GOG | June 2014 - Creating a DRM-free utopia since 2008

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I missed off the extra text on the subject:

After the Witcher-fest, stay tuned for one more sensational message from GOG.com itself. We've got something new coming to our service later this year and we would like to show you what is it going to be all about. It's going to be an exciting time to be with us, dear GOGgers, and we'll be giving you more than just a sneak-peek during our RED/GOG June 5 livestream!

Yeah, still doesn't particularly sound like a conventional release, something else. But it doesn't *quite* sound like a Kickstarter when talking about something "coming to (their) service".
 
After the Witcher-fest, stay tuned for one more sensational message from GOG.com itself. We've got something new coming to our service later this year and we would like to show you what is it going to be all about. It's going to be an exciting time to be with us, dear GOGgers, and we'll be giving you more than just a sneak-peek during our RED/GOG June 5 livestream!

Regional prices take two?
Linux support?
Optional achievements/automatic patching client?
twitch.tv integration?
PWYW implementation (so, asking price or more)?
 
I'd be happy with Lucasarts and Japanese games. I know a lot of Japanese developers find the no-drm thing a sticking point, but that's not the only problem there. I know at least one Japanese shoot'em'up submitted got turned away because gog didn't want arcade style games.

Hopefully having a street fighter game on there now means they've changed their minds on that.
 
Regional prices take two?
Linux support?
Optional achievements/automatic patching client?
twitch.tv integration?
PWYW implementation (so, asking price or more)?

An optional automatic patching client using diff patching would make a lot of sense for their newer releases since they get updates more frequently and can be huge compared to their older games.

The first Tex Murphy update was brutal, had to download the installer again (at least at first, then they did release a working smaller patch).

Hopefully support of other platforms (early computers and consoles) through emulation. I'd spend soooo much money.

That is on the very top of my feature-wishlist as well.
 
From my email:

ugyex2H.jpg


Seems all but certain that the project is a long awaited/requested/speculated optional client. That would make updates much easier, especially for newer games (which sometimes require people to redownload an entire installer file of multiple GBs in size). People would still be able to download DRM-free installers.

I personally hope they don't include any social/friend features.

My other guess is that this might relate to the Linux announcement from a couple months ago.
 
A frontend for launching/installing games wouldn't be a horrible thing for them to offer alongside normal web downloads. If they put a lot of effort in to it, it'd probably be a lot less of an eyesore than the Steam client, or any other client on PC really. I've never seen one I liked visually yet, however if they make it like a bookshelf view, and let you manage your own games (add custom ones), while having it integrated in to your GOG account (showing all the games you own there, not just what is installed, and retaining the ability to sort/hide items), that could be something pretty neat I think.
 
I think the emphasis on that promo image suggests that they will not be announcing one of the remaining major classic publishers signed. Which is too bad. I'm still holding out hope for LucasArts or Microsoft to sign one day :/
 
A frontend for launching/installing games wouldn't be a horrible thing for them to offer alongside normal web downloads. If they put a lot of effort in to it, it'd probably be a lot less of an eyesore than the Steam client, or any other client on PC really. I've never seen one I liked visually yet, however if they make it like a bookshelf view, and let you manage your own games (add custom ones), while having it integrated in to your GOG account (showing all the games you own there, not just what is installed, and retaining the ability to sort/hide items), that could be something pretty neat I think.

Yea, I think if they keep a potential client sleek and minimal, it would be a great tool for people. I imagine an client having the same functionality and layout as the site game shelf, just with an additional "Launch/Play" button for installed games.

Desura does a similar thing with their optional client - if you own a game you can download it from the store page in your browser.

Someone had a concept for a "GOG Cloud" some weeks back on their forum. I don't think the client will be exactly like that, but I think the general idea is interesting.
 
I have never, ever known another person who adores this fascinating masterpiece of a game.

Hey, I used to love this game!

Great music and graphics.

I think it's a shame that many games that were superior on Amiga are being released in DOS form, it would be great to have the choice between systems when buying a game. I guess Amiga emulation is a tough thing.
 
From my email:

ugyex2H.jpg


Seems all but certain that the project is a long awaited/requested/speculated optional client. That would make updates much easier, especially for newer games (which sometimes require people to redownload an entire installer file of multiple GBs in size). People would still be able to download DRM-free installers.

I personally hope they don't include any social/friend features.

My other guess is that this might relate to the Linux announcement from a couple months ago.

There was a Q&A stream maybe a month ago, and they mentioned new directions for the business. It was around the time that they announce Linux support.

I'd guess an optional client is on the way but the "new tech" they describe could relate to other things. Maybe streaming, maybe addition of other content that wasn't possible before, maybe other platforms? No idea, but looking forward to finding out
 
I missed off the extra text on the subject:



Yeah, still doesn't particularly sound like a conventional release, something else. But it doesn't *quite* sound like a Kickstarter when talking about something "coming to (their) service".

