BlackSalad
Member
The game's quirky, original design elements haven't really changed since our previous looks at it. But since the game is now nearing release, its overarching storyline and other "glue" elements have coalesced, so we were able to check out a demo of the game from the very beginning. Our favorite part of this brief glimpse of the storyline came not long after Raimi was turned into spirit form, when Volks scientists inserted him into a training simulator of sorts that was apparently meant to acquaint him with his new ghostly status. This simulator took the form of a verdant pasture full of rainbows, rabbits, and other sickeningly cute elements. But a computer error soon distorted and ruined the simulation, setting Raimi free in the process.
the rest here
Sounds like it'll be a fun game to me, I'm excited for some more media of the gameplay!