analog_future
Resident Crybaby
Maybe you're not remembering it well either...
This is Halo 4 and on the Xbox One mcc version, it runs at 1080p and 60fps on an Xbox One, much weaker than the Switch. No matter how much defense you apply here, this is a technically underwhelming effort which coasts on taking the upressing and upframing approach on a much stronger ps4.5gen console with a GPU feature set that beats even the PS5 handily outside compute, of course.
F FalconPunch said it looked "early gen PS3 like". This is what an early gen PS3 title looked like, @720p and 30fps with drops:
Halo 4 is arguably the very best looking game from the 360/PS3 generation, and ran at 720p/30fps with drops. Metroid Prime 4 is pushing 4x the amount of pixels at 2x the framerate. So right off the bat we're talking 8x the performance just from the resolution/fps boost alone. Again, it'd be fun to see what could be pushed on Switch 2 at 720p/30fps (but of course everyone would bring out their pitchforks if that ever happened). This is all on a handheld device from Nintendo, who hasn't been known to push the graphical bar for close to 3 decades at this point.
I'm happy with what I'm seeing from MP4 and I'll stand by that statement. Especially when you see what $1,000 PC gaming handhelds are doing (which is not all that much more impressive than what we're seeing on Switch 2).