GTA V PC Performance Thread

Afterburner isn't very accurate for VRAM usage from what I've seen

I've noticed this as well, but going the opposite way. No matter what settings I change or how much I crank stuff up it never reports more than 1.5-1.6GB of vram usage.

Is there anything else that's better?
 
Anyone have a guess as to how this will run on an i3-2100 + 6850?

This setup has continued to surprise me by how well it runs modern games (albeit at 1680x1050 res). It's kicking Alien: Isolation's ass!
 
The game runs really well for me...except the menus, which stutter like crazy. Browsing the map is like playing like a 5fps. What's the deal?
 
Ok I got a 980 and Im really considering upgrading to a 4k TV. What do I need to look for in a TV that will enable gaming at 4k?

You need low latency. Look for display/input lag in reviews. Only the 2015 4K TVs have acceptable input lag. Also make sure they are HDMI 2.0 compliant and can do 4k60 fps with 4:4:4 chroma reproduction. Last but not least, if you are getting a new TV this year, make sure it supports HDR. My word of advise is to refrain from getting a 4K TV right now that did not launch this year. They've made some huge strides this year that are particularly significant for gaming. If you find them too expensive, wait another year for a price drop.

Also, if you are going to game at 4K, a single 980 may not be enough as you will be forced to make significant compromises to run it at 4K60.
 

For 55 inches, I'd highly recommend XBR-55X850C. It's literally releasing this month. However, it will be $800 more than what you are looking at. But will be well worth the extra money. If that's too costly, then the 800B is not a bad choice. The 120 Hz, however, is useful for better motion resolution in movies. Not entirely relevant to gaming, unless you don't mind a lot of jerky interpolated animation and input lag. One thing to note is that neither support HDR, which would future proof you for future HDR content
 
For 55 inches, I'd highly recommend XBR-55X850C. It's literally releasing this month. However, it will be $800 more than what you are looking at. But will be well worth the extra money. If that's too costly, then the 800B is not a bad choice. The 120 Hz, however, is useful for better motion resolution in movies. Not entirely relevant to gaming, unless you don't mind a lot of jerky interpolated animation and input lag. One thing to note is that neither support HDR, which would future proof you for future HDR content

Thank you for the detailed and descriptive response. That's exactly the information I was looking, whether it's truly worth investing at this price point or not. Seems like waiting is the better choice, particularly since the GPUs on the market can't handle 4K without sacrifice. I'm hoping the 980ti is released in the next few weeks, which I read may be released May 16-25, so that I can return and replace my 980.
 
I've got a 970 and I've been running at 1440p with grass on very high (and everything else on high/very high) since day one and it's been fine for me. I've had a few crashes here and there but then again, so has everyone playing this game.

I've been 100% crash free since switching to Borderless and enabling the Landing Page. I was getting very consistent crashing on mission restarts and other random times prior with either of those settings changed. YMMV.
 
I've been 100% crash free since switching to Borderless and enabling the Landing Page. I was getting very consistent crashing on mission restarts and other random times prior with either of those settings changed. YMMV.

I've experienced the exact opposite regarding fullscreen vs. borderless in this game. I've played most of the game crash-free with fullscreen mode and landing page on, but last night I tried borderless again and had my first crash in ages.
 
Is there a way yet to solve the problem of the rectangle that follows your character around on the floor?

The rectangle of light in large shadows or the rectangle of higher quality shadows? The rectangle of light doesn't appear to show up for me with any other shadow option other than Nvidia PCSS. As for the harsh transition between shadow quality, that doesn't seem to have a solution.
 
I've experienced the exact opposite regarding fullscreen vs. borderless in this game. I've played most of the game crash-free with fullscreen mode and landing page on, but last night I tried borderless again and had my first crash in ages.

Weird. Are you on Nvidia as well? TBH this is the first game I've had in ages that gave me any problem with fullscreen OVER using borderless. Typically Borderless is far buggier, but for whatever reason, GTA seems to prefer it on my setup. Could be that fullscreen doesn't like my dual monitor setup or something.
 
Weird. Are you on Nvidia as well? TBH this is the first game I've had in ages that gave me any problem with fullscreen OVER using borderless. Typically Borderless is far buggier, but for whatever reason, GTA seems to prefer it on my setup. Could be that fullscreen doesn't like my dual monitor setup or something.

Which is weird, as I get performance issues in Borderless that are not there when in Fullscreen (on SLI'd 980s, I have a triple monitor setup though I normally game on the center screen only)
 
The rectangle of light in large shadows or the rectangle of higher quality shadows? The rectangle of light doesn't appear to show up for me with any other shadow option other than Nvidia PCSS. As for the harsh transition between shadow quality, that doesn't seem to have a solution.

