NuclearDiarrhea
Member
Safe, boring, Ubisoft-style shit. Looks piss easy too. Pass.
Looks alright and the blood splatter looks cool if you're into that. But the combat with all the insta-finisher moves looks less interesting than in Tsushima, or am I misremembering how that was?I don't know what you guys see good in this. If this would have been shown by any other dev, would have been trashed.
Do you know of what it reminds me, animations and graphics? Of Wo Long, a game no-one remembers.
Looks like the same precanned shit to me.Animation work isn't feeling as polished as PS4 era titles (Tsushima)
Looks like they have cut budget in major way. Not a complaint BTW.
No it's just sony bullshit strategy this gen by giving us last gen gamesThis doesn't look interesting to be honest.
The graphics are from the PS4 era, too. how on earth this is not a PS5 only game ? did the talent leave the studio after the first one ?
Same as Spiderman 2 or GoW 2. Its the same game just in 4k.Yes we spent 5 or more year's waiting for anthor ps4 game
I wasn't waiting, after GoT I had no interest it's sequel.Yes we spent 5 or more year's waiting for anthor ps4 game
5 years for a stand-alone expansion is crazy, dude.
I'm not sure how this even works. Yes map is new, but they are surely re-using tons of assets here. Tech is barely upgraded. Established homebrew engine. Preproduction must have been pretty short because most of the game mechanics are established too. What are they doing for 5.5 years?5 years for a stand-alone expansion is crazy, dude.
I can see that. Still crazy production time.The B-team
Exactly. This is what we have tho:I'm not sure how this even works. Yes map is new, but they are surely re-using tons of assets here. Tech is barely upgraded. Established homebrew engine. Preproduction must have been pretty short because most of the game mechanics are established too. What are they doing for 5.5 years?
Source Type | Explanation for Delay |
---|---|
Rumor/Unverified | Pivot from Tsushima 2 to Yōtei mid-development, asset reuse, executive pushback |
Official | Creative reboot with cultural advisors and fieldwork in Hokkaido |
Fan Speculation | Mirrors rumor of origin story pivot and scope expansion |
There is some extra fluidity in Tsushima that I don't see here.Looks like the same precanned shit to me.
Probably less glitchy than your average AC game but hardly impressive in 2025.
GOW, Spiderman 2, DS2 and GoT2 have made me realize just how advanced HFW was for its time. Hell, it could release today and still be a bigger upgrade than these DLC feeling games.Remember when we complained about Horizon Forbidden West looking too samey outside of the massive graphical upgrade? How sweet and naive were we in 2022![]()
There is some extra fluidity in Tsushima that I don't see here.
Yotei seems like something lower budget like Avowed.
They have cut the budget and rock textures are the proof of it.
BTW, for me its hardly a concern. I prefer games with instant response that are inherently poor in animations.
there was an internal memo in the isnomanic leak that talked about how graphics upgrades cost too much, and are barely noticeable. It's a cost saving measure.This doesn't look interesting to be honest.
The graphics are from the PS4 era, too. how on earth this is a PS5 only game ? did the talent leave the studio after the first one ?
ThisGOW, Spiderman 2, DS2 and GoT2 have made me realize just how advanced HFW was for its time. Hell, it could release today and still be a bigger upgrade than these DLC feeling games.
There is some extra fluidity in Tsushima that I don't see here.
Yotei seems like something lower budget like Avowed.
They have cut the budget and rock textures are the proof of it.
BTW, for me its hardly a concern. I prefer games with instant response that are inherently poor in animations.
ND seems more interested in putting resource into endlessly repackaging old games, paying their studio head to do anything but manage the studio, nose piercings and pastel colored hair dye. I expect the same decline in ambition we've seen from all the other 1st party studios. Nothing is sacred at Sony anymore.Given Intergalactic is melee focused, I expect it to set the new standard for fluid melee combat animations.
i despise any type of camera shake, wish devs realized that even during explosions it would be nice if we could actually see it instead of having a seizureLooks good, but I'm not a fan of the screen shaking when running. Hopefully it can be disabled.
Avowed has an ugly art style, but it's technically more advanced than this no doubt.Yotei seems like something lower budget like Avowed.
Yeah, couldn't finish it.You must hate RDR2 then.
Lol. I see where you are coming from, but I need to see the game in action before being disappointedND seems more interested in putting resource into endlessly repackaging old games, paying their studio head to do anything but manage the studio, nose piercings and pastel colored hair dye. I expect the same decline in ambition we've seen from all the other 1st party studios. Nothing is sacred at Sony anymore.
What is wrong with you people? Does the gender of the protag really matter to you that much? Jesus Christ.First thought was damn I wish I could play this as Jin. The snow graphics on GOT were pretty bad so at least this looks like an improvement in that department. Can't wait for the girlboss era to get buried once and for all.
Is that a rhetorical question? Because if you spend anytime reading through people's reactions and opinions here you'd know it does matter and people are sick of playing as a chick with every fucking AAA game that is being released. Maybe read the room before having a meltdownWhat is wrong with you people? Does the gender of the protag really matter to you that much? Jesus Christ.