Man the Rebirth demo was such a disappointment.
I honestly wouldn't mind the low res textures, low poly elements and bad pop in if at least it looked nice and sharp. But this has to be one of the blurriest games I've tried on Ps5, some parts actually reminded me of playing a Switch game, obviously with much higher quality assets and lighting but still with that distinct low resolution look.
I still have FF7R 1 installed on my Ps5 and it honestly looks more impressive with the nice sharp image at 60fps, I'm not even seeing any major downgrades compared to the 7 rebirth demo and it's not even like the prologue from the demo is open world or anything.
give them an inch and they'll take a mile
digital foundry, most people here. all of you people accepted TAA as a necessary evil. it was acceptable as long as developers optimized games enough with sample counts to present a somewhat acceptable image quality, at least at 4k.
but developers now discovered that casuals don't even care about how blurry the games can get. the cat is out of the bag. it will only get worse.
and a day will come, all of you will join the taa hate bandwagon.
"let sleeping dogs lie" mentality can only go on for so long. at some point the dog will wake up, chase you and bite you. those days are coming. very fast.
you people didn't understand that TAA was a button that is labeled "optimize" the game. it meant that the optimizations that can be done in other departments that wouldn't hurt the image quality now can be done with the "more aggresive TAA" button that developers can ENDLESSLY press. the more they press, the blurrier image will become. the more people accept it, the less they will optimize on other departments and the more they will press that button.
we can all thank "digital foundry" for thinking TAA is a smart optimization tool that allowed devs to push higher and higher graphics and a necessity with deferred rendering. I'm sure they will happy to play 720p-like image quality in games by 2026 at 4K.
i hope they press it more and more to a point 4k has the clarity of a 480p PS2 game. they can do that, you know. they have the power. all they would need is to press it more. and if %80 of casuals buy their game and find image quality acceptable, people here will be livid. maybe then so called "digital foundry" will find the courage to blame devs for being "lazy" finally.