ChiefDada
Member
Uh is it me or does GT7 car models and environment look better? Of course I will reserve final judgment until release but I'm just going off what I see here. I expected Forza to look noticeably better than GT7.
cars in gt7 def look betterUh is it me or does GT7 car models and environment look better? Of course I will reserve final judgment until release but I'm just going off what I see here. I expected Forza to look noticeably better than GT7.
you mean like Metro? a 'sandbox'? no, I think it was described as the first proper 'open-world' SW, perhaps with multiple planets and maps to explorestarwars outlaws looks terrific , is it semi-open world?
This doesn’t make TLOU I the best visuals Naughty Dog can do on PS5…They did TLOU 2 on PS4 for godsakes. 1.84 TFLOPS…mechanical HDD and netbook CPUs…As I've already explained, the initial project was started elsewhere, before Naughty Dog took over the project and basically did it themselves. So, as far as Sony and Naughty Dog are concerned, Naughty Dog developed the entire game. The only outside help listed officially is Iron Galaxy, who came in at the tail end to help get the PC Port done. The Last of Us Part 1 is a Naughty Dog next-gen PS5 exclusive. I have no idea why this is suddenly a hot point.
Thoughts? Anthony Vaccaro is a dev at Naughty Dog…
I disagree.Avatar and Fable look better imo.
... no one said it did? We're talking about graphical fidelity we can expect this generation. The poster I was discussing with was basically saying "ignore Naughty Dog's first two next-gen exclusives, their third next-gen exclusive (likely their last game on the hardware at the end of the console's life cycle) is what counts". Which is an insane amount of leeway and not given to literally any other developer in this thread. So, as I said: we've already seen Naughty Dog's next-gen: it looks a lot like their last gen.This doesn’t make TLOU I the best visuals Naughty Dog can do on PS5…They did TLOU 2 on PS4 for godsakes. 1.84 TFLOPS…mechanical HDD and netbook CPUs…
Burning Shores has clouds. Avatar has everything else.Burning Shores looks significantly better. The clouds really take it to the next level. They look real.
Yeah im not seeing a clear jump over forbidden west/burning shores here...
You’ve seen PlayStation Studios Visual Arts studio Not Naughty Dogs true next gen title…... no one said it did? We're talking about graphical fidelity we can expect this generation. The poster I was discussing with was basically saying "ignore Naughty Dog's first two next-gen exclusives, their third next-gen exclusive (likely their last game on the hardware at the end of the console's life cycle) is what counts". Which is an insane amount of leeway and not given to literally any other developer in this thread. So, as I said: we've already seen Naughty Dog's next-gen: it looks a lot like their last gen.
The results matter. Thats all.But the lighting model saves all and made everything CGI-like.
Here's what I'm expecting this Gen.
maybe if we are lucky we can get this with slightly better character rendering and good raytraced reflections.
It was a joke by the developers. Basically their ray traced GI allows the light to bounce through plants and correctly illuminate the ground under it. Typically you would see plants just cast shadows under the leaves, but this new system allows the them to have plants that can let some light through.
I meant to say tongue in cheek. at least thats how i remember that two year old tweet.I don't see how it was a joke, the lighting on the foliage was raytraced, thus raytraced foliage, think there was a tweet about it.
It's made by Ubisoft so this is probably fake too.Good fucking lord. What. The. Fuck.
This is like that fake Anthem demo in terms of shit going on. It looks so alive.
Good fucking lord. What. The. Fuck.
This is like that fake Anthem demo in terms of shit going on. It looks so alive.
Avatar looks like the multiplat version of Burning Shores.Burning Shores has clouds. Avatar has everything else.
Thoughts? Anthony Vaccaro is a dev at Naughty Dog…
Thoughts? Anthony Vaccaro is a dev at Naughty Dog…
It wouldn’t be hard at all to find a single ugly gif from the glorified PS4 port known as horizon 2. You picked a gif where it looks like discount far cry. So yeah bad.Avatar looks like the multiplat version of Burning Shores.
I mean, this is not touching Burning Shores in anyway, at all. Character models look very last gen. Lighting looks flat. You compare this to Plainsong in HFW and its night and day.
And lets not get confused... This is Ubisoft.
This is what the game looks like.. I think you're all running down a dangerous road getting too hyped for this thing.
You see this gif? You see those explosions? Yeah... Im not buying what they're showing.
You can never trust the company that put out the Watch Dogs 2012 demo and told us thats what to expect.
Right, so, Sony and Naughty Dog are actually lying that Naughty Dog developed the game? I'll bow out here then. Best of luck for the future.You’ve seen PlayStation Studios Visual Arts studio Not Naughty Dogs true next gen title…
there's something about SF characters that makes them slightly unrealistic, I can't seem to put my finger on it though. I guess its the anatomy of the faces. no matter how many changes are made, they essentially look like they all share the same genetic features as their FO ancestors
Some more SF screens:
Some SWO screens:
(Ubisoft Bullshot ™)
lol I dont understand how you can post a shitty screenshot and ignore the other screenshots posted by them.Avatar looks like the multiplat version of Burning Shores.
I mean, this is not touching Burning Shores in anyway, at all. Character models look very last gen. Lighting looks flat. You compare this to Plainsong in HFW and its night and day.
And lets not get confused... This is Ubisoft.
This is what the game looks like.. I think you're all running down a dangerous road getting too hyped for this thing.
You see this gif? You see those explosions? Yeah... Im not buying what they're showing.
You can never trust the company that put out the Watch Dogs 2012 demo and told us thats what to expect.
Naughty Dog didn’t develop it alone, a secondary studio developed it mostly.
It's a Ubisoft game though, and I'm happy to be wrong when the game is in our hands and it will look exactly like this but with their history, yeah no.Good fucking lord. What. The. Fuck.
