rofif
Can’t Git Gud
forspoken and ff 16 looked both amazing. wtf manSurprised that FF7 looks like that, but then again Forspoken and FF16 looked like shit as well.
forspoken and ff 16 looked both amazing. wtf manSurprised that FF7 looks like that, but then again Forspoken and FF16 looked like shit as well.
forspoken and ff 16 looked both amazing. wtf man
I don't know what the hell is wrong with Japan. Their graphical output has been nothing short of abysmal for over a generation now.Ronin looks better than VII Rebirth to me lol, plus seems it has dynamic lighting / time of day and weather, so some combinations aren't going to look as visually appealing as others. Rebirth lighting is all pre-baked which has almost zero run-time cost, which makes it all the more baffling to see low poly assets on top of low res textures, bad lighting bakes, and stiff vegetation. Tecmo & Team Ninja looked to have stopped chasing the highest-end graphics when they saw the rising cost of HD era, it's basically just SE and Capcom in Japan competing with the West. Maybe Cygames too when they finish Project Awakening.
More likely she'll think "when is this fucker gonna move out, he's 36 ffs"Hideo Kojima Says if Your Mother Walks in on You Playing His New Action-Espionage Game, ‘She’ll Think You’re Watching a Movie’ - IGN
Hideo Kojima has returned to his once dormant YouTube channel, HideoTube, after seven years to discuss Death Stranding 2, his recently announced return to the action-espionage genre, and to talk openly about a difficult time he went through during the height of the pandemic.www.ign.com
aight dude no one is ever going to agree with you on that first one. it looks bad dude. it just looks really bad. like sm2 levels of bad.forspoken and ff 16 looked both amazing. wtf man
This is a very unscientific comparison between Gotham knights, Suicide Squad and Batman Arkam Knight. AK obviously looks better than the rest, but Gotham knights looking better than Rocksteady's latest next gen only game is bizarre.
Lets hope people give Gotham knights another shot after this because it is not a bad looking game at all. Just fails the atmosphere test against AK. love the volumetric fog system.
I don't know what the hell is wrong with Japan. Their graphical output has been nothing short of abysmal for over a generation now.
I blame the popularity of Nintendo over there. Seems to have killed off any ambition.
Team Ninja released the best looking game of the gen with Ninja Gaiden. What happened to them?
KojimaPro and Capcom are the only ones releasing high quality graphical showcases. Capcom just barely.
aight dude no one is ever going to agree with you on that first one. it looks bad dude. it just looks really bad. like sm2 levels of bad.
Listen to this clip from the Colin Moriarty podcast. I clipped out an important segment.
If this doesnt confirm our whole LAZY ASS DEV accusations, nothing will.
The framerate warriors have made it so devs are happy literally just upping framerate and calling it "next gen".
With the combination of framerate warriors, and lazy devs, working together... Us getting any TRUE next gen ambition is nothing but a false hope. These guys wont add a new texture or additional foilage, but the're happy bringing the game up to 200fps and ticking a box.
Disgusting.
If the first and last sentences are true, that would be really amazingAnd yet just today
devs have and will always care about graphics. It’s it’s some devs who seem to have lost that drive.
FF16 at its highs definitely, forspoken "NO" rofif you have to let it go bro.forspoken and ff 16 looked both amazing. wtf man
Not bothforspoken and ff 16 looked both amazing. wtf man
for racing game this looks good
Japan:
- FF16
- Death Stranding 2
- RE4 (maybe?)
- RE Village
- Gran Turismo 7
Europe:
- Avatar
- Star Wars Outlaws
- Alan Wake 2
- Horizon FW
- Cyberpunk
- Forza
- Hellblade 2
U.S
Id say its pretty even so far. especially if you separate out the western devs into two groups.
- Starfield
- Demon Souls
- Ratchet
- Callisto Protocol
- Star Wars Survivor
I do think Square Enix dropped the ball with Forspoken and FF7 Rebirth, and RE engine is capable of doing way better visuals than what the Dragon's Dogma team is producing. Had those games even reached Starfield and Demon Souls caliber visuals, we wouldve been happy.
