FinaruDensetsu
Member
I hope MS is considering moving its partnership from Oculus to Vive for the Scorpio.
Warms my heart to see the Vive outselling the Rift despite the higher price point. Better product, better company behind the product.
I saw this as well and chose to ignore it because it's the least interesting part of the article. Platform warz are stupid, especially for a technology still in it's early stages.
Good. Rift needs to die in the fire that spawned the son of Satan.
To be fair without Oculus this generation of VR wouldn't have made it so far so quickly.
I hope MS is considering moving its partnership from Oculus to Vive for the Scorpio.
Carmack needs to pack up his usb drive and get the fuck outta there!
MS has a partnership with both - I actually foresee a scenario where they support both. But who knows.
Why? Based on which information?It's less platform wars so much as information that goes completely against everything that's been said or shown officially up to this point.By all accounts, Oculus should have market control by a staggering degree.
Supposed by whom and for which reason?The Rift is supposed to be selling anywhere from 2-5x the rate the HTC Vive is.
MS has a partnership with both - I actually foresee a scenario where they support both. But who knows.
Also, Oculus needs to get on board with Valve's open source Lighthouse tracking solution.
Their current optical tracking is more limited, CPU intensive and cumbersome by a large margin.
You need three sensors for "experimental" roomscale, and they each need a USB port.
I like the Vive deal more but if I ever wanted to invest in VR I only really have the space for a headset and I don't think Vive offers that.
I like the Vive deal more but if I ever wanted to invest in VR I only really have the space for a headset and I don't think Vive offers that.
Inside out tracking will make both obsolete soon anyways
It absolutely does, there is a built-in mode for using a single tracker for seated play. Many of Vive's best games utilize roomspace, but the option exists, and there are a number of games that function just fine that way. Here is a thread with some recommendations.
Plus, with ReVive, many Oculus games can be played on the Vive as well, which before recent updates were all designed as a seated experience.
Inside out tracking will make both obsolete soon anyways
But they don't sell it solo. I don't want to buy a bunch of pieces I'm not going to be able to use.
But they don't sell it solo. I don't want to buy a bunch of pieces I'm not going to be able to use.
But they don't sell it solo. I don't want to buy a bunch of pieces I'm not going to be able to use.
One thing about the 12 year prediction and the compute power necessary for it:
If we assume that we have sufficiently fast and accurate eye tracking by then to only ever need to render the exact part of the scene we are looking at in detail, and rendering pipelines built around making full use of that, then it becomes quite a bit more viable IMHO.
It's less platform wars so much as information that goes completely against everything that's been said or shown officially up to this point.By all accounts, Oculus should have market control by a staggering degree. If there's any truth to the HTV outselling the Rift, it'd be insane.
With all indications that the HTC Vive is selling at expected rates, if not a bit lower than expected, a 2:1 sale rate over Oculus would imply a complete crash for the Rift. The Rift is supposed to be selling anywhere from 2-5x the rate the HTC Vive is.
Frankly, I don't believe it for a second. More than that, I'm kind of flabbergasted that a guy like Sweeney would say something like that. Which is why I'm pretty confused.
Previous estimates for HTC Vive, Oculus Rift and Gear VR remain unchanged at 450k, 355k and 2.3 million, respectively.
"what went wrong with oculus? must be some kind of missmanagement"
They lost a ton of momentum between their massive shipping bungle and Touch being delayed to the end of the year. While Oculus was still backordered into June/July, Vive was at the point where they were shipping the same day they were ordered.
"Also the closed-garden approach turned a lot of people off initially.
Later, Palmer Luckey sneaking around founding/funding an alt-right organization."
I honestly don't think the closed-garden thing really makes a difference to most people. And the discovery of Palmer's alt-right fuckery happened at such a late point in the year that I don't think it altered the overall sales trajectory of the headsets by much. And ultimately most people don't care about it.
As much as it pains me to say it, that is probably true in the grand scheme of things.I honestly don't think the closed-garden thing really makes a difference to most people.
Glad to hear this. I would never touch an Oculus after all the BS from them.
I'm curious. Why don't you use the quote formatting?
Vive is the future! Seriously fuck oculus and fuck Palmer.
Anyword on 3D tv's sold in their first year.
For comparison
LightHouse is inside out tracking.
It's less platform wars so much as information that goes completely against everything that's been said or shown officially up to this point.By all accounts, Oculus should have market control by a staggering degree. If there's any truth to the HTV outselling the Rift, it'd be insane.
With all indications that the HTC Vive is selling at expected rates, if not a bit lower than expected, a 2:1 sale rate over Oculus would imply a complete crash for the Rift. The Rift is supposed to be selling anywhere from 2-5x the rate the HTC Vive is.
Frankly, I don't believe it for a second. More than that, I'm kind of flabbergasted that a guy like Sweeney would say something like that. Which is why I'm pretty confused.
It was a budget that could never be funded just on the basis of sales.
Not from what tech heads have been saying. Even 12 years in console terms is alot and that's more established. in 2005 the Xbox 360 was released and people were questioning if it was really different from the PS2 in the graphics department.
Now 12 years later we literally have a console strong enough to run VR games well. Big jump!
I agree with a lot of what Tim is saying, but then Epic has by a large margin been supporting Oculus/Facebook with exclusive software and demos so... y'know? Money where your mouth is?
"Also the closed-garden approach turned a lot of people off initially.
Later, Palmer Luckey sneaking around founding/funding an alt-right organization."
I honestly don't think the closed-garden thing really makes a difference to most people. And the discovery of Palmer's alt-right fuckery happened at such a late point in the year that I don't think it altered the overall sales trajectory of the headsets by much. And ultimately most people don't care about it.
It's less platform wars so much as information that goes completely against everything that's been said or shown officially up to this point.By all accounts, Oculus should have market control by a staggering degree. If there's any truth to the HTV outselling the Rift, it'd be insane.
With all indications that the HTC Vive is selling at expected rates, if not a bit lower than expected, a 2:1 sale rate over Oculus would imply a complete crash for the Rift. The Rift is supposed to be selling anywhere from 2-5x the rate the HTC Vive is.
Frankly, I don't believe it for a second. More than that, I'm kind of flabbergasted that a guy like Sweeney would say something like that. Which is why I'm pretty confused.