I was saying this since a while now. Let naive people think it will be just for "muh old games muh", Hermen Hulst will soon be porting more PS games in PC than even Xbox ever did.
If they didn't see the value in having strong first-party titles to drive hardware sales and in so doing uplift their entire digital ecosystem these games wouldn't exist in the first place!
A one year holdover for third-party content is acceptable because its a shared risk. Lowering the threshold for first-party to the same or less basically surrenders all advantage from self-developing.
It needs to be understood that release cadence is everything. If the flow of product falters, market/mindshare drops and marketing needs to be stepped up to recover it. Release timescales are beholden to development cycles, and first-party dev is dependent upon production capacity. Its a long chain of logistical dependency that needs to be managed, because although it is possible to look "outside" to plug gaps, its expensive and risky because its less controllable.
For this reason PC rollout needs to follow a similar cadence to that on Playstation itself. The gap (or offset if you will) needs to be maintained in order to prevent one or both from running out of road.
You can also can quote me saying that basically all the big multiplatform AAA games or publishers who release their games day one on console and PC and revealed their revenue or sales plaform split had PS as their main platform.quoted for posterity
FF7R isn't a Sony game and I don't think Sony will buy SE.Gotta wonder what Nixxes is doing then. Maybe finishing up projects for SE that they started before the acquisition? FF7R?
It's not Hulst's decision, it's Jim Ryan's. And, likely, other top people at PlayStation who approve of these decisions. I agree though that people thinking PS5 games aren't getting ported to PC this gen are deluding themselves of an inevitability. It's just a question of which games get ported, and when (as in, how soon/late after the PS5 release).
IMO Sony can't do the ports too soon or else they'll train a decent flock of players to just wait for the PC version, especially if they know it's coming in, say, six months or a year later. They'll want to still retain enough big 1P content on PlayStation for as long as possible in order to drive hardware sales and, in return, software sales, especially now that PS5 (at least, the disc version) is profitable for them.
I still think Sony's strategy is (or should be) to get legacy PS4 titles to PC steadily, and for MP/F2P/GaaS 1P games to come day-and-date between PS5 and PC. I honestly think TLOU: Factions is going to be one of those very games to do so. However, for the marquee 1P content like Spider-Man, God of War, TLOU, Uncharted etc., IMO it's best to keep those as 2-year/3-year releases staggered between PS5 and PC. The smaller 1P games or most 3P co-funded exclusives, though, perhaps give those shorter intervals between PS5 and PC, and for very specific ones (the simpler ones), only those should be entertained as day-and-date between PS5 and PC.
So for example, again your GoW, TLOU, Spider-Man/Wolverines etc., keep those as 2-year/3-year PS5 exclusives and then bring them to PC. Games like TLOU: Factions, or that upcoming FireSprite game? Make those PS5/PC Day-and-Date since they are largely MP-centric, possibly F2P and GaaS, where most of the money's going to be made on MTX anyway, and the community is going to feel more invested in buying that if they feel like they have opportunity for skill parity across platforms (which you can only ensure with day-and-date between PS5 and PC).
For the much smaller 1P games like, let's say, they ever decide to make a new Parappa/UmJammer (please do this!), or a 3P co-funded indie exclusive that isn't particularly technically intensive (meaning you can get away with doing simultaneous multi-system optimizations at once), I don't see why you couldn't put those on PS5 & PC day-and-date. Games like those aren't really marquee titles/main draws, they're going to be more niche anyway so why not give them the biggest possible audience to find a fanbase with?
TBH I wish this was a model Microsoft had considered themselves for their 1P, but they decided on what they wanted and are pretty much expected to stick with it now. Sony still has time to consider how they want to fully approach this which is why I'm even entertaining these options; they could do something like this and satisfy pretty much all parties.
Shawn said the decision of porting old PS Studio games to PC was taken before Ryan and Hulst reached their current positions.It's not Hulst's decision, it's Jim Ryan's. And, likely, other top people at PlayStation who approve of these decisions.
That list included games like a Monster Hunter PSP game with typos on its name or Scalebound. Some of its games may be real, but some of them are fake, or as Nvidia said, speculative. Sony said they plan to release old games on PC, not new ones. So it's more likely that their next games to be ported to PC would be TLOU, Spider-Man, Bloodborne and so on and to keep Returnal, GT 7, Sackboy and the other recent/upcoming games for way later, several years in the future.everything starts to point towards the fact that Sony plans to release their games on PC close to their console releases.
that leaked Nvidia list also has more and more titles that came true... on that list was also GranTurismo 7 btw. so I totally expect to also see that one come to PC pretty close to its console launch
I think Ragnarok on PC will release side by side with the PS4 and PS5. Why? Because adverting is FUCKING expensive and PC players like everyone else can and will be excited by the hype machine.
It also helps the game reach what could be described a cultural critical mass, driving sales even further as the news cycle starts talking about its success and it starts to meme.
Yeah and outside strangest need for other to not have access to content i don't see the fear....Anyone thinking PlayStation ‘exclusives’ aren’t going to be coming to PC in pretty short order from now on is in severe denial.
That list included games like a Monster Hunter PSP game with typos on its name or Scalebound. Some of its games may be real, but some of them are fake, or as Nvidia said, speculative. Sony said they plan to release old games on PC, now new ones. So it's more likely that their next games to be ported to PC would be TLOU, Spider-Man, Bloodborne and so on and to keep Returnal, GT 7, Sackboy and the other recent/upcoming games for way later, several years in the future.
I don’t care about any of that.
They’ve opened up Pandora’s box with changing their exclusivity strategy in 27 years so it’s up to them to figure out how to deal with it.
