Gravity Rushers,Free DLC, 'The Ark of Time - Raven's Choice' is falling on to your PS4 on 21st March. #GravityRush2
https://twitter.com/PlayStationUK/status/835072398491672576
Gravity Rushers,Free DLC, 'The Ark of Time - Raven's Choice' is falling on to your PS4 on 21st March. #GravityRush2
I'm not sure you really realize how much the stances change things, because even just flying around I'm constantly switching between the three. I don't actually spend a lot of time in Normal style anymore. Jupiter is best for fast linear traversal, mostly because of its increased fall and slide speed. Lunar is great for maze traversal, with the slide sticking to walls around corners and rocket jumping off walls being way faster (and more fun) that falling a little, reorienting camera, and changing fall direction. If you don't want to float you don't have to either, since you can shift (and shift styles) any time.Stuff I didn't like
- Lunar and Jupiter modes really didn't add much to the game. If you're going from one city to the next, it's easier to just fly rather than jump around and slowly float down. Jupiter mode seemed next to useless outside of combat. They could've made some passages or obstacles accessible only with Jupiter mode.
Beat the game, so I wanted to share some of my thoughts on the game as someone who never played the first one and bought this due to the hype here.
Stuff I liked
- Beautiful, beautiful art style. Everything looks gorgeous.
- The characters are a lot of fun. Kat is adorable and Raven is awesome.Cecie is also great, but she doesn't get much screen time sadly.
- Traversal is probably the most fun in any game ever. Flying around the city just never gets old.
Stuff I didn't like
- Lunar and Jupiter modes really didn't add much to the game. If you're going from one city to the next, it's easier to just fly rather than jump around and slowly float down. Jupiter mode seemed next to useless outside of combat. They could've made some passages or obstacles accessible only with Jupiter mode.
- Camera. For the most part it was okay, but at times during combat it would go completely bonkers, getting stuck in the wall or to the floor, making combat very frustrating.
- Side quests. I'm a bit mixed on this as there were a few side quests that I really liked (like the Phoenix Wright/investigation one), but overall the quest designs were very repetitive (and often dull) with little to no payoff.
- Stealth. I think this has been mentioned hundreds of times already, but if you're going to use stealth so much in the game, at least make it work decently.
- The game never seems to stop holding your hand. The game constantly tells you what to do with pop up screens and markers. Even near the end of the game (chapter 21 or so), Kat says that she needs to scale up this wall, and the game comes swooshing in with a pop up screen telling you to use Lunar mode.
For me, this was a game best played in short bursts, as playing for a longer period of time just compounded its issues and left me annoyed and frustrated. I feel like this series has a lot of potential though, and would love to see a third game if they could fix some of these issues.
With the official guidebook (and OST!) arriving tomorrow, and hopefully confirming how to read the alphabet, I'm going to post my latest notes on what values I think the letters have.
I broke my elbow soon after buying the game so, having to write with the wrong hand, my notes are pretty ugly. Also the papers did double duty as a tea mug coaster. To the right of each character is a running tally of how many times I saw it, and to the left is what I think the letter is. Couldn't be 100% sure of Q and X though I did have two undecided letters, so those are Q and X or X and Q. The numbers are all certain because they appear in order on a clock. On the paper with the numbers you'll see my guesses at the letters on the big teal-colored sign in Jirga Para Lhao. Yes, they're trolling us by posting the letters in -almost- alphabetical order across the top!
Still at chapter 23 so don't spoil me on the game!
Alphabet notes here: http://imgur.com/OEeHy2k
For me, this was a game best played in short bursts, as playing for a longer period of time just compounded its issues and left me annoyed and frustrated. I feel like this series has a lot of potential though, and would love to see a third game if they could fix some of these issues.
About the alphabet, did anyone (here or on other sites) try to translate the writings surrounding Saghassi's paintings? I wonder if they reveal any more details about the world.
These two videos (1) (2) do show them, not sure if it's enough to read them though. There could be some "location" spoilers, depending on where you are in the game. If you're past Episode 12 or so I think you're ok.I don't have access to them in the game yet, but if you can point me to high quality images of them online, I'll do my best to read them!
True, I guess I didn't really experiment much with switching modes during travel, since normal mode basically did everything that was needed. I can see how switching modes constantly could make traversal more fun though.I'm not sure you really realize how much the stances change things, because even just flying around I'm constantly switching between the three. I don't actually spend a lot of time in Normal style anymore. Jupiter is best for fast linear traversal, mostly because of its increased fall and slide speed. Lunar is great for maze traversal, with the slide sticking to walls around corners and rocket jumping off walls being way faster (and more fun) that falling a little, reorienting camera, and changing fall direction. If you don't want to float you don't have to either, since you can shift (and shift styles) any time.
Wait, apparently I'm nowhere near the end of the game? I just unlocked both forms and have hit the second area.
Yeah, that's what I thought. I'll try and get them in a couple of days at most (if I don't forget ;P).That person is focusing on just getting the trophies so he takes the photos from too far away!
Lmao, you're like halfway there. Enjoy.
Holy shit
Quick question just started this:
1) are the upgrade costs the total cost to get to that section meaning if I see that the next one is 700 and the next one is 2000. If I just get the 2000 one, do I get the 700 one also? Make sense?
2) what upgrades should I concentrate on to make the game easier?
1.) Yea it's the total cost. So if you just saved for the 2000 one, you'd get everything before it.
2.) Stasis Field is the main one that comes to mind, as being able to lift several objects is immensely useful. Outside of that, none of them (especially Special Attacks) are particularly important imo, so upgrade whatever you want at your own leisure. For example, you come across talismans that basically do the upgrades for you, so that could factor into what you upgrade.
Prolly gonna pick this up finally cause the 15 promotion
I'm curious though the side quests if you could generally catergorize them what catergories would there be
For example
Fetch quests/ short stories
Time trials/ challenge quests
Kill x
How much time did you guys who completed spend mining? It doesn't seem that fun haha. But I want gems.
0. It didn't seem like fun, so I never bothered. I just fly about to get gems, among other things. Or at least I did until I beat the game lol
You do realize that Jupiter mode makes you fall faster right?
Some are stealth-based (trial and error) or have you stalk people with your powers, some take away your powers completely (tends to make it interesting though), some have you go about and find locations in the map, some are fetch-based, some involve the use of your camera, etc. Then you have a couple of side missions where you just do the most random of things lol
That being said, they're pretty much all short stories in a sense. Think of them as basically being a bunch of scenarios that Kat just finds herself tangled up in. A day in the life of Kat basically. Some are charming or sweet, some are humorous, occasionally mundane, etc. Regardless of what side mission you do, they're all consistent regarding there being a little story behind it. They even have their own cutscenes and tutorials. Some give costumes, others give stuff like talismans, objects for your photo mode, or even upgrade your health/gravity gauge.
There's like 46 or so of them. It seems that a lot of people tend to inadvertently get burnt on them by attempting to do too many at once instead of focusing on the story. If you ever feel like this is happening to you, feel free to just set it aside for the time being, as you cannot permanently miss any of them.
Personal favorite was the waitress quest. It was just a riot to me for some reason. Outfit was cute too.
I felt that gravity kick in normal mode was the fastest and easiest to change direction, while not being too bad on gravity energy because the talismans for it were pretty common. It allows you to smoke challenges and those bird races pretty easily. Though Jupiter mode sliding is the most fun way to get around imo, especially when you have talismans to speed it up.
Quick question:
Without spoiling myself, I know I'm just before. Is there some free roam after the story is over, like in the first game? Thanks!Act 3
Yes.
So I just got toand I can see why people were not a fan of episode 12.Heksville. Other than that still really enjoying the game though I have to ask will I be able toThat was not the place to introduce Jupiter style or make it the focus at allreturn to the original area?
. Then you have a couple of side missions where you just do the most random of things lol
I... Scarab... Girl...
Choe!
Choe!
Chloe!
What happens when you choose the worng one? Never tried.