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God of War Ragnarök G|OT|Y

sendit

Member
Yes, because western devs make all their characters intentionally ugly so we can relate.
Speak for your self. This is what I look like IRL:

strip tease dancing GIF
 
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UnrealEck

Member
The dialogue in this game is bad. I suppose it's subjective but I dislike how campy and ditsy a lot of characters are in a game that's about ancient norse mythological characters.
It's easy to see it was written by a bunch of twenty somethings from California.
Kratos seems emasculated too.
 

skit_data

Member
I just rolled credits!
I suspect I still got at least 70% of the content left though.

I understand why this has been praised to high heavens because it keeps just building and building (combat gets funnier and more complex, the set pieces gets crazier and crazier and the story keeps you guessing up until the last minute). Santa Monica has somehow managed to make GoW 2018 pale in comparison to it’s sequel because everything just looks, sounds, feels and plays better in every way. It actually feels pretty crazy they developed this in just 4 years. Really looking forward to what Sony Santa Monica creates next.

10/10

Now, I promised myself I’d have some kind of opinion on wether this or Elden Ring is my GOTY but it’s fucking impossible to compare the two games because they excel in very different areas. I’m just happy I got to play both this year. It’s gonna be interesting to see The Game Awards to say the least.
 

TonyK

Member
For me is the guided structure with no real gameplay or player decisions. It's a pure interactive movie chapter.

I really have a hard time understanding what you are talking about here. There was, factually, a good bit of gameplay in that section. There was even a boss fight. "Pure interactive movie chapter"? Are we talking about the same thing?

Angrboda?
Yes, that chapter. For me was the Left Behind attempt of the game. Personally I didn't like that chapter at the moment, but maybe I will like it more when I replay the game in the future, as I will know that this Gow has strong influences of Naughty Dog narrative style. That change on narrative and mood has caught me by surprise, but I'm starting to accept it and enjoy it (I'm 21 hours in).

I must say I replayed Gow 2018 just before playing this and both games are very different in structure, pacing, narrative and mood. Also, Kratos is another character compared with 2018 version, now he is a sort of pacifist philosopher and all the gang are nauseatingly friendly.

This Gow is great, ultra high production values and has a very addictive game loop, but for me Gow 2018 is more than that, is a masterpiece.
 

Flutta

Banned
Getting caught up in a fictional character's story is a connection.

Eh i mean if you allow yourself to be sure. Kids do it all the time.

So you’re trying to say that nobody should feel a connection to fictional game/book/film/TV show, etc., characters? Get the fuck out of here with that shit. They are all created by real people, based on real experiences.

Based on real experience? You mean Kratos was a real figure and he fought Thor and Odin in real life. Damn that’s so cool.

What a dumb take.

Isn't this exactly what we are here for? Why people go to the movies or read books.

Hmm depends who your asking it seems. I play and watch movies and i can also at the same time differentiate reality from fiction in other words i see them as entertainment and it stops there 🤷‍♂️.
 

vpance

Member
Yeah they buchered Kratos is this game. I had a feeling this would happen. It’s kinda sad to see. Lost Hope in any of Sony western IP’s after this. The woke writing is so bad and you can’t even skip these boring cringy ass scenes/dialogues .

Funny thing is some of SSM devs where saying that they were not happen with the final product and i understand why.

Sidri and brok are the only interesting characters i want to listen too when they talk the rest makes my ear bleed.

20h in so far and i’m still waiting for that overhyped, over the top, badass feelings you get when you play GOW games.

That Josh Whedon and Marvel school of dialogue writing.
 
Feel the need to echo what others have been saying about the backseat gaming from the NPCs. This game has some of the most aggressive and frustrating examples of player handholding I've ever seen. Mimir or Atreus telling you how to solve a puzzle if you take longer than 15 seconds, or yelling out you every 5 seconds on how to attack the boss. This type of game design needs to burn in hell where it belongs, or at the very least have an option to turn it off.
In the fight with
Freya and Nidhogg, Freya
yells out a bunch of directions to Kratos in the middle of it, and Kratos sounds legit pissed off getting such obvious advice. It mirrored my own reaction completely haha
 

Con_Z_ǝdʇ

Live from NeoGAF, it's Friday Night!
Eh i mean if you allow yourself to be sure. Kids do it all the time.

