Leyasu
Banned
I agree that every weapon should be variable, but lol on shotgun being a power weapon
I know that saying the shotguns should be a pick up is contrversial. But they make the games stale for me.
I agree that every weapon should be variable, but lol on shotgun being a power weapon
I know that saying the shotguns should be a pick up is contrversial. But they make the games stale for me.
Thanks. Can't believe I haven't signed up already, for some reason I expected it to be automatic.
I can't see, it's like having AR only starts plz no
So, is it a pure GoW1 port, Gaf? No mechanical improvements from 2/3 brought over?
But this is Gears1 and not Gears3. Those who want gameplay like in Gears2/3 can wait for the xbox one equivalent of these games.
AR starts just no! But how do you break the rolling shotgun fests in this game if everyone has them? Unless that was what they planned?
It's not. It's a balancing mechanic that you see in place in other games, TF2 had it with Natasha when it was still quite a balanced game. I am a Gears 1 fan but Gears 1 is a dated game with dated mechanics, it was their first shot at these games and hence it obviously shows how much worse it is.Anything that impedes, halts, slows or discourages movement is typically a bad thing. Stopping power was imposed to thwart Gnasher usage, which is already in itself a hard weapon to use. Gears is a close quarters game, hence why the Gnasher is the favored weapon.
The Retro is a brain dead solution to a non existent problem. It lowered the skill gap and allowed people to easily kill Gnasher users will little to no effort.
Call me a Gears 1 eltist if you want. But I think Gears 1 fans have earned the right to be that way. We've dealt with so much bullshit and unwanted changes through out the years. It's about damn time we got the game we've all wanted since 2006. We've had to "adapt" to so much nonsense that was designed to make the game more accessible, but really just alienated people and did more harm than good.
Gears has returned to its former glory after nine long years. It's time to celebrate and pop bottles. Haters can go back to Gears 3, Halo, or CoD. It's our time to shine again.
In the sequels this was fixed with stopping power and the balance was great. However they decided to just scrap it again, I know thats how it was in gears 1 but you would think after how fair it made the sequels why would they jut not add it into this remaster. People say it's a "pure" gears experience but to me that was the worst part of the original, shotgunners getting no penalty for running head first at someone with a lancer 50 ft away.
I see what your saying, but from a design point of view, the maps are balanced around GoW 1. Any changes like stopping power could ruin the flow of the game on those maps. For me, the old maps didn't have the same magic on GoW 3 because of this.This explanation will never stop will it? No matter how baseless it is.
This is not Gears 1, this is Gears Ultimate Edition.
How do you explain them removing active reload yesterday then? It means they are trying new combinations and when they do that it becomes a different game.
This is not Gears 1 anymore, it has TDM, the gnasher spread is smaller, the sniper scope works very very slow, the hit feedback is simply not there, has spotting and character glow for far off models.
People asking for stopping power and a more powerful lancer...ugh...gross. These things ruined gears for me.
So, is it a pure GoW1 port, Gaf? No mechanical improvements from 2/3 brought over? If so, that seems quite silly to me.
A Gears 1 remaster that plays like Gears 1? Yeah, that's silly.
I can't fucking believe the lot of you who wants a Gears 1 remaster that plays like Gears 3. And I say that as someone who prefers Gears 3 to 1.
So, is it a pure GoW1 port, Gaf? No mechanical improvements from 2/3 brought over? If so, that seems quite silly to me. I'd have bought a One for a complete and mechanically up-to-date Gears MP suite, no question.
However I sense the community split on this and it's difficult to please both groups.
Because the Sawed off, Retro and stopping power are awesome, right? /s
It was especially upsetting to me to run up to people and just be frozen almost to a standstill by lancer fire stopping power in gears 2/3. Completely killed the gameplay flow that made the game so special.
sounds like u tried to play gears 3 like u did gears 1, thats not gona end well. u cant just rush someone in a straight line any more u have to put more thought into it. gears 3 is much more challenging game than gears 1 and the gnasher battles are also more difficult because of the increased movement fluidity and wall cancel.Yeah definitely, I would be amazed to see if they could bridge the gap without creating a dichotomy in the community with different playlists. To me there was very little skill/fun to people wallcamping and teamshooting. It took very little skill and coordination. Whereas gnasher battles are possibly the most fun, unique and skillful experiences I have ever had in multiplayer gaming. There is simply nothing else like it.
It was especially upsetting to me to run up to people and just be frozen almost to a standstill by lancer fire stopping power in gears 2/3. Completely killed the gameplay flow that made the game so special.
lol, this is Gears 1 alright. I can't get gibs, even if I point blank someone with an active reloaded shotgun, meanwhile the same fucking guy gibs in one hit all game long. That good old host advantage seems to be swinging in full effect.
Wow, just tried another game. A US player simply down 3 people at Gridlock sniper tower in one hit each, fucking disgusting.