Uuuh, I don't have any clue if it has anything to do with shadows tbh. I just see a rectangle following my character's feet. For the record, I'm using "softest" shadow settings.
 
Which is weird, as I get performance issues in Borderless that are not there when in Fullscreen (on SLI'd 980s, I have a triple monitor setup though I normally game on the center screen only)

I do notice the game running poorly occasionally after I alt-tab (like the game is running in the background with low CPU usage), but if I minimize all windows and reselect the game, it clears up any performance issues.
 
i5 3450
R9 290
16GB RAM

Getting 35-45fps on max settings with AA off so I turned vsync on half. Benchmark only drops below 30 in the last one when the car hits the container. But the game itself doesn't seem to run that well. Might leave vsync off.


id imagine MSAA is whats killing your FPS

edit:
anyone running this at a locked 30fps, how's it feel and look?
 
id imagine MSAA is whats killing your FPS

edit:
anyone running this at a locked 30fps, how's it feel and look?

Using a 290x here with max settings at 1440p VSR.

RTSS, Radeonpro and Dxtory frame limiters bring stuttering (tried 28-32 and 58-62)

Ingame Half Vsync drops framerate to 20 in areas where it's usually near 40 without it.
Half Vsync forced through Radeonpro brings the worst stutter I ever seen in any game.

Amazingly, the best result I've been able to get so far is just the normal double-buffered ingame Vsync. Pushing the game settings to the max except MSAA results in the game being usually locked at 30fps (in same areas where I get 20 with Half Vsync) and runs as smooth as you can expect with great IQ.

The problem is that sometimes depending on day/night time, weather, your view, being on the inside or the outside, country or city, etc... the game can be jumping from 30 to 60, to 30 again... and stutters again when it does.

So... yeah, haven't found a perfect solution yet. I just can't understand why they didn't put a frame limiter on the graphic options and be done with it for everybody.
 
Seems impossible to find a setting that looks good and runs 60fps for me. If I drop the extended detail setting and extended shadow settings the pop in starts to drive me crazy. If I turn off AA I can't stand to look at the game. The shadow pop in are terrible. I don't remember them on console.
 
Anybody experiencing reduced frame rates/performance after the latest patch? I was getting 60FPS @ downsampled 1800p before and now even on 1080p, the frame rate is terrible. Patches/updates are supposed to improve your game, Rockstar... fucking A. Wonder if it has anything to do with them disabling mods and they fucked something up in the process.
 
Anybody experiencing reduced frame rates/performance after the latest patch? I was getting 60FPS @ downsampled 1800p before and now even on 1080p, the frame rate is terrible. Patches/updates are supposed to improve your game, Rockstar... fucking A. Wonder if it has anything to do with them disabling mods and they fucked something up in the process.

Don't they have a history of this? Patching their game that makes it look/perform worse and then curve it back up as more patches come out? That's what it seemed like with GTAIV and RDR. I didn't really notice anything on GTAV on the 360, but I also didn't play it as much as I have with the PC version as performance wasn't up to par on consoles and it became annoying after a while.
 
Just upgraded to 16GB of RAM and this game runs noticeably better now. I can drive a fast car from one end of the map to the other at high speed and the lowest it drops is into the high 50s with my framerate capped at 60. It's so much smoother.
 
Shit, GTA V is starting to crash on me roughly 5 minutes in. Running Windows 10 build 10074. I'm sure it's something with Windows 10. Am I looking to have to downgrade back to Windows 8.1 to keep this from crashing, now?
 
Game keeps crashing for me as well I lose all video and have to hard reboot to get back. In some cases the graphics card starts going nuts and fan goes full speed. I have heard of some memory leak issues is anyone else getting this I have a MSI Geforce GTX 760 2GB.
 
Game keeps crashing for me as well I lose all video and have to hard reboot to get back. In some cases the graphics card starts going nuts and fan goes full speed. I have heard of some memory leak issues is anyone else getting this I have a MSI Geforce GTX 760 2GB.

Yup ever since the last update a few days ago my game has been much worse. It will have fps drops and I'm forced to alt+tab out to change the process priorities for the game and the launcher. Also the game has been randomly crashing as it will either freeze or the game will minimize and I'll get a message box saying my memory is critically low or something.