Based on real experience? You mean Kratos was a real figure and he fought Thor and Odin in real life. Damn that’s so cool.

Hmm depends who your asking it seems. I play and watch movies and i can also at the same time differentiate reality from fiction in other words i see them as entertainment and it stops there 🤷‍♂️.
happy homer simpson GIF
 

Markio128

Gold Member
Eh i mean if you allow yourself to be sure. Kids do it all the time.



Based on real experience? You mean Kratos was a real figure and he fought Thor and Odin in real life. Damn that’s so cool.



Hmm depends who your asking it seems. I play and watch movies and i can also at the same time differentiate reality from fiction in other words i see them as entertainment and it stops there 🤷‍♂️.
I said they were created by real people, not that they are real, ffs.
Dog Stop Right There GIF
 

Vick

Gold Member
Guys easy on the guy, he's clearly not well. Learn from Kratos and show some empathy.

Complaining about "Sony wokeism" while playing a game like this in 2022, because Kratos won't devour his son when hungry.
He was more caring (and super cheesy) with Pandora in GoWIII.

Slothbeing1209 Slothbeing1209
Oh now I get what you meant!
Thought you were referring to the temple, was definitely not expecting it to open so damn much all of a sudden. Felt like I was playing a PS2 era open world, in a very good way.

Game is fucking amazing. That fight inside the behemoth skeleton took me half an hour.
 

SLB1904

Banned
Eh i mean if you allow yourself to be sure. Kids do it all the time.



Based on real experience? You mean Kratos was a real figure and he fought Thor and Odin in real life. Damn that’s so cool.



Hmm depends who your asking it seems. I play and watch movies and i can also at the same time differentiate reality from fiction in other words i see them as entertainment and it stops there 🤷‍♂️.
homelander-cinema.gif

Is that you?
 
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SafeOrAlone

Banned
Yeah, the writing in this game is just awful, imo.

It feels incongruent with the world. As others have mentioned, the characters are written like your average American citizen.
When one character was showing me to my bedroom, I half-expected them to give me the wi-fi password - or at least make a pun about it.

And then there is the fact that it’s constantly being shoved down our throats. There is no way I can ever replay this game, as-is. That bums me out because there is a lot to love about it.

I wish the game left me to myself more. I wish I was exploring these realms, without the hindrance of constantly loading and constantly being halted by an overbearing narrative. Just let go of me, because there is so much good packed into the game that I am trying to enjoy.
 

Danjin44

The nicest person on this forum
Elaborate.

Having some type of ”connection” with something that isn’t real sounds asinine and vapious.
Easy, when you experience story you enjoy then start have connection with characters, I mean it’s not that complicated concept. It how people enjoy movies/TV show, stage play, books/comics and video games.
 
Elaborate.

Having some type of ”connection” with something that isn’t real sounds asinine and vapious.
Lol you're on a video game forum! If you have no emotional connection to "unreal" things and/or think doing so is asinine and vapid then why are you here?

Oh, was the point to troll? Because I just took that bait hard haha
 
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xBlueStonex

Member
About 20 hours in, and I have to say that something feels... missing. The story hasn't hooked me like 2018 did, and everything feels so recycled from before. Returning to the same realms is a huge buzzkill, and a lot of the writing comes off as cheap compared to before. And that pacing! The pacing is all over the place this time around, and I dare to say is downright awful in some parts.

It's not a bad game by any means, but it pales in every single way to the original (thus far). The story needed a more iterations before it was ready for production.
 
Yeah, the writing in this game is just awful, imo.

It feels incongruent with the world. As others have mentioned, the characters are written like your average American citizen.
When one character was showing me to my bedroom, I half-expected them to give me the wi-fi password - or at least make a pun about it.

And then there is the fact that it’s constantly being shoved down our throats. There is no way I can ever replay this game, as-is. That bums me out because there is a lot to love about it.

I wish the game left me to myself more. I wish I was exploring these realms, without the hindrance of constantly loading and constantly being halted by an overbearing narrative. Just let go of me, because there is so much good packed into the game that I am trying to enjoy.

It is really bad. Feels like CW level trash.

There are truly moments of great writing, but the constant quips, modern day lingo, jokes - this feels like a marvel movie. Not a god of war game.
 