This is like that fake Anthem demo in terms of shit going on. It looks so alive.
I meant to say tongue in cheek. at least thats how i remember that two year old tweet.
Man I wish I had any interest what so ever in the Star Wars IP though. If this were any other franchise or better yet an original sci fi IP I’d be all over it but I just skimmed the gameplay and said “looks amazing but I won’t buy it”. It’s so next Gen thoughUtterly surprised that some people are downplaying SW Outlaws. It is the most stunning slice of gameplay that I've ever seen.
As for the sub discussion of Avatar vs Horizon (specifically BS) there are instances where it looks noticeably better and noticeably worse. In summary, it's too early to tell. But I think the games are close enough aesthetically to have a fair comparison once avatar releases. Will be fun to revisit.
It wouldn’t be hard at all to find a single ugly gif from the glorified PS4 port known as horizon 2. You picked a gif where it looks like discount far cry. So yeah bad.
They had other *gameplay* shots you could’ve made into a gif that take horizon straight to school.
A bit unfair to compare a gif of avatar rendering an entire open world while horizon renders in cloud.
Nope, it doesnt. just checked.The fog fades at night and you can see things clearly.
If its in their own trailer, its fair use. If they use it to sell the game, its fair use.
But ok, I'll pick the better looking gifs.
These aren't exact comparisons, but close enough.
This video isnt even from Burning Shores, its from the OG Game. Still punches up.
And then in Horizon you have an entire underwater world to explore also that looks just as amazing.
Not to mention incredible Lava
Semi Destructible environments (Trees, small structures, etc)
Vastly superior character models and animation.
And certain elements in the game just are on another level.
I took an hour to find these gifs and you dismiss me with a calm, level headed sentence!?!I guess we just disagree on a more subjective level cause the horse going through the river and the foliage in that last gif just embarrass horizon to my eyes.
Like I said, it's a mixed bag. As good looking as those screenshots are it also has scenes like this:Are we still Pretending this doesn't look next gen?
Yah After watching it on a Big Screen Im starting to come back down to earth with my opinione on it. In my defense I have a huge hard on for this aesthetic.Yeah, I'm not seeing the wow factor with that game in almost any sense.
Don't get me wrong, it's certainly up to par in terms of environmental geometry, but textures are far from groundbreaking and character models are just about up to par and not much else.
Animations are stiff and contextual animation systems are painfully simple. Environments are just as, if not more static than the top end of last gen.
Alex Battlestar System Warrior trying to shit on the PC footage gets schooled by Avatar developers.
Very smart decisions by these devs. They are using RTGI and RT Reflections on PS5 but they dont exclusively rely on it and try to find performance gains where they can fake it.
Hard disagree. While we don't know what will happen in future, I think it's a safe bet that next gen consoles will have machine learning and enough advancement in CPU to at the very least have 60fps option in every game. All you have to do is upscale from 1080p60 to 4K and you will have 4K60 as an option. At worst you should get 1440p60 as an option. You can't tell me next gen consoles won't be able do 1080p60 internally or 800-900p60 to upscale to 1440p. We already seeing 60fps option in many games this gen. Now think back to last gen and 60 FPS was a pipe dream in anything that wasn't a shooter, fighting or sports game.I suppose I could go on to say that 30fps caps will be there on the ps7 and probably the ps8 too, since you will never be unable to sacrifice framerate and resolution for other things.
If its in their own trailer, its fair use. If they use it to sell the game, its fair use.
But ok, I'll pick the better looking gifs.
These aren't exact comparisons, but close enough.
Avatar on top, Horizon below for every comparison.
This video isnt even from Burning Shores, its from the OG Game. Still punches up.
And then in Horizon you have an entire underwater world to explore also that looks just as amazing.
Not to mention incredible Lava
Semi Destructible environments (Trees, small structures, etc)
Vastly superior character models and animation.
And certain "small details" in the game just are on another level.
NOT to mention, Horizon also has by far, the most detailed enemy character models in a game (the machines are rendered with an INCREDIBLE amount of detail)
The NPC's look better than most games main characters.
How is Avatar better? What are you guys talking about lol.
If the gameplay in SWO actually looked like the cutscenes with self shadowing turned on and better lighting it would look more next gen. As it is it still has a firm footing in PS4 territory but with what looks like a really high budget....could be just the vetical slice budget...we will see.there's something about SF characters that makes them slightly unrealistic, I can't seem to put my finger on it though. I guess its the anatomy of the faces. no matter how many changes are made, they essentially look like they all share the same genetic features as their FO ancestors
Some more SF screens:
Some SWO screens:
(Ubisoft Bullshot ™)
Ive come around ....I agree.not initially but the climb up to space and the jaw dropping space structures to going straight FTL into another system was very impressive for an AAA game with AAA graphics. Easy to do this shit with No Mans Sky, but this was a real game and it feels ambitious.
Also, this final bit looks absolutely amazing. Love the wind effects.
Avatar and Fable look better imo.
That's true if the system workload remains constant. But it won't, because developers are always advancing and pushing boundaries. That's why people thinking 60fps is some binary thing that once achieved, will be guaranteed for all games is very strange indeed.Hard disagree. While we don't know what will happen in future, I think it's a safe bet that next gen consoles will have machine learning and enough advancement in CPU to at the very least have 60fps option in every game. All you have to do is upscale from 1080p60 to 4K and you will have 4K60 as an option. At worst you should get 1440p60 as an option. You can't tell me next gen consoles won't be able do 1080p60 internally or 800-900p60 to upscale to 1440p. We already seeing 60fps option in many games this gen. Now think back to last gen and 60 FPS was a pipe dream in anything that wasn't a shooter, fighting or sports game.