Paperclip Killa
Banned
I originally posted this months ago, but I accidentally put it in the communities section and no one saw it LOL. So trying again now:
While open world gaming wasn't new, both Morrowind and Grand Theft Auto 3 were often cited as benchmarks in open world game design due to their popularity and critical acclaim, closely releasing near each other.
Looking back which game did you think was better in that gameplay aspect? In my opinion I always though Morrowind would be the game that aged better, and I think I called that correctly. GTA 3 always had jank movements and poor controls that were fixed with its sequels, nor was GTA 3 a graphical showcase. Morrowind was a graphical showcase for the time, had a more believable world, and they nailed the controls and combat in comparison. I think most people skip GTA 3 when they go back to play older GTA games while Morrowind is still being modded or played on Xbox Backwards Compatibility today.
While open world gaming wasn't new, both Morrowind and Grand Theft Auto 3 were often cited as benchmarks in open world game design due to their popularity and critical acclaim, closely releasing near each other.
Looking back which game did you think was better in that gameplay aspect? In my opinion I always though Morrowind would be the game that aged better, and I think I called that correctly. GTA 3 always had jank movements and poor controls that were fixed with its sequels, nor was GTA 3 a graphical showcase. Morrowind was a graphical showcase for the time, had a more believable world, and they nailed the controls and combat in comparison. I think most people skip GTA 3 when they go back to play older GTA games while Morrowind is still being modded or played on Xbox Backwards Compatibility today.