About 20 hours in, and I have to say that something feels... missing. The story hasn't hooked me like 2018 did, and everything feels so recycled from before. Returning to the same realms is a huge buzzkill, and a lot of the writing comes off as cheap compared to before. And that pacing! The pacing is all over the place this time around, and I dare to say is downright awful in some parts.

It's not a bad game by any means, but it pales in every single way to the original (thus far). The story needed a more iterations before it was ready for production.

I seriously dont understand the "pacing" complaints.

The pacing is near pitch perfect. It doesn't drag on too long of doing anything. It constantly has a loop of: Discovery/Story --> Action/Puzzle --> Loot

Even the "walk n talk" moments don't last anywhere near as egregiously long as something in ND games, they make sure to add combat and loot throughout those sections.
 
It is really bad. Feels like CW level trash.

There are truly moments of great writing, but the constant quips, modern day lingo, jokes - this feels like a marvel movie. Not a god of war game.

Uh, in a previous post you just praised the incoherent mess that is Elden Ring's story and writing. It's basically gibberish. Which is totally fine, that's how FromSoft does it. But it's a big flaw of theirs IMHO, far more than anything story/writing related in GoWR.
 
Uh, in a previous post you just praised the incoherent mess that is Elden Ring's story and writing. It's basically gibberish. Which is totally fine, that's how FromSoft does it. But it's a big flaw of theirs IMHO, far more than anything story/writing related in GoWR.

Elden Ring is a well written story. Its presentation is subjective, but it works in the world. I would rather have something well written that I have to piece together myself than have something that explains everything to me like I am 5 and uses tween lingo.
 

zkorejo

Member
Fucking hell the new:

Elves soldiers

Are brutal. Maybe I should really STFU afterall.

I agree, comparisons with U4 climbing in general always make me scratch my head.
But would you really want deep climbing mechanics in this? Should have SSM focused on trying to achieve those here? Wouldn't you rather just take a few second to reach the locations you're headed to?

You ask for deep climbing mechanics in a game where you traverse areas in seconds with the Blades, and then complain about too many mechanics for combat? It will take another 5 years at best to see another God of War, how are legit options to differentiate playstyles and increase variety a bad thing? You think all that stuff won't be used by people like Game Breaker God?
You're not forced to use them here just like you were not in Forbidden West.


I played the first 5 or 6 hours with DTS selected because I had read here PCM only output stereo, then someone said that's not true, changed to PCM and get surround all the same. It must depend on one's receiver.

On this note, met

Jormungandr

Yesterday and the whole damn house was shaking. Woke the lady full of pregnancy hormones up and was forced to go to bed after. lol
After the new update mine was also automatically surround at PCM. It sounds fine to me so idk how it started working right.
 
Elden Ring is a well written story. Its presentation is subjective, but it works in the world. I would rather have something well written that I have to piece together myself than have something that explains everything to me like I am 5 and uses tween lingo.

There's nothing well written about it when it makes not one bit of sense unless you read some stitched together and convoluted Lore wikipedia written by a bunch of neckbeards.

FromSoft could retain the mystery and intrigue and yet find a way to weave that in more coherently into their games so you feel like you have an actual connection to what's happening rather than just playing it to experience the dungeons and bosses
 
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UnrealEck

Member
Uh, in a previous post you just praised the incoherent mess that is Elden Ring's story and writing. It's basically gibberish. Which is totally fine, that's how FromSoft does it. But it's a big flaw of theirs IMHO, far more than anything story/writing related in GoWR.
I'd say Elden Ring's dialogue and dialect fits its setting.
God of War's doesn't.

I agree with you to an extent it is too vague though, storyline wise.
 
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There's nothing well written about it when it makes not one bit of sense unless you read some stitched together and convoluted Lore wikipedia written by a bunch of neckbeards.

FromSoft could retain the mystery and intrigue and yet find a way to weave that in more coherently into their games so you feel like you have an actual connection to what's happening rather than just playing it to experience the dungeons and bosses

It is incredibly easy to piece together unless you have ADHD or some sort of reading comprehension problem. Never had to look up some “neck beard” YouTuber to understand. But clearly you had to. Says more about you than the game.

These 2 dont go together. Hell I bet you can't put together either way
Don’t project your inability to understand the story on me, kiddo.
 
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