Im gonna wait till they reveal the Nintendo Switch 2 lineup this summer. I suspect A LOT of japanese devs have been held back by nintendo's shitty 0.190 tflops handheld disguised as a console. If switch 2 is 4 tflops and they target 1080p 30 fps instead of 4k or 60 fps, they could produce some fancy visuals.
i wish SSM was as good as they used to be. I went back and played gow 3 + ascension, and we just don't get games like that anymore. We are stuck with like fuckin stupid soap opera of war. a few years ago there would be like 10 sony games as the top few.Japan:
- FF16
- Death Stranding 2
- RE4 (maybe?)
- RE Village
- Gran Turismo 7
Europe:
- Avatar
- Star Wars Outlaws
- Alan Wake 2
- Horizon FW
- Cyberpunk
- Forza
- Hellblade 2
U.S
Id say its pretty even so far. especially if you separate out the western devs into two groups.
- Starfield
- Demon Souls
- Ratchet
- Callisto Protocol
- Star Wars Survivor
I do think Square Enix dropped the ball with Forspoken and FF7 Rebirth, and RE engine is capable of doing way better visuals than what the Dragon's Dogma team is producing. Had those games even reached Starfield and Demon Souls caliber visuals, we wouldve been happy.
Im gonna wait till they reveal the Nintendo Switch 2 lineup this summer. I suspect A LOT of japanese devs have been held back by nintendo's shitty 0.190 tflops handheld disguised as a console. If switch 2 is 4 tflops and they target 1080p 30 fps instead of 4k or 60 fps, they could produce some fancy visuals.
Japan:
- FF16
- Death Stranding 2
- RE4 (maybe?)
- RE Village
- Gran Turismo 7
Europe:
- Avatar
- Star Wars Outlaws
- Alan Wake 2
- Horizon FW
- Cyberpunk
- Forza
- Hellblade 2
U.S
Id say its pretty even so far. especially if you separate out the western devs into two groups.
- Starfield
- Demon Souls
- Ratchet
- Callisto Protocol
- Star Wars Survivor
I do think Square Enix dropped the ball with Forspoken and FF7 Rebirth, and RE engine is capable of doing way better visuals than what the Dragon's Dogma team is producing. Had those games even reached Starfield and Demon Souls caliber visuals, we wouldve been happy.
Im gonna wait till they reveal the Nintendo Switch 2 lineup this summer. I suspect A LOT of japanese devs have been held back by nintendo's shitty 0.190 tflops handheld disguised as a console. If switch 2 is 4 tflops and they target 1080p 30 fps instead of 4k or 60 fps, they could produce some fancy visuals.
Listen to this clip from the Colin Moriarty podcast. I clipped out an important segment.
If this doesnt confirm our whole LAZY ASS DEV accusations, nothing will.
The framerate warriors have made it so devs are happy literally just upping framerate and calling it "next gen".
With the combination of framerate warriors, and lazy devs, working together... Us getting any TRUE next gen ambition is nothing but a false hope. These guys wont add a new texture or additional foilage, but the're happy bringing the game up to 200fps and ticking a box.
Disgusting.
Hideo Kojima Says if Your Mother Walks in on You Playing His New Action-Espionage Game, ‘She’ll Think You’re Watching a Movie’ - IGN
Hideo Kojima has returned to his once dormant YouTube channel, HideoTube, after seven years to discuss Death Stranding 2, his recently announced return to the action-espionage genre, and to talk openly about a difficult time he went through during the height of the pandemic.www.ign.com
Part 2 looks better than part1Played the demo of FF7 - it looks pretty much the same as FF7 remake ps4 with some slight upgrades imo.
Which do people think has better graphics: LOU part 1 remake or LOU 2 ps5 remaster?
Sick thanks. Was hoping. Looking forward to playing it againPart 2 looks better than part1
Tlou2 looks vastly better. They have this very dated lighting in the remake and it makes every scene look last Gen in comparison.Played the demo of FF7 - it looks pretty much the same as FF7 remake ps4 with some slight upgrades imo.
