GTA V PC Performance Thread

I think this game is kinda frying my PC. After playing for a while, I start getting weird glitches where textures start swapping out at random, like I'm overheating my GPU. That ain't good.
 
I fixed my weird stuttering and lagging problem. Also fixed why I couldn't see anyone Online. Turns out my router sucks ass and I had to open the DMZ. Game runs perfectly at 80-110 FPS now with no hitches.

GTX 760 2gb, i5 4670k 4.2ghz OC, 8 gb RAM.
 
Speaking about shadows, anyone else getting these weird artifacts after the patch (GTX 970)? Look at the sun umbrellas i.e. My brother also has them (R9 270x) though I'm not sure if it's because of the update, he isn't too sensitive about this stuff haha.


If you give me a map location I'll go and check there myself (also GTX 970)
 
Crashes are still a factor after the update. Did a Franklin mission and then switched to Michael and OH what a surprise, crash to desktop.
 
Last night i got to enjoy the game for a few hours. I came home turned down all the settings in the advance menu,rebooted my system and the game ran pretty good. Fps was at 60 most of the time with some stutter ( not enough to be totally annoying) but the big thing was 0 crashes.
 
Solved the issue !

Apparently it was related to the classic special characters in account username issue even though I don't have any in my account username :D
It created a weird file in my AppData folder like this :

sanstitre6bud8.png


So I downloaded the asian launcher linked above. I was then able to log in and download the final update !

... And then it said « The Rockstar update service is unavailable (code 2).». Googled some more and found this. Bingo, MacType (a japanese software to render fonts with FreeType like in MacOs/Linux) was conflicting with RSGC so I just closed it and now the game launches fine *

All the issues with special characters in account name are supposed to be addressed by a patch that should be out today though
Hope this was helpful

* EDIT : ahah now the game crashes when entering Story mode saying « Failed zlib call ». Meaning something got corrupted during the download. I just verified the game cache with Steam and it's redownloading another 3.4 GB to replace the corrupted files I guess. If you don't own the Steam version you need to md5 each data file like this. The joys of PC gaming !

Hopefully I'll be able to play for the first time in 1 hour

Oh dude! I had the exact same issue, I never thought to turn off MacType! I'm gonna try it and see, thanks a bunch.
 
So I'm running the game from Steam, is there anyway to rollback to the previous patch? (Without uninstalling, re-downloading and re-installing the entire fucking 60GB)

Before the patch I had absolutely ZERO crashes. No stuttering. No memory leaks. No performances issues whatsoever.
Now I can't play for more than an hour or two without crashing, one time it even reset my whole PC.

Unless my DS4 has something to do with it... That's literally the only other thing that's different, aside from the patch.
 
This should be in the OP, I think. A lot of people who are experiencing stuttering or low frame rates might just need to do alt+tab or alt+enter to fix it.

Or force vsync through the drivers instead. If they want it on that is.
There are several different types of stuttering in this title unfortunately.

Input related ones. Having mouse input set to raw input is hell. At least for me.
Using a Mionix Naos 7000 for a mouse. Setting it to direct input eliminates the mouse stuttering (while in the game. In the menu screen with a connected controller and without vsync gpu and cpu load tanks and makes everything stutter like mad. Seconds of delay between each mouse movement. If the controller is connected I need to enable vsync for the menu not to stutter. If the controller isn't connected it doesn't matter if vsync is on or not. It works as it should in that case.)

What else?
Rendering stuttering. With or without vsync there's always a slight micro stutter while rotating the camera. While driving or standing still. More noticeable while driving. Doesn't matter what refresh rate I use (I have a 144Hz monitor.) It seems to help a bit if I cap the framerate at 60 using RivaTuner though.

i5 2500K @ 4.3GHz or at stock.
16GB RAM
GTX 970
Win 8.1
Game is installed on a mechanical 7200rpm disk.
No driver errors/issues.
No hardware issues.
No other games behave like this.
No overheating issues. (GPU won't go past 65 degrees celsius and the CPU @ 4.3GHz won't go past 65 neither.)

Measured potential kinds of lag using Latency Monitor.
Everything was fine except for really high hard page fault resolution timings while the game is running. Wonder why? Have at least 9GB of RAM available while the game is running.

Bah. Think I'm going to wait and hope for following patches. Tried everything, but the different stuttering issues won't go away and they're driving me mad.
Framerates are great (can be a minimum of 47 or 70-80+fps avg) with most settings on their max values including the ones in the advanced settings tab, but still it constantly microstutters. GPU and CPU load seems to fluctuate quite a bit all the time.
 
Unless my DS4 has something to do with it... That's literally the only other thing that's different, aside from the patch.

I don't think it's anything but the game's fault. I run pretty much the lightest software load possible (only Steam, GTAV, and basic Windows stuff running, no weird mouse drivers, no injectors, nothing) and the game crashes all the time for me, with increasing frequency.
 
I don't think it's anything but the game's fault. I run pretty much the lightest software load possible (only Steam, GTAV, and basic Windows stuff running, no weird mouse drivers, no injectors, nothing) and the game crashes all the time for me, with increasing frequency.

Yea well I had the DS4 plugged in when I was playing previously, so I wouldn't think that was the issue.

It's just extremely frustrating that this has only just popped up after the patch. It was running flawlessly for 3 days, patch and now it's fucked. Guess I'll try a few of the "fixes" people were posting when they had this issue pre-patch, and if it doesn't work then I guess I'll have to just do the painful re-download/re-install and stop it from patching.
 
