Xander51
Member
PS. Shaneus2k2 on Steam if anyone wants to add me! Maybe we should setup a GAF GW3 Steam group?
Gonna add you now! I'd join a Steam group for sure.
PS. Shaneus2k2 on Steam if anyone wants to add me! Maybe we should setup a GAF GW3 Steam group?
So this game directly lifts ideas from two indie games.
The bomb based pacifism levels comes from Fireball and the multiplying cell levels comes from Waves.
Although both of those games were made off the back of Geometry Wars 2, so it's hard to feel too bad about it.
Just got a... 4MB patch on Steam? Anyone else get it, or know what they changed?
Pacifism actually comes from am achievement in Geometry Wars Retro HD.
Nah, I just wish you moved faster in Pacifism.I don't if the rest of you are okay with it, but I'm hoping pacifism's hit box gets patched to become smaller or easier to squeeze through or something. It just feels like it should be...tighter?
Why?This was probably the worst time of the year to release this game. Should have waited until January.
I'd reckon so, too. I had that issue so I just downsampled from 1440P on my 1080P monitor and all was well again!Many folks on the Steam forums reported that the game would default to 24hz in fullscreen mode, and the devs said they'd push out a quick fix. I'm betting this was that patch.
Why?
The leaderboards are going to be small given that the game is across five platforms.is the leaderboard broken or did no one buy that game ?
Is there a way to see how many people are on each board?Any tips on King Killer? It becomes psychotic after the forty seconds mark, and nearly impossible after fifty.
The leaderboards are going to be small given that the game is across five platforms.
Start a new profile, shoot one enemy, die. You'll get an idea from there.Is there a way to see how many people are on each board?
Nah, I just wish you moved faster in Pacifism.
Feels slower than 2.
Start a new profile, shoot one enemy, die. You'll get an idea from there.
Hmm. I was just thinking that all of the Classic Modes feel like they're just running old game code with the new graphics.Nah, I just wish you moved faster in Pacifism.
Feels slower than 2.
I don't if the rest of you are okay with it, but I'm hoping pacifism's hit box gets patched to become smaller or easier to squeeze through or something. It just feels like it should be...tighter?
thisisactivisiondude.gifI wish we could have AT LEAST cross console-family leaderboards
Is there any trick to scoring higher outside shoot everything and grab geoms? I have to really appreciate the Retro scores that manage past 5 million. You guys must have astonishing reflexes
Deadline: 11th
Evolved: 10th
Pacifism: 47th
I can dig that.
(Xbox One)
Guys what am I supposed to do with the black holes? Shoot them? Let them be?
I can't fathom how some of you score so high (Retro Classic)
Is there any trick to scoring higher outside shoot everything and grab geoms? I have to really appreciate the Retro scores that manage past 5 million. You guys must have astonishing reflexes
Guys what am I supposed to do with the black holes? Shoot them? Let them be?
I can't fathom how some of you score so high (Retro Classic)
Is there any trick to scoring higher outside shoot everything and grab geoms? I have to really appreciate the Retro scores that manage past 5 million. You guys must have astonishing reflexes
You are going to want to take down black holes before ANYTHING.
My strategy is to generally to try and move in a counter clockwise motion, always clear a path in front of you and worry less about the enemies behind you.
There are only a few types of enemies that can catch up to you in speed from behind and those are mainly the pink square enemies. If you feel like they are gaining ground on you, either do a quick turn around shot or use a bomb.
Well, not if you want the massive scores you don't. Black holes and gates offer a 5x point bonus for the enemies they kill with their explosions (started with GW2. GW1 there's no such bonus). Huge scoring players will tend to let enemies follow them and clump up and then activate the black hole at the last moment when all the enemies are close to it, and kill it before the fall in. This kills the clumped enemies, gives a hug point bonus, and leaves a convenient bundle of geoms behind. Same concept with the gates.
Rinse. Repeat. +skill = high scores.
Does that visibility "bug" not drive you insane after you take out a black hole? The background literally lifts to the foreground and blocks out the geoms and particles,your fire, and all.
what's the score for 10th on evolved on xbox one? it's 43 million now on ps4 i think. i was 10 last night with 37 million :/
So this game directly lifts ideas from two indie games.
The bomb based pacifism levels comes from Fireball and the multiplying cell levels comes from Waves.
Although both of those games were made off the back of Geometry Wars 2, so it's hard to feel too bad about it.
depends how much stimulants your opponent has consumed before playing and setting his score, if you want an absolute even field in competition.I'm such a slow old man. I have to just focus on beating my own score in games like this nowadays or I get so bummed out.