MSI TwinFrozr Geforce GTX 760 2GB
 
Yup ever since the last update a few days ago my game has been much worse. It will have fps drops and I'm forced to alt+tab out to change the process priorities for the game and the launcher. Also the game has been randomly crashing as it will either freeze or the game will minimize and I'll get a message box saying my memory is critically low or something.


MSI TwinFrozr Geforce GTX 760 2GB

Thanks for responding yeah my game is nearly unplayable with the all the crashes and I honestly don't even want to turn it on anymore since its forced me to hard boot multiple times. Guess I will wait. This is one of the most buggy releases I have seen in a while its complete mess.
 
Yup ever since the last update a few days ago my game has been much worse. It will have fps drops and I'm forced to alt+tab out to change the process priorities for the game and the launcher. Also the game has been randomly crashing as it will either freeze or the game will minimize and I'll get a message box saying my memory is critically low or something.


MSI TwinFrozr Geforce GTX 760 2GB

Thanks for responding yeah my game is nearly unplayable with the all the crashes and I honestly don't even want to turn it on anymore since its forced me to hard boot multiple times. Guess I will wait. This is one of the most buggy releases I have seen in a while its complete mess.
Actually, your problems are more likely your specific systems rather than the game being buggy given that there are loads of people not using CPU priority tweaks and crashing/hard freezing. Given that you're both on GTX 760, I would suggest doing clean installs of your graphic drivers where you uninstall, clean up with Display Driver Uninstaller (http://www.guru3d.com/files-details/display-driver-uninstaller-download.html), then reinstall the latest version. The other thing that comes to mind with the low memory warnings is that you might have disabled your pagefile: make sure you have that on and managed by Windows.
 
Game runs fine on my 970gtx. Everything in the main graphics section is as high as it can go except for msaa, which is at off and grass, which is at high.

On advanced I only have the flying option, extended shadows (don't seem to give a performance hit) and long shadows turned on.

Would love to have grass on very high though, it's so much more beautiful. But I get dips to 48 and can really feel that. Especially since it bumps up to 60 after like half a second when I'm not in the grass anymore. Mostly happens near a combination of grass and trees. Someone a suggestion for this?

Later today I'll try lowering tesselation and post fx (can't see the difference between very high and ultra anyway) and try that out :)
 
For anyone interested on how well GTA V runs on a old machine:


Q6600 @ 3.0Ghz
560 GTX TI @ 910Mhz
6GB RAM
1080p

VSync: Off (strangely enough, i don't experience much tearing with VSync Off)
FXAA: Off (On with SweetFx)
MSAA: Off
TXAA: Off
Population/Distance Sliders: Max
Textures: Normal
Shader Quality: Very High
Shadow Quality: Normal
Reflection Quality: Normal
Reflection MSAA: Off
Water Quality: High
Particles Quality: Very High
Grass Quality: High
Motion Blur: Off
AF: 8x
Ambient Occlusion: Off
Tesselation: Off
High Res Shadows: Off
High Detail Flying: Off
Long Shadows: Off


25~50 FPS

At 720p the game stables at ~30 FPS minimum, but i rather play at 1080p on my tv (and the framerate drop is not that sooo noticeable).

I really hope that my machine will be able to run The Witcher 3
I love you and I love you even more that you put your graphics settings up as well because my PC is not too disimilar to yours.

My specs:
i5 2500k @ 3.2GHz,
560Ti @ 950MHz,
8GB Ram

I should get similar performance, maybe even a few frames more. All I worry about is staying above 30fps which I'm currently pulling off in Watch Dogs and that is one shitty optimised game on PC.
 
Did a bit more testing an just settled for grass on high. I care about a locked 60 and now I have just that. Sometimes it can still drop all the way to 50. Especially during the race "on the trail". There is a certain corner where you can fly into the foliage and be treated to low fps. But these instances are rare.

With grass on very high this race already drops to 57 when just taking the route as intended, so that was a no-go for me :). I guess I should buy a gsync monitor as soon as they are affordable and available as 60hz panels. (Don't like having 120hz because things have to run 120fps then to keep me satisfied)

Gta really is gorgeous though and justifies my splurge on a gaming pc :)
 
Question:

So today I tried downsampling from 4k in GTAV.

I think it's great but unfortunately I get around 35-45 FPS, which while totally playable, isn't ideal. However, while comparing I found that when I'm playing in 1080p native res my picture seems....greenish?

Here's some pictures (it's easier to notice if you open both in two tabs and switch between):

1080p native:

gjvb.jpg


4k downsampled:

hjvb.jpg


Is the green haze just the "vaseline" effect?
 