Does anyone need a beta code? I have an extra set of both codes needed.
sounds like u tried to play gears 3 like u did gears 1, thats not gona end well. u cant just rush someone in a straight line any more u have to put more thought into it. gears 3 is much more challenging game than gears 1 and the gnasher battles are also more difficult because of the increased movement fluidity and wall cancel.
You cannot do that in Gears 1 neither.sounds like u tried to play gears 3 like u did gears 1, thats not gona end well. u cant just rush someone in a straight line any more u have to put more thought into it.
Punish the mobility that made gears great kinda ruined for a lot o people.not being able to bum rush someone head on using a peashooter ruined it for you? ok.
Would love it!
As it should be. The lancer is a support weapon, even if it's a part of the main load out. Get your Gnasher out or expect to get killed.What I have not been enjoying with Gears Beta has been using the lancer. My opponents just don't care if I am using it against them. As I try to get the majority of my shots on the opponents head, he just runs at me, rush rush rush, shoots me with a shotgun. If I don't die right off the bat, he/she still gets me as I try to roll left/right/backwards and then I am downed.
I saw the post above that a more powerful lancer is dumb, but at least balance it better against everything else. It feels absolutely useless against the likes of Torque Bow/Sniper Rifle/Shotgun.
What I have not been enjoying with Gears Beta has been using the lancer. My opponents just don't care if I am using it against them. As I try to get the majority of my shots on the opponents head, he just runs at me, rush rush rush, shoots me with a shotgun. If I don't die right off the bat, he/she still gets me as I try to roll left/right/backwards and then I am downed.
I saw the post above that a more powerful lancer is dumb, but at least balance it better against everything else. It feels absolutely useless against the likes of Torque Bow/Sniper Rifle/Shotgun.
So are the Day 1 & 2 weapon skins gone for good? Was that issue ever addressed?
You cannot do that in Gears 1 neither.
Punish the mobility that made gears great kinda ruined for a lot o people.
They are still 3 different games ,and as someone said in this thread, not comparable.
As it should be. The lancer is a support weapon, even if it's a part of the main load out. Get your Gnasher out or expect to get killed.
People defending shit like smoke ragdolling, speed reduction, stopping power and the sheer existence of the Retro Lancer almost make me want to scream and jump out a window.
Gears 1 was a game (though far from perfect) that had a huge skill gap and required a lot of dedication to understand and get good at. But they added so much nonsense over the years to lower that gap. They made it mind numbingly easy, for folks who can't be bothered to practice, to get kills and earn their figurative back pats and gold stars, with zero effort.
People have to and must understand that the Gears faithful, the Gears vets, the Gears fanatics, the motherfuckers who have put in hours and still play since 2006, have been abused, let down and jerked around for nine, looooooong years. This is OUR game. The one we fought, demanded, asked,pleaded and prayed for. A game we thought we would never, ever, ever get. A game that brought so many people to the Xbox brand and so many, myself included, into competitive gaming. Gears 2, 3, Judgement and casual fans will not ruin this for us. We have dealt with unwanted, unwarranted, unjustified changes for too long. It's now YOUR turn adapt.
It's your turn to see what Gears is all about and what started a franchise you claim you love so much. See what gave birth to such an incredibly intense, raw, and exceptionally fun game. Gears 1 is back and better than ever. It's time to celebrate.
I just want gnasher shots to come from the barrel and not center screen. This was something most people hated in the original gears and it was fixed in later games. Why bring all these other changes from 3 but not that. -.-
Oh no.This explanation will never stop will it? No matter how baseless it is.
This is not Gears 1, this is Gears Ultimate Edition.
How do you explain them removing active reload yesterday then? It means they are trying new combinations and when they do that it becomes a different game.
This is not Gears 1 anymore, it has TDM, the gnasher spread is smaller, the sniper scope works very very slow, the hit feedback is simply not there, has spotting and character glow for far off models.
And this guy knows what's up. If I had a favorite person list in this board you'd be on it.People defending shit like smoke ragdolling, speed reduction, stopping power and the sheer existence of the Retro Lancer almost make me want to scream and jump out a window.
Gears 1 was a game (though far from perfect) that had a huge skill gap and required a lot of dedication to understand and get good at. But they added so much nonsense over the years to lower that gap. They made it mind numbingly easy, for folks who can't be bothered to practice, to get kills and earn their figurative back pats and gold stars, with zero effort.
People have to and must understand that the Gears faithful, the Gears vets, the Gears fanatics, the motherfuckers who have put in hours and still play since 2006, have been abused, let down and jerked around for nine, looooooong years. This is OUR game. The one we fought, demanded, asked,pleaded and prayed for. A game we thought we would never, ever, ever get. A game that brought so many people to the Xbox brand and so many, myself included, into competitive gaming. Gears 2, 3, Judgement and casual fans will not ruin this for us. We have dealt with unwanted, unwarranted, unjustified changes for too long. It's now YOUR turn adapt.
It's your turn to see what Gears is all about and what started a franchise you claim you love so much. See what gave birth to such an incredibly intense, raw, and exceptionally fun game. Gears 1 is back and better than ever. It's time to celebrate.