I as a consumer don’t like being dragged along and lied to. I expect them to be more up front about their PC plans and let us make our own choice on where to buy their games. Don’t try and fool me into thinking a game is exclusive when it’s not.
MS doesn’t go trough any of this nonsense since we know all their games are on PC day one.
Knack will never go to PC. Mark my words.Anyone thinking PlayStation ‘exclusives’ aren’t going to be coming to PC in pretty short order from now on is in severe denial.
FF7R isn't a Sony game and I don't think Sony will buy SE.
I think they are working on the PC ports of Spider-Man, TLOUR and TLOU2. Plus maybe Uncharted Nathan Drake's Collection and Bloodborne.
Yeah and outside strangest need for other to not have access to content i don't see the fear....
I mean when you see how few people are tempted to jump platform on this board in a recent thread about it , it's a non issue if you consider even more mainstream audiences.
As I said, some of the titles of the list are real, while other are false. Hermen and Jimbo mentioned multiple times they will continue focusing their dev teams on making games for PS, that won't port all their games and that the ones ported will be released on PC a prudential time after their original release.Sony said no such thing. Also, while there were weird entries in that list, there was also Uncharted... which since was officially announced.
also some new games that since were announced.
GTA is a Rockstar/Take 2 game, not a Sony game.GTA Remaster, which since was announced etc.
Yes, and Sony mentioned they bought them to handle the PC ports so the other teams can focus instead on making games for PS not worrying about the possible future PC ports.they bought a known PC porting studio...
He may be simply added the extra PC features in the engine shared for both GoW games, so Ragnarok or other future GoW may use it if desired somewhere in th future. It doesn't mean Ragnarok will get a PC release or that will be released soon. In fact what he did for Ragnarok may not be released to PC at all and could be some stuff for the PS5 version, acting as another outsourcing support studios like the many ones hired by all AAA games.Now we have a guy that works on the GoW port and weirdly enough has Ragnarök in his projects...
Nixxes may be porting TLOU, TLOU2, Spider-Man, Uncharted Nathan Drake's Collection or Bloodborne.I thought nixxes was supposed to handle those ports... Weird to outsource it to someone else.
The transition will probably take a couple years. Sony has been planning these ports for a while and made moves to get the ball rolling before they copped Nixxes.I thought nixxes was supposed to handle those ports... Weird to outsource it to someone else.
All the games that have been announced have been publicly rumored. No one is surprised. It‘s not some note worthy predication.I think there's a 99.9% chance that Ragnarok comes out on PC within 2 years of the PS5 version, and a 50% chance that it comes a year later. Those people consoling themselves that it'll only be PS4 games that will get ported to PC this gen are deluding themselves. Once the PS4 library has been burned through 4-5 years from now, then same day PC ports may be possible, but not before then.
All this PC port talk got me thinking about @VFXVeteran . Is he still about? I haven't noticed him posting in a while. It seems that a lot of his predictions are coming true.
i would say we are at a threshold point more than there is too muchIt's a pointless argument at this stage. Everything is coming to PC, because there's just too much money to be made.
What?
Not sure where to post, lol.
This is interesting:
Yes. As an example of MS not having to be ambiguous.
They are not crippling anything. It's almost like you live in an alternate reality where Playstation doesnt need console sales, retail, and digital sales for the division to profit so they can continue investing in some of the most expensive games?
They need hardware to sell, they want to sell you accessories, PS+ SUBS, PSVR. PC is an added bonus for getting extra revenue on games that are either popular or may get a second chance to find a audience. Like Days gone, Death Stranding.
So you have a time machine and know PSVR2 will be shit? Thats what IM talking about. PSVR has sold what its going to sell. PSVR2 from the leaks is going to be on par with VIVE if not better and is a one cord setup.Of course they are. PC losing out on their initial marketing campaigns for these games and Sony treating us PC gamers as second class citizens and making us wait years for their games is NOT good business tactics what so ever, and speaking from my own experience I just end up pirating all their games instead when they finally make their way to PC that I otherwise would have purchased on day one, because I'm not rewarding Sony with a single cent for making me wait so long.
Sony won't be able to convince us to waste money on a $500 console just to be able to play a small handful of their exclusives early either, and they DEFINITELY won't convince us to subscribe to PS+ and make us pay to play online. In fact none of their exclusives have any multiplayers worth subbing for anyways and PS+ is completely dependent on third party multiplats to survive at all in it's current state, and we'll just be able to play those third party titles on PC anyways.
PSVR is irrelevant because it is absolute garbage, literally one of the worst VR headsets on the market, and we have multiple other VR options on PC that just put PSVR to shame.
Day and date PC releases is happening eventually whether you like it or not. You'll see soon enough...
There's also a good chance that because this guy specializes in backend tools, he was actually helping out on the PS-version of ragnarok over the last year, after his engineering work on the original god of war port was done.It would make sense to work on the port while they are very familiar with the tools, even if the port was then held back for a couple of years until it’s released. This doesn't mean a quicker pc release.
it's because Sony hardcore fans won't accept what is happening and they want that first party titles remain confined to the console . that era ended this gen people should accept it Sony is following what Ms is doing (with their timing, and it will get at day one releases more slowly) but this will be 100% the last generation where there will be games confined to the console eco system.People still act surprised and make threads about every first party title headed towards PC. They all will at some point. Source: Sony. The company outlined its strategy some time ago, publicly. PS IPs will expand to PC and mobile, and that's a good thing.
Actually, relieved to hear that SSM is not wasting manpower on the porting process. Sony should acquire one or two North-American based studios such as Jetpack Interactive so that their own internal teams concentrate on what they do best.