Okay, CAD, I chuckled. You win this time.
Alright, I'm not CAD's biggest fan, but Kratos doing a dad joke is pretty darn funny.
I don't see what's so slow and clunky with the bits of combat we've seen
I was worried too, but the latest clips of combat looked way faster than I was expecting and way more forceful and physical than the Blades of Chaos ever did. Your hits and moves look like they have actual heft and weight behind them. The switching between weapons, the way attack animations flow between one another, seems more fluid than the older combat.
Preach. As someone who was really worried upon the initial reveal, I was very impressed by the combat reveal. The lack of Kratos' reach with the Blades of Chaos is really alleviated by the returning throwing axe, the combat looks just as fast as ever, and I really can't compliment the new weight of Kratos' blows enough, as you mentioned. Not only is he fast, but his attacks feel visceral and full of impact, something the original series always lacked. The magical integration (I assume stuff like the shockwave is magic) also looks smoother than it ever has in the series. Even the kid, who I had doubts about (the idea that a runt with a bow could help Kratos seemed to indicate less fantastical combat) ended up being a really pleasant surprise by shooting a lightning bolt out of his bow.
My one and only concern at this point is a lack of scale I've been perceiving so far. I thought it was really cool how Jormungandr, Midgardsormr, the World Serpent, whatever they decide to call him ended up being a surprise in the trailer by not attacking Kratos, but I still crave boss battles of that magnitude. I'm not shouting doom and gloom yet concerning the scale, as it seems even the troll could be a cyclops-style miniboss goon, but if the new style keeps us from fighting enemies the size of a mountain that will be a real shame in my eyes.