Which do people think has better graphics: LOU part 1 remake or LOU 2 ps5 remaster?
the gi is not too bad now.Yep, Forspoken has really nice textures and materials but bad GI and average AO (after patch, terrible before).
Out of 3 games FFXVI is overall the best looking and Forspoken is well ahead of Rebirth.
how is the actual game? good combat? story? atmosphere?Finally playing Star Wars again, and when it looks ugly, it looks really ugly, but as soon as you leave the open world and go to those star wars bases, the asset quality, reflections and lighting truly shines.
The gifs honestly dont capture how good the game looks.
Combat feels good and fun, the new stances are nice, the story is kind of dumb and very predictable. Atmosphere is cool, as SlimySnake said it really shows its strenght with interiors and the open world can be somewhat lacking… still theres a few great vistas.how is the actual game? good combat? story? atmosphere?
The bottom image reminds me of that cancelled Star wars game, something 1313.Finally playing Star Wars again, and when it looks ugly, it looks really ugly, but as soon as you leave the open world and go to those star wars bases, the asset quality, reflections and lighting truly shines.
The gifs honestly dont capture how good the game looks.
because its not a nextgen gameHelldivers 2 doesn't look super hot for a nextgen game but it has lowkey some really great damage system on enemies and almost total destruction of the scenario, there is even ground damage from granades and shit.
Helldivers 2 doesn't look super hot for a nextgen game but it has lowkey some really great damage system on enemies and almost total destruction of the scenario, there is even ground damage from granades and shit.
Some planets looks pretty meh, the fog and explosions can't substitute good textures.I think the overall visual presentation is really well done in helldivers. The destruction, explosion effects, volumetric lighting and fog. I think it looks great
Fantastic. Combat is engaging, fun and has depth. Story is ok, but only because the levels can go on for an hour or two before any story beats. I wish it was more frequent but after playing Alan wake 2, this was a breath of fresh air.how is the actual game? good combat? story? atmosphere?
Yeah, they nailed the feeling of being in a real war and the audio is even better than the graphic.I think the overall visual presentation is really well done in helldivers. The destruction, explosion effects, volumetric lighting and fog. I think it looks great
Add Avatar to that list. Starfield too.because its not a nextgen game
a game cannot be nextgen if it runs stable at playable framerates at anything above medium preset on something ancient like gtx 1060
this is how you know/understand if a game is pushing the hardware or not. compare this to how 1060 runs helldiver 2, you will get my point
in that aspect, only real nextgen game we have right now that will discard antique hardware in favor new features (mesh shaders) is alan wake 2;
That’s uhhh. That’s actually cross gen. Runs on an Xbox oneAdd Avatar to that list. Starfield too.
I have a similar but simpler way to determine whether or not a game is next gen on consoles. If its native 4k 30 fps then no. Native 4k games by definition can run on steam deck and PS4 era hardware. Yes, the ssd and CPU requirements might be higher but in terms of graphics fidelity, if your game is running at native 4k 30 fps, you can piss off because it will easily run on GTX 1060s, Steam Decks and last gen consoles. Ratchet was running on a steam deck on medium settings at 60 fps. i can appreciate the ssd tech but come on, you do better than steam deck.
1440p 30 fps, whether or not its internal resolution or without upscaling tells me that the rendering budget went into something other than pixels. Some 1440p internal resolution games like Star Wars Survivor might not look it, but at least the devs used the full suite of RT features and it pays off in several areas. Same goes for Avatar. With Starfield targeting 1440p on the series X, you can immediately tell that the asset quality and lighting is a cut above cross gen games running at native 4k.
