SoD3 & Gears: E-Day trailers both had in-engine trailers by the looks of things. PD looked like a vertical slice...and a very alpha one at that.Perfect Dark was gameplay other two were CGI much like the very first HellBlade 2 reveal
Even the titles only PD says gameplay
Completely agree.I mean none of the them said 2025 so it's safe to assume they are 2026 which is when MS will supposedly release their next system.
Would be pretty crazy if they aren't at least cross gen though, so yeah it's weird they didn't have the same "coming to SeriesX/S" tag as most other games in the showcase.
In-game/In-engine usually means "render target". They use assets and postprocessing nowhere to be seen in the retail version once you have to optimize game to actually run in realtime. Similar to the first trailer of Hellblade 2. They came quite close, but there is difference in quality vs retail.
In-game/In-engine usually means "render target". They use assets and postprocessing nowhere to be seen in the retail version once you have to optimize game to actually run in realtime. Similar to the first trailer of Hellblade 2. They came quite close, but there is difference in quality vs retail.
They most definitely weren't cgi. They were probably in-engine vertical slices and target renders, meant to showcase each dev teams' vision for the title and what they're expecting the title to be once development on each respective game by its corresponding developer is finished. It's the expected output, not the final game. As is the case with every vertical slice and in-engine render.Yeah, but he is just pointing out that this isn't CGI.
Then why are they showing them?
Thanks! I appreciate it.Gamepass has been removed from the title.
it's almost like they forget about MS's perpetual PR bullshit of over promising and overhyping shit, it's like it's 2020 all over again with people straight up eating - once more - everything up.