I guess I should buy a gsync monitor as soon as they are affordable and available as 60hz panels. (Don't like having 120hz because things have to run 120fps then to keep me satisfied)

You will never see G-Sync/Freesync panels with 60 Hz at less than 4K resolution (and even those will go the way of the dodo when higher bandwidth display outputs become available).

That said, there is no need to run at 120 fps or more. 60+ fps is perfectly fine and I don't feel the experience changes significantly going above. With G-Sync I also feel framerate flunctuations become a bit less noticeable unless the dip is really large.
 
(Don't like having 120hz because things have to run 120fps then to keep me satisfied)

But.. that's one of the main benefits of G-Sync. 80fps is a good experience, 50fps is a good experience, 74fps is a good experience, etc, etc. You don't need to fight to climb to the set refresh intervals anymore.

Even if for whatever reason this was a problem (and I'd wait to try it before you say it is), you can just set the display to run at 60hz if you want. As laxu said, you're not going to be getting 1080/1440p G-Sync monitors at 60hz.
 
If that's true then that would be great. Still going to wait for the panels to get affordable though. The idea of having a smooth experience with grass on very high is very good. Everything under 60 is felt at the moment.
 
For those with Titan X, what are your graphics settings when using 4k resolution?

Graphics
Resolution: 3840 x 2160
Refresh Rate: 60Hz
FXAA: Off
MSAA: 2x (MFAA enabled in nv cpl)
Nvidia TXAA: Off
Vsync: Off (gsync enabled)
Population Density: 100%
Population Variety: 100%
Distance Scaling: 100%
Texture Quality: Very High
Shader Quality: Very High
Shadow Quality: Very High
Reflection Quality: Very High
Reflection MSAA: Disabled
Water Quality: Very High
Particles Quality: Very High
Grass Quality: High
Soft Shadows: Softer
Post FX: High
Motion Blur Strength: 0%
In-Game Depth of Field Effects: Off
Anisotropic Filtering: Off (16xhqaf forced in nv cpl)
Ambient Occlusion: High
Tessellation: Very High

Advanced Graphics
Long Shadows: Off
High Resolution Shadows: Off
High Detail Streaming While Flying: On
Extended Distance Scaling: 50%
Extended Shadow Distance: 0%

also using reshade (realistic setting from a page or 2 back), these settings don't give 60fps but i'm using gsync so not too bothered, when ambient occlusion started working the fps took a hit not too bad though

edit: use the native trainer to hide hud (misc option) gets you a few extra fps
 
But.. that's one of the main benefits of G-Sync. 80fps is a good experience, 50fps is a good experience, 74fps is a good experience, etc, etc. You don't need to fight to climb to the set refresh intervals anymore.

Even if for whatever reason this was a problem (and I'd wait to try it before you say it is), you can just set the display to run at 60hz if you want. As laxu said, you're not going to be getting 1080/1440p G-Sync monitors at 60hz.

Very, very true. I lock my framerate to 45 fps with G-sync and it's incredible. Sometimes I get dips to 35 or something, but there is no tearing/judder at all. G-sync really is amazing.
 
just noticed openiv updated a couple of days ago, which allows rpf file editing, does this mean we can turn chromatic aberration off now? if so, which file contains the settings?

http://openiv.com/
 
I had BSOD with a 760gtx and an old AMD processor, it seems to have stopped switching to directx 10.2 and borderless.

I will try to go full screen again and keep 10.2, the only thing that seems quite worse is the lightning.

I've also read some people solved this problem rolling back to a prior driver.
 
Just a heads up for GTX 760 users I have been able to get the game to run pretty stable on the 760 now by going into the GeForce Experience and under the My Games tab setting GTA V to optimal settings. Game has not crashed since and I have now played at least 4 hours straight. Make sure you reinstall drivers before doing this and make sure windows is handling your page file, but that should work.
 
For me crashes stopped on my overclocked 970 SLI setup when I modded my BIOS boost table to hit my max stable boost (around 1500 MHz on core) and a minor raise in voltages. It can still go above but now it does it more likely with proper voltages. YMMV.
 
Is it actually possible to have zero stutter while cruising around the city? Still can't tell if it's HDD related or something else on my end (i7 3770, 970, 8gb).
 
Is it actually possible to have zero stutter while cruising around the city? Still can't tell if it's HDD related or something else on my end (i7 3770, 970, 8gb).

I had a lot of stutter at first, but then I upgraded to 16gb or RAM (from 4gb) and installed the game to an SSD.
 
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