This game REFUSES to work with my USB 5.1 headset. (Natec Genesis HX77). It plays sound during the intro then it's silent. It works fine using HDMI sound, but I wanna use the USB headset. Anyone?

Try disabling your other outputs in your sound options in the control panel, setting your headset to default.

You can change your output setting in the voice chat portion of the settings menu, but I'd imagine that is limited to voice chat.

Friends don't let friends buy headsets on PC. I hate seeing people waste money

"Genesis HX77 headset has real surround system, provided by 8 independent speakers with subwoofer"

Oh man, this is not good.
 
Speaking about shadows, anyone else getting these weird artifacts after the patch (GTX 970)? Look at the sun umbrellas i.e. My brother also has them (R9 270x) though I'm not sure if it's because of the update, he isn't too sensitive about this stuff haha.


I've been getting these artifacts since before the patch. I've noticed that they pop up anywhere there are weird angles where Anisotropic filtering should be working. They usually disappear after a few seconds so they never bothered me much, I thought I had an unstable overclock going or something, but that didn't seem to be the case.

Do you have any of the Advanced GFX settings enabled?
 
Oh dude! I had the exact same issue, I never thought to turn off MacType! I'm gonna try it and see, thanks a bunch.

I just discovered what MacType is and I really want it on my PC. Should I use it or am I going to face problems? I have the Steam version.
 
I just discovered what MacType is and I really want it on my PC. Should I use it or am I going to face problems? I have the Steam version.

Just disable it if you have games crash. Some games don't play well with things that tweak visuals like that or have on screen displays.

So just remember if you have issues with games in the future to turn off anything that has that sort of effect as a first troubleshooting step.
 
Anybody, swaying trees? Powerlines and flags sway in the wind, but no movement on trees. I know there was a bug in the console version and I am wondering if they have not included the fix for PC version.

Trees definitely sway. It might depend on weather.
 
Holy shit, I upgraded my RAM (from 4 to 16 GB) and performance shot through the roof

i5 2,8GHz
GTX770 2GB
16 GB RAM
AOC g-sync 1080p monitor

Getting between 50-70 fps with everything on very high, FXAA, no MSAA. with 4GB I was around 10-20 with everything on Normal. Why on earth did I wait so long to upgrade my rams....
 
Just disable it if you have games crash. Some games don't play well with things that tweak visuals like that or have on screen displays.

So just remember if you have issues with games in the future to turn off anything that has that sort of effect as a first troubleshooting step.

Ehh don't have the nerves to be honest. At least I have a MacBook for my proper font needs :p
 
Is this shadow thing what I'm seeing around my characters? It's like 3 silhouette line transparent auras above the characters head. It's pretty hard not to see and very annoying. I'll try to take a pic of it when I see it again.

Have a look whilst driving you might also see a rectangular area around your car. I was watching a friend playing this on their PC and they had this aura and rectangular area around the car. We were a bit flummoxed since no one has reported this problem so it is pretty rare.

In the end we went into Nvidia Display properties and restored the 3D management settings to default and that seems to have removed the aura and rectangular square. So I am thinking it is some kind of setting in Nvidia that is causing this.
 
Have a look whilst driving you might also see a rectangular area around your car. I was watching a friend playing this on their PC and they had this aura and rectangular area around the car. We were a bit flummoxed since on one has had reported this problem so it is pretty rare.

In the end we went into Nvidia Display properties and restored the 3D management settings to default. So I am thinking it is some kind of setting in Nvidia that is causing this.

I posted that a few pages back, it happens all the time.
BM6O8Y8.jpg
 
does it have SLI support?

im struggling to resist buying this, half because Ive been wanting to check it out since last gen, but half because I want to stress my 6 month old rig with something. Havent really done it since Inquisition...shallow, I know, but it is what it is :/

how will a i5 4690k 16gb ram 2 x gtx970 (assuming it supports sli) run the game?

just need 1080p, forgot to mention
 
Anyone running a 2GB 770 with High textures? Normal ones are so blurry at times, but I'm worried what exceeding my VRAM will do to my frame rate.
 
Somebody in the alexandros troll thread pointed out to me some dithering in my screenshots. Turns out Fraps/Afterburner do not capture MFAA correctly which results in this weird look. Interesting.

Performance seems unchanged to me after the patch by the way.
 
I posted that a few pages back, it happens all the time.
BM6O8Y8.jpg

Yup that's the rectangle box we saw too. Like I said I think it's some setting in Nvidia that is causing it. I am popping round later and will try and get a screenshot of that area with his default settings, pretty sure the rectangle "weirdness" is now gone
 
does it have SLI support?

im struggling to resist buying this, half because Ive been wanting to check it out since last gen, but half because I want to stress my 6 month old rig with something. Havent really done it since Inquisition...shallow, I know, but it is what it is :/

how will a i5 4690k 16gb ram 2 x gtx970 (assuming it supports sli) run the game?

just need 1080p, forgot to mention

You shouldn't have any trouble running it, especially at 1080p
 
by no trouble do you mean maxed 60fps?

I almost do that (no msaa, everything else max) with a i5 760 and a single gtx 770. I stay above 60 fps except during high speed driving where i dip to ~50
 
Holy shit, I upgraded my RAM (from 4 to 16 GB) and performance shot through the roof

i5 2,8GHz
GTX770 2GB
16 GB