What would be neat is some kinda game ranger style unified multiplayer platform for older games that only communicated via direct ip or LAN.
 
Optional achievements/automatic patching client?

This would be pretty exciting to me. It's a small thing, but the extra difficulty of installing games that are likely to receive reasonably frequent updates is enough to keep me from buying indie games on GOG. A client with background downloads and installs, even if it didn't do anything else, would be huge for me.

I know at least one Japanese shoot'em'up submitted got turned away because gog didn't want arcade style games.

This... strikes me as pretty implausible? There are shmups on GOG right now.

I think the emphasis on that promo image suggests that they will not be announcing one of the remaining major classic publishers signed. Which is too bad. I'm still holding out hope for LucasArts or Microsoft to sign one day :/

I still think it's only a matter of time before LucasArts gets signed up for real, but I don't expect it to happen on a timeframe that's convenient to showcase at their annual presentation.
 
Yeah, Raiden Legacy's one of the games they selected for the Spring Insomnia sale, so I don't think they're adverse to publishing more shooting games. Hell, there's no precedent saying that a CRPG-focused company like CD Projekt should publish those kinds of games on GOG. So long as it's marketable and relatively to localize/publish at all, any Japanese PC games or console-to-PC ports should work out well, unless we're talking about big bodies like Capcom who simply must have DRM.

Lucasarts would be nice, but I'm expecting some kind of optional client or site enhancement at the end of the Thursday stream.
 
This would be pretty exciting to me. It's a small thing, but the extra difficulty of installing games that are likely to receive reasonably frequent updates is enough to keep me from buying indie games on GOG. A client with background downloads and installs, even if it didn't do anything else, would be huge for me.

I haven't tried it ages, so I don't know if it still applies, but their Download Manager seems to synch with website and notifies you of available patches. Still using the made for site patches, not delta patching like Steam, but it's at least something.

Doesn't support achievements as well, which are kind of a big deal with some indies (the ones for Ittle Dew for instance are wonderful). Don't see the devs making a special version of them especially for GOG, so writing a Steam achievements API wrapper would be the simplest solution IMO.
 
Well, someone asked a publisher during a kickstarter:

https://www.kickstarter.com/project...-epic-shooting-game-tri/posts/791374#comments

Maybe they applied back before gog carried them?

Given the game we're talking about (and the scope of sales it's probably generated) I would have to imagine the reason was more like "with our tight release schedule we don't have room for marginal or ultra-niche stuff" much more than "we don't take action games" (though maybe the latter is what actually got communicated.)

If GOG were going to start carrying more Japanese games, I'd imagine they'd want to go for more classic PC titles of yore (Thexder, Zeliard, old Falcom classics, etc.) that some of their existing audience will remember, over stuff that's so far afield of their current collection.
 
Given the game we're talking about (and the scope of sales it's probably generated) I would have to imagine the reason was more like "with our tight release schedule we don't have room for marginal or ultra-niche stuff" much more than "we don't take action games" (though maybe the latter is what actually got communicated.)

To be fair, Kamui and RefleX are big deal when it comes to Japanese doujin shmups.
Not as big of a deal as Touhou is granted, but still widely known and revered in certain circles.
Your point still stands though, they would not generate much sales on GOG, especially since they were aggressively bundled.
 
Just to echo the positive comments for Paper Sorcerer.

It's a mix of RPG and adventure game, although the puzzles (so far) are not too hard. I like the summon system, but it does suffer a little with the paradox of choice (I'm constantly second-guessing which summons to have in my party).

The art-style is good, the music is apparently like marmite (love it or hate it), I dislike it so I used the OS mixer to disable the sound from the game so I can watch some LoL LCS on my other screen. The UI/menus are a bit clunky - lack of a sound slider is an obvious omission, and depending on the resolution some buttons move around the main menu screen. It also forgets my choice of invert-Y (who the hell plays without that selected?)

I picked it up in a humblebundle for $2 and it's well worth the $5 asking price if you like party based RPGs.
 
Why? I would like some sort of multiplayer system for games that no longer have any servers running and in this case friends list would be pretty nice.

This. GoG has a useful community, and there's a lot of games out there with multiplayer components that are lying fallow; a bit of careful calling-to-arms and infrastructure could inject some life into them.

I did ponder a 'GAF Multiplayer Book Club' at one point with the explicit intent of picking a multiplayer game each weekend to co-ordinate interested parties into revitalising the servers for that space of time.
 
Why? I would like some sort of multiplayer system for games that no longer have any servers running and in this case friends list would be pretty nice.

