the forum page on the official Gears website mentioned cross-buy I'm pretty certain, now its gone. So... without that I would buy with caution.

And no BC isn't officially out until November I believe so they will send out codes sometime before then
 

RyudBoy

Member
When they announced the PC version a day or so later the forum page on the official Gears website mentioned cross-buy I'm pretty certain, now its gone. So... without that I would buy with caution.

And no BC isn't officially out until November I believe so they will send out codes sometime before then

Oh boo, that's shitty. I want to play this on PC now, but would also like to have the 360 games for backwards compatibility.
 
Can't buy it online for some reason. Either says bundle only for pre-order, or pin to home fir ultimate edition. Same goes for deluxe.

I want to give you money, why wont you take it?


Edit: NM option to buy just popped :)

Havent played gears before, going on everyone raving about it
 

Big Brett

Member
So what is the difference between competitive and social? Do I get a separate ranking or just get put on some leaderboard?

Also, elated the servers aren't shitting! Was expecting it to be like the beta where it didn't work for an eternity. Pleasantly surprised :)
 

Effigenius

Member
  • Marcus had bright blue eyes because my father did, so I pushed for that
  • I never asked for buff characters. Kevin Lanning just made it that way with the AD Jerry.
  • Anya originally had huge boobs but I pushed back on Pete to make her less cartoony. Ironic, considering the guys.
  • I wanted a chainsaw gun in a game I pitched in 97, called "OverFiend."
  • We had a laser gun planned but we decided for Vietnam like tech so it was cut you can see it in an early image of Marcus.
  • Rod snuck in the SP fatigue meter when I was on a biz trip to fix streaming issues. I was furious.
  • Rod was assigned to us at MS at E3 years ago and wore the Marcus dorag and at that point I could tell he adored the franchise.
  • The style of Gears' architecture came from my exhaustion of concrete bunkers and Jerry's hatred of hazard striping.
  • A lot of Gears 1's inspiration game out of my sadness from the failure of my first marriage and a visit to London.
  • The idea to do cover came from @MrLeePerry showing me Killswitch one day I was like WANT.
  • In hindsight, the Berserker being female and being chained down for breeding is really fucked up. I was in a dark place.
  • No writer has ever written two Gears games...yet. The RodMower nearly kills em all with his persistence. ;)
  • Before I pitched it to Microsoft I did a bunch of pushups in the hotel and listened to Eminem's Lose Yourself because dudebro.
  • Pitching Gears 1 was hard. New IP, new camera, new campaign, new MP, new console, etc...On paper it was set to fail.
  • Maria was my personal statement on Terri Schaivo and my belief in right to death...through a dudebro shooter with lizard men.
  • Maria was voiced by Courtney Ford who was a dear friend in high school who later married Brandon Routh and we're still pals.
  • We cast Carlos Ferro as Dom because I was tired of hearing Speedy Gonzales voices in Splinter Cell games, no offense, Ubi.
  • Tanya (jessen) Watson wrote the note on the back of the photo of Maria and Dom that shipped with Gears 2.
  • Picture of Dom and Maria from the SE of Gears 2 was drawn based on my ex girlfriend and I at the time.
  • Dave, our lead LD at the time, wanted Tai to just jump off a cliff or something, but I pushed for the shotgun suicide.
  • The torture the Locust did in Gears was my thinly veiled statement about Gitmo...through a dudebro shooter with lizardmen.
  • Marcus was named Fenix because I lost everything from the failed marriage and was rising from my own ashes.
  • Dom's original last name was "Glynn" until Rod saw a box of cigars on my desk that said "Santiago" and suggested that.
  • Post Epic, Gears 1's art director Jerry was slated to direct the reboot of Thundercats until the CG TMNT failed.
  • Mad World was my anthem when I was going through the failure of my first marriage. Somehow marketing felt this and suggested it.
  • The other song was "My Immortal" by Evanescence but that's way less cool.
  • Baird was named after a childhood friend who was a bit of a dick, Mark Baird. #GearsFacts Baird just sounds like a dick.
  • We cast Lester as Cole because of his charisma in the Terry Tate ads. We were like "I'd go to war with that guy."
  • Before the game came out, Randy Pitchford came to town to play it and saw how tough the Locust were and said "it's a grinder."
  • Years later I'd go to Dallas to test Borderlands early and then meet and fall for my wife. We met in a W hotel designed in UE.
  • In SP the last bullet in each magazine is 25% stronger so the chances of "oh shit" fighting a bad guy are high in the game.
  • Boomers were named after the robots from Bubblegum Crisis, which was inspired by Blade Runner.
  • I said to the art department on Gears (post quake era) NO FUCKING SKULLS IN THIS WORLD. that clearly worked lol
  • I wanted players to not drop weapons upon death unless you execute them as incentive. Ray Davis shot it down. ;)
  • I always wanted a "long range revive pistol" in Gears but Rod always thought it was a dumb idea. ;)
  • To this day, Epic, Rod, Microsoft and I always kept a good relationship. Biz is biz but friends are forever. I'm signing off.

Nice writeup. I will add to it:

When asked this question: Did you know you were going to kill off Dom originally, or did that idea come later?
Cliff's reply: I texted Rod at brunch at the Flying Biscuit in Raleigh "we gotta kill Dom."

In hindsight, the Berserker being female and being chained down for breeding is really fucked up. I was in a dark place.


The style of Gears' architecture came from my exhaustion of concrete bunkers and Jerry's hatred of hazard striping.
 

ElRenoRaven

Member
God I had forgotten how much I hate berserker fights. More so that first one in the museum. Game runs damn amazing though. Coalition did a good job.
 

Unit24

Member
Wow, the destructible furniture doesn't have any lighting at all. It looks really, really bad. Other than that though, the game looks pretty great.
 

ShutterMunster

Junior Member
Game told me it was ready to start around 65%. I get in and neither SP or MP have enough info downloaded to be played. Had to wait until like 90% to jump into SP after prioritizing it.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
I thought I missed the Cole Train cutoff in the beta, but apparently I didn't because I got the skin! Did I actually make it (I did log in on Saturday but I thought it was after the designated time period) or did Coalition extend it?
 
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