Forgive me if this has already been asked, but did they play with the patch? The game supposedly has major bugs and glitches without the patch.
I am sure they patched it before playing.
Forgive me if this has already been asked, but did they play with the patch? The game supposedly has major bugs and glitches without the patch.
Forgive me if this has already been asked, but did they play with the patch? The game supposedly has major bugs and glitches without the patch.
Forgive me if this has already been asked, but did they play with the patch? The game supposedly has major bugs and glitches without the patch.
He sure tried his best to ignore the glaring visual issues as well as tried to deflect Patrick's sometimes overwhelming criticisms.
I can't believe how the horrible backpack clipping on THE MAIN CHARACTER IN THE CENTER OF THE SCREEN YOU SEE ALL THE TIME passed cert.
Game looked six months away from completion. Holy jank.
Huh...
I haven't watched the stream because I want to avoid spoiler but I really can't find any way a backpack clipping would affect a game cert process lol...
I feel Patrick was less trying to be critical of the game and more trying to get Ryan to show something else that he was more familiar with, which would have hopefully shown the game in a better light.
I can't believe how the horrible backpack clipping on THE MAIN CHARACTER IN THE CENTER OF THE SCREEN YOU SEE ALL THE TIME passed cert.
Game looked six months away from completion. Holy jank.
Desmond was wearing a white hoodie and a black messenger bag on his back. His white ass back bulge that was in his hoodie would clip through the bag every time he started walking.
Still waiting on that stairs GIF.
I haven't watched the quick look, but is it like Link's cap always clipping through the shield on his back? I don't get how something that simple is just ignored.
Ok...that's a bad bug but it still doesn't have anything to do with Microsoft/Sony's cert.
Was that really clipping or was it a reflective plastic thing on the back of the backpack? I couldn't tell with the stream.. looked just like some plastic on the front of the backpack that was reflecting light.
Was that really clipping or was it a reflective plastic thing on the back of the backpack? I couldn't tell with the stream.. looked just like some plastic on the front of the backpack that was reflecting light.
I was really hoping that the next AC game would take place in France, tbh. The architecture, French Revolution, etc.
Was? Pff.I personally had enough of Europeans
Yep, the QL was fine. I don't expect them to play perfectly, that was never the point of QLs.Good QL, if only to expose this game a bit. Don't believe the hype.
So when does Disney buy CBSi
I need Johnny V and GB under one roof and it's never seemed more possible
I was really hoping that the next AC game would take place in France, tbh. The architecture, French Revolution, etc.
They own ABC. I don't think they could get away with buying another national broadcast network.
I think the beauty of Assassins creed is they can have the game in almost any time period.
Although it would be awkward now to take away guns.
Huh...
I haven't watched the stream yet because I want to avoid spoilers but I really can't find any way a backpack clipping would have any effect on a game cert process lol...
They got away with buying another childhood
Maybe not cert but I can't believe it would pass Ubisoft's own play testing. It's so sloppy.
Yeah well...
Working in QA myself (not for Ubi but for another big publisher), I can guarantee you that the VAST majority of bugs encountered in any games have been seen first by a tester at some point during the process and entered in the database. It's rarely the testers' fault if you encounter a bug in a game (we do miss some from time to time of course, we're human).
You would be amazed to see the state of the bug database when some of those games are released. It's very common to release a big game like that with litterally thousands of still open bugs. Most of those issues are very minor and you would never encounter them (1 in a million kind of thing) but still.
If a game is buggy on release it's not because QA didn't do his job, it's because the bugs were not fixed. Most of the time it's because they ran out of time or money (or both) and won't take the risk to attempt a fix. With games complex as they are nowadays, fixing an issue almost always automatically create other issues.
That's all very true, but does an issue like a character model clipping through itself really count as a bug? That seems to be more of design thing that is born out of laziness or I guess money.
Maybe not cert but I can't believe it would pass Ubisoft's own play testing. It's so sloppy.
I want my bombcast![]()
Is there one this week?
Is there one this week?
I want my bombcast![]()
Is there one this week?
We have not recorded yet.
Why would they hold it back? I mean, the press, and certainly gamers, really don't care about this kind of stuff. For example, look how well the resident evil games still sell. It has never been a great series, and even to those who like it will probably admit there are more bad games than good ones now.
As long as gamers continue to preorder games like idiots to get exclusives, as long as marketing budgets come close to the budgets of the games themselves, and as long as People continue to buy games simply because they are "fans of the genre" or "fans of the series", these bugs will continue to be prevalent because it will not impact sales whatsoever. This is everyone's fault.
Also: Possible vindication for me? See! They DO record on Tuesdays occasionally! (This refers to last week's Bombcast thread).
I'm trying to imagine a major film being released full of boom mics visible in frame, cars in the background in films set in the 17th century, disappearing beards and mustaches from one shot to the next during the same scene, etc... these errors happen but rarely are they so prominent. It's a matter of caring about your work. Software is always going to have bugs, but a clipping bug literally at the front and center of the game is pretty bad.
Gladiator had someone wearing jeans. Glory had a enslaved kid lift his hand right in front of the camera to wave goodbye to people while wearing a wristwatch in 1860s. The Shining had the helicopter shadow on the side of the mountain in the first minute of the film. Lots of old movies have airplanes in the skies, and so on. The car in Bullit had way too many hubcaps falloff of it. I can name a bunch of movies and television shows that have boom macs visible, or the shadows of them visible.
I can go on and on, and these silly mistakes don't even begin to address editing and spacial issues in many popular movies that people fawn over and over-analyze , like Inception and the Batman movies. These are even greater technical issues than the ones I listed above, but unless you understand film, you won't pick up on them.
The issue isn't that these bugs should or shouldn't exist, but that the audience and reviewers are, frankly, too dumb, don't care, or bend over backwards to justify their purchase, or defend their "favorite series", to make them of any consequence.
They don't do Vita QLs.Any chance they do a Ragnarok Odyssey or AssCreed Vita quick look this week?