Another 6 hours of PSVR? Is this worth watching if I already skimmed through the last one?
Another 6 hours of PSVR? Is this worth watching if I already skimmed through the last one?
Skip the boring serious stuff and skip around to the funny quirky games. Human Loader was a funny segment, and the miku/idolmaster games lead to some amusing shenanigans. The party game segments were neat.
That is, unless you're just watching for VR impressions, in which case meh, it's the same deal. Spotty IQ, tracking issues here or there, solid launch lineup software wise, skip driveclub it's half baked. There, I saved you 6 hours.
We check out the best of the rest of PlayStation VR like Rez Infinite, Headmaster, Rigs: Mechanized Combat League, and more!
It's all worth watching. When they were playing some boring games, they had some good conversations.
It seems that the move controllers arent good enough, I wonder if Sony is going to make new ones.
Another 6 hours of PSVR? Is this worth watching if I already skimmed through the last one?
VR was a mistake
Can someone link me to the page that I can cancel my Giant Bomb subscription at? I can't believe how Jeff played The Idolmaster: Cinderella Girls Viewing Revolution, how jaded can one person be? All he had to do was look at the happiness and excitement of the crowd, it's a breathtaking experience. He just completely dismissed it because he didn't know the light stick moves lol, like really dude lol? There are super easy just follow the beat of your heart and the music.
If anything it should make it easier. The camera tracks orbs and markers through light intensity, color and shape. Having a uniform background with a unique and homogeneous color reduces the chances of having an object mistaken for a Move controller or a headset light.I wonder if the bright green background might make it harder to track the lights on the move and headset? But then others have had issues so clearly something isn't quite right. GB are just a very visible manifestation of that
I wonder if the bright green background might make it harder to track the lights on the move and headset? But then others have had issues so clearly something isn't quite right. GB are just a very visible manifestation of that
Can someone link me to the page that I can cancel my Giant Bomb subscription at? I can't believe how Jeff played The Idolmaster: Cinderella Girls Viewing Revolution, how jaded can one person be? All he had to do was look at the happiness and excitement of the crowd, it's a breathtaking experience. He just completely dismissed it because he didn't know the light stick moves lol, like really dude lol? There are super easy just follow the beat of your heart and the music.
Once VR moves into Kinect-level -- meaning has a few good gaming applications, it may be worth it.
Good lord, this thread and the launch thread are like night and day. The Move controllers are perfectly fine for what the current games are asking of them.
That was hilarious. Driveclub VR is a mistake.Nothing can beat that sinking seat though. Another classic GB moment.
Yeah it's a quite odd. I just played various demos for the past 4 hours in my living room. None of the twitching GB has experienced.
Good lord, this thread and the launch thread are like night and day. The Move controllers are perfectly fine for what the current games are asking of them.
Im not going to say GB is doing something wrong, because jeff geniunely sounds like they tried everything. But my ancedotal 1st day test run proved no problems.People will continue to insist that there is nothing wrong with giantbomb's setup despite the multitude of other journalists and hundreds of other user comments that they don't experience it.
Im not going to say GB is doing something wrong, because jeff geniunely sounds like they tried everything. But my ancedotal 1st day test run proved no problems.
Their experience and the launch thread are truly night and day.
Some people in the launch thread are reporting the same issues GB had. Headset "swimming" back and forth, controller and headset angle drifting off center, etc.Im not going to say GB is doing something wrong, because jeff geniunely sounds like they tried everything. But my ancedotal 1st day test run proved no problems.
Their experience and the launch thread are truly night and day.
I've been saying this forever. Sony should've just waited and watched Vive and Oculus hype crumble.