Id say Cyberpunk, Starfield, Star Wars Survivor, Alan Wake 2, Flight Simulator, callisto and Avatar are all true next gen games. The rest are all cross gen games posing as next gen titles. Some look excellent like Demon Souls, Ratchet, Spiderman 2, Forza Motorsport and Forza Horizon, and Horizon Forbidden, but they couldve done so much more had they dropped down to 1440p.
and looks nothing like the series x version. Callisto is one cross gen game that is like downported on last gen console instead of upported like HFW and RE4. looks absolutely atrocious. Like 90% of the texture detail is missing. Sometimes it fails to load period. Geometry is heavily simplified. game barely runs at 720p and looks to being upscaled. DF did a comparison and it was hilarious how the game basically doesnt have any detail in any of the assets. Pipes are just outlines of pipes. No geometry or detail in anything.That’s uhhh. That’s actually cross gen. Runs on an Xbox one
Rare arkhamguy/slimysnake disagreement. While I do appreciate what you’re saying, to me any cross gen game is automatically out. So Callisto and cyberpunk go bye bye.and looks nothing like the series x version. Callisto is one cross gen game that is like downported on last gen console instead of upported like HFW and RE4. looks absolutely atrocious. Like 90% of the texture detail is missing. Sometimes it fails to load period. Geometry is heavily simplified. game barely runs at 720p and looks to being upscaled. DF did a comparison and it was hilarious how the game basically doesnt have any detail in any of the assets. Pipes are just outlines of pipes. No geometry or detail in anything.
hell, the 60 fps mode which turns off RT effects and enhanced lighting completely changes the look of the game. It goes from looking next gen to cross gen. To me their biggest fuck up was adding this 60 fps mode which completely undersold the game's graphics. A lot of PS5 users have performance mode defaulted in their system settings so they probably didnt even see the 30 fps mode which looks a generation ahead in terms of lighting and even the asset quality thanks to the RT reflections changing the look every single metallic object in the game which make up like 90% of the game's levels.
Helldivers 2 doesn't look super hot for a nextgen game but it has lowkey some really great damage system on enemies and a lot of destruction, there is even ground damage from granades and shit.
and looks nothing like the series x version. Callisto is one cross gen game that is like downported on last gen console instead of upported like HFW and RE4. looks absolutely atrocious. Like 90% of the texture detail is missing. Sometimes it fails to load period. Geometry is heavily simplified. game barely runs at 720p and looks to being upscaled. DF did a comparison and it was hilarious how the game basically doesnt have any detail in any of the assets. Pipes are just outlines of pipes. No geometry or detail in anything.
hell, the 60 fps mode which turns off RT effects and enhanced lighting completely changes the look of the game. It goes from looking next gen to cross gen. To me their biggest fuck up was adding this 60 fps mode which completely undersold the game's graphics. A lot of PS5 users have performance mode defaulted in their system settings so they probably didnt even see the 30 fps mode which looks a generation ahead in terms of lighting and even the asset quality thanks to the RT reflections changing the look every single metallic object in the game which make up like 90% of the game's levels.
What about A Plague Tale Requiem?Add Avatar to that list. Starfield too.
I have a similar but simpler way to determine whether or not a game is next gen on consoles. If its native 4k 30 fps then no. Native 4k games by definition can run on steam deck and PS4 era hardware. Yes, the ssd and CPU requirements might be higher but in terms of graphics fidelity, if your game is running at native 4k 30 fps, you can piss off because it will easily run on GTX 1060s, Steam Decks and last gen consoles. Ratchet was running on a steam deck on medium settings at 60 fps. i can appreciate the ssd tech but come on, you do better than steam deck.
1440p 30 fps, whether or not its internal resolution or without upscaling tells me that the rendering budget went into something other than pixels. Some 1440p internal resolution games like Star Wars Survivor might not look it, but at least the devs used the full suite of RT features and it pays off in several areas. Same goes for Avatar. With Starfield targeting 1440p on the series X, you can immediately tell that the asset quality and lighting is a cut above cross gen games running at native 4k.
Id say Cyberpunk, Starfield, Star Wars Survivor, Alan Wake 2, Flight Simulator, callisto and Avatar are all true next gen games. The rest are all cross gen games posing as next gen titles. Some look excellent like Demon Souls, Ratchet, Spiderman 2, Forza Motorsport and Forza Horizon, and Horizon Forbidden, but they couldve done so much more had they dropped down to 1440p.