Course Maker next month?
Says who?
Course Maker next month?
Course Maker next month?
Wax Free Vanilla said:
Guessing it's just going to be the Volkswagen concept.
Calling it now, release date announced of 'mid-August', then we never see it again. Won't be the first time Red Bull have shown stuff that never appeared.
Calling it now, release date announced of 'mid-August', then we never see it again. Won't be the first time Red Bull have shown stuff that never appeared.
This time its backed by pics from GT6.
Really wouldn't surprise me if the track was included tomorrow but witheld, then unlocked this weekend via a Ninja update, which coincides with the F1 circus returning to the track
So, was the AI improved recently? To define recently, I should mention that I fired GT6 up for the first time in a while, got the GT academy and Senna content out of the way and went on to try the new Suzuka seasonal. The race was a bit startling. One, the AI would take huge risks to try and pass me(as well as each other I suppose). My first reaction was that something must have hitched on that particular track and set of cars, like the formula GT championship in GT5 if some of the old timers remember that, but no! I quickly spotted a Zonda braking way too late trying to get around me in a corner, subsequent tries revealed this would happen in multiple corners and it wouldn't always result in abject failure. Two, I took that stupid over matched Acura NSX concept out first, got myself into third behind a Hyura and waited for the egregious rubber band effect to kick in. To those who don't know, it used to be that the car immediately ahead would experience a precipitous drop in speed, making it possible to catch up quickly in vastly inferior cars... not anymore. I noticed my gap did not decrease appreciably and my lap times were consistent.
Good signs both, but maybe I'm imagining things?
PS: Is the Mitsubishi vision GT car worth a mil? I missed the seasonal.
Is the Red Bull Ring integrated into the career? I know FM5 integrates new tracks this way, not sure if GT6 does.
So, was the AI improved recently? To define recently, I should mention that I fired GT6 up for the first time in a while, got the GT academy and Senna content out of the way and went on to try the new Suzuka seasonal. The race was a bit startling. One, the AI would take huge risks to try and pass me(as well as each other I suppose). My first reaction was that something must have hitched on that particular track and set of cars, like the formula GT championship in GT5 if some of the old timers remember that, but no! I quickly spotted a Zonda braking way too late trying to get around me in a corner, subsequent tries revealed this would happen in multiple corners and it wouldn't always result in abject failure. Two, I took that stupid over matched Acura NSX concept out first, got myself into third behind a Hyura and waited for the egregious rubber band effect to kick in. To those who don't know, it used to be that the car immediately ahead would experience a precipitous drop in speed, making it possible to catch up quickly in vastly inferior cars... not anymore. I noticed my gap did not decrease appreciably and my lap times were consistent.
Good signs both, but maybe I'm imagining things?
Update 1.09 is out, 598MB.
Red Bull Ring is included. Sweet, free DLC tracks!
Details and trailer here: http://www.redbull.com/en/games/sto...clusive-video-red-bull-ring-in-gran-turismo-6
NEW CARS
Update 1.09 is out, 598MB.
Red Bull Ring is included. Sweet, free DLC tracks!
Details and trailer here: http://www.redbull.com/en/games/sto...clusive-video-red-bull-ring-in-gran-turismo-6
Not sure about the A.i, but the I'd save the 1 million tokens for another car.
So, was the AI improved recently? To define recently, I should mention that I fired GT6 up for the first time in a while, got the GT academy and Senna content out of the way and went on to try the new Suzuka seasonal. The race was a bit startling. One, the AI would take huge risks to try and pass me(as well as each other I suppose). My first reaction was that something must have hitched on that particular track and set of cars, like the formula GT championship in GT5 if some of the old timers remember that, but no! I quickly spotted a Zonda braking way too late trying to get around me in a corner, subsequent tries revealed this would happen in multiple corners and it wouldn't always result in abject failure. Two, I took that stupid over matched Acura NSX concept out first, got myself into third behind a Hyura and waited for the egregious rubber band effect to kick in. To those who don't know, it used to be that the car immediately ahead would experience a precipitous drop in speed, making it possible to catch up quickly in vastly inferior cars... not anymore. I noticed my gap did not decrease appreciably and my lap times were consistent.
Good signs both, but maybe I'm imagining things?
Waiting Wax for secrets!
UPDATE_DETAILS_GOODWOOD.The monument on the Goodwood Hillclimb track has been updated to the 2014 version to coincide with the beginning of the 2014 Goodwood Festival of Speed.
Why is Red Bull Ring not variable time of day though? It was in the trailer:
LOL.Of course I myself am not satisfied with the sound in Gran Turismo, and to the players out there I can only say, uum, Im really sorry.
Ever wonder why it takes PD forever to do stuff? I think that blog has the answer, they assigned four people to build a flat pack table. That's one per leg...
So... Kaz just tweeted the so-called "Pit Stop" http://pitstop.gran-turismo.com/
Looks like that is where we'll be getting those answers to the feedback questions.
Regarding Engine Sounds of Gran Turismo:
Regarding Engine Sounds of Gran Turismo: (Part.2)
So... Kaz just tweeted the so-called "Pit Stop" http://pitstop.gran-turismo.com/
Looks like that is where we'll be getting those answers to the feedback questions.
Regarding Engine Sounds of Gran Turismo:
Regarding Engine Sounds of Gran Turismo: (Part.2)
I had all seven updates to do when I bought the game a few weeks ago. Crazy way of doing things...I've downloaded the update and now the in-game updater says it'll be finished in approximately 180 minutes. Seems a tad long... I haven't fired up the game in quite a while, so I suspect it's installing several updates.
It's unfortunate that Kaz's response is being drawn out over multiple blog posts. Every version of Forza Motorsport has had high quality sound recordings. There's no excuse for GT6 to go without. Agree on the manner of his response. Duck, parry, roll, dodge...The question posted was 'when can we expect the sound update?' that was alluded to by Kaz prior to the launch of GT6. So far we have two blog entries which can be shortened to "recording sounds is hard, yo"
The question so far has been dodged as expected.
For my experience, the most recent update initially reported 80 minutes, but after 10 minutes, the timer reduced to 30 minutes and continued to reduce in bulk increments until it reached five minutes remaining. Total install time ended up being around 25 minutes or so.I've downloaded the update and now the in-game updater says it'll be finished in approximately 180 minutes. Seems a tad long... I haven't fired up the game in quite a while, so I suspect it's installing several updates.