Multiplayer would be nice - I was actually going to mention this. I was referring more to other things like achievements, badges, profile pages, etc. I like those things on Steam, but part of GOG's appeal seems to be their minimal approach.

But yes, I'd love some kind of built in way of playing old games on GOG's servers, or something similar.
 
Last chance promo to get the ArmA games at 80% off (if you buy all of them, 60% off individually).

Announcement

The Arma Series, that is Arma Gold Edition, Arma: Cold War Assault, and Arma 2: Combined Operations (complete with the Operation Arrowhead expansion), providing the ultimate mod-enabled first person-perspective military simulation experience, is available up to 80% off on GOG.com. That's only $8.17 for the whole set of three games, for the next 72 hours.

Important note: This is a last chance promo, as Arma Gold Edition, Arma: Cold War Assault, and Arma 2: Combined Operations will be removed from sales on GOG.com on June 22, along with the remaining Bohemia Interactive title: Original War. If you buy (or have already bought) any of these games, they will remain on your account "shelf", so you'll be still able to access and download them.

In a symbolically related twist, it appears the Fallouts will be returning to Steam soon.
 
https://twitter.com/GOGcom/status/474184306643189760


And from last week's tumblr post:

There’s a whole new galaxy of possibilities coming towards you, dear GOGgers, and we’ll be giving you more than just a sneak-peek during our RED/GOG June 5 livestream!

I still lean heavily toward an optional client, perhaps with some cloud-based features. Last spring I remember GOG had job postings for web developers with skills in client/cloud implementation.
 
I wish they make a client also , its one of the biggest reasons i do not buy more games from them.

I actually prefer the detached experience is it's currently implemented. The lack of a resources sucking always online client I have to keep on at all times while running games like Steam is the biggest plus in my book for GoG. Feels like running applications and games in the old days, detached from the always online crap that is pervasive nowadays.

I can see where you're coming from, however.
 
I actually prefer the detached experience is it's currently implemented. The lack of a resources sucking always online client I have to keep on at all times while running games like Steam is the biggest plus in my book for GoG. Feels like running applications and games in the old days, detached from the always online crap that is pervasive nowadays.

I can see where you're coming from, however.

Yeah. On GoG as a whole I feel like everything I buy a game I actually got to own it. On Steam not so much, there it feels more like buying DLC to one huge game.
 
Well they do not have (or should) remove the option of using the site as is. I would think if a client was made it would be optional.
 
Judging from the cloud image, it sounds like the optional client's a-go. I hope it doesn't interfere with the rest of site development, though I understand why people desire a client greatly.

Original War, Bohemia's one non-ARMA game on GOG, also appears to be leaving the site. Should I get it now (OSX-compatible on GOG) or wait for a Steam version to pop up eventually (no OS compatibility, but perhaps fixed multiplayer)? Looks like a pretty fun RTS.
 
Original War, Bohemia's one non-ARMA game on GOG, also appears to be leaving the site. Should I get it now (OSX-compatible on GOG) or wait for a Steam version to pop up eventually (no OS compatibility, but perhaps fixed multiplayer)? Looks like a pretty fun RTS.

I'd wait until June 21, one day before the game leaves the store, as GOG's summer sale will probably start next week. Typically almost the entire catalog is 50% off during the summer/winter sales, with some exceptions and not counting the daily bundles with greater discounts.
 
I'm in favor of an optional client. I would definitely like an easier way to keep track of updates for the newer indies. I currently buy the indie games on steam because this. I would happily go 100% GOG (well for any game that is on GOG...) if they use a client to manage updates.
 
I'm in favor of an optional client. I would definitely like an easier way to keep track of updates for the newer indies. I currently buy the indie games on steam because this. I would happily go 100% GOG (well for any game that is on GOG...) if they use a client to manage updates.

Yep, this is the one thing I wish GOG currently handled a little better, and integrating it with their current client would be a great bonus
 
Nextstep. Hmm, that's a rather obscure reference to throw in, assuming it was intentional.
Wonder if they're planning to expand to platforms beyond DOS/Windows now.

Well they announced that come fall they're expanding to Linux:

We've decided that one of the next steps for us is to support Linux. Now, we're not ready to launch Linux games on GOG.com just yet. [...] getting geared up for a big kick-off in the fall with at least 100 Linux games ready for you to play.

Edit: Though I guess you meant platforms the games come from, not the platforms they support... well people have mentioned Amiga a few times earlier, I don't see why something like that couldn't happen.
 
Nextstep. Hmm, that's a rather obscure reference to throw in, assuming it was intentional.
Wonder if they're planning to expand to platforms beyond DOS/Windows now.

Exactly my first thought, too. Okay, it's probably more likely to be a typo, but I like the idea of them resurrecting the NeXT OS just for the hell of it.
 
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