Wish I didn't preorder it so late. Probably going to miss playing this when it unlocks in 6 and a half hours. In fact, I'll probably miss launch day at this rate.
Someone asked about the theme before. You can see a little bit of it here:
Meanwhile at MURICA's @playstation, a giant cowadoody banner and...Also it's really nice to see the PSUK twitter account promote GR2 like this
Lazy theme again. Amazon Japan exclusive theme is much better.
After a few hours 'm going to say the only thing doesn't convince me (for now at least) seems like you can't upgrade things like life metter (auto upgrade after some missions aside) or flying speed, now are things that depends from talismans (if you equip the correct one)
Wait does this come out earlier than the 20th?Edit: aw yes, time to begin my second adventure with Kat!
Eeek, I'm so excited!
Also it's really nice to see the PSUK twitter account promote GR2 like this
Wait does this come out earlier than the 20th?
Why? It's gonna be awesome, boring side quests be damned.Wow those previews... doesn't seem to be so great.
Wow those previews... doesn't seem to be so great.
Wait does this come out earlier than the 20th?
Its how this works. Don't worry.
Unlocked 40 minutes ago in Australia.
Gravity Rush 2 accolades trailer
https://www.youtube.com/watch?v=NPOqdxjH4NA
Can you check the trophies? still nothing for me.
Wow those previews... doesn't seem to be so great.
Come again?Wow those previews... doesn't seem to be so great.
Any word on if the Japanese version has full English text? With it being a global release I'd hope so.
I wanna know if I can order from Amazon here or if I need to go digital.
Any easy way as an American to buy this from UK or whatever?
Someone asked about the theme before. You can see a little bit of it here:
The game isn't out in the UK until Friday either. You will be able to buy from an Aussie account though.unlikely. for example, TLG was without english support.
btw, you can ask here http://www.gaijingamers.com/showthread.php?t=7357
1. create UK PSN account
2. buy digital download card (on Game.co.uk for example http://www.game.co.uk/en/games/playstation-network/playstation-network-cards/ )
The game isn't out in the UK until Friday either. You will be able to buy from an Aussie account though.
Talking about the trophies, it's going to be a long game for those wanting the platinum, doing all story and side missions takes a good 25ish hours, then you'll need to work on challenges and taking photographs (the latter of which can be done using a guide when someone makes them, I went around finding them all myself).
But it's the special Nevi which I think I am going to struggle with. These seem to be random encounters when you are going through the mine sites.
If the special Nevi are like the last game, they'll be in specific locations. They are pretty tough too.The game isn't out in the UK until Friday either. You will be able to buy from an Aussie account though.
Talking about the trophies, it's going to be a long game for those wanting the platinum, doing all story and side missions takes a good 25ish hours, then you'll need to work on challenges and taking photographs (the latter of which can be done using a guide when someone makes them, I went around finding them all myself).
But it's the special Nevi which I think I am going to struggle with. These seem to be random encounters when you are going through the mine sites.
That last part is disappointing to hear.?Are the paintings easy to find
If the special Nevi are like the last game, they'll be in specific locations. They are pretty tough too.
I'm definitely going for the plat though. More reason to keep playing GR!
They are distinctive, but don't stand a mile out. You get given good clues to find them with, but I would advise doing them last as the clues point out landmarks to go to. These will be easier to find after you have spent a bit of time in the game world.
I see, I see.Ah but they are not I'm afraid, I am aware of how the Special Nevi appeared in GR1, but things are different now.
That's good to hear. Sounds much easier than the travellers from the first game
I forget if GRR had it, butI just activated first person mode and that messed me up. Flying through air like that is surreal.
I see, I see.
Well, hope they aren't too random.
Hmm thanks, that's not looking so good.unlikely. for example, TLG was without english support.
btw, you can ask here http://www.gaijingamers.com/showthread.php?t=7357
1. create UK PSN account
2. buy digital download card (on Game.co.uk for example http://www.game.co.uk/en/games/playstation-network/playstation-network-cards/ )
If they didn't change it, it is literally impossible as you go out of first person once you move on the groundOh aye, that option is a nice touch, would be impossible to play through whole game that way though.
Nope.If the game had moved on from its awful comic book style cutscenes with no voice acting I would, it's 2017 and this kind of budget decisions aren't viable for Sony games. Even budget PS1 games did more than this.
If the game had moved on from its awful comic book style cutscenes with no voice acting I would, it's 2017 and this kind of budget decisions aren't viable for Sony games. Even budget PS1 games did more than this.
It's obviously a budget decision, not a stylistic choice, right. I'm not sure how we hadn't noticed until now.If the game had moved on from its awful comic book style cutscenes with no voice acting I would, it's 2017 and this kind of budget decisions aren't viable for Sony games. Even budget PS1 games did more than this.
If the game had moved on from its awful comic book style cutscenes with no voice acting I would, it's 2017 and this kind of budget decisions aren't viable for Sony games. Even budget PS1 games did more than this.
If they didn't change it, it is literally impossible as you go out of first person once you move on the ground
I always used it while moving from one part of the city to the other.
Well, it's probably a combination of budget and art direction, or more specifically, an effective artistic solution to a budget problem.
That has nothing to do with budget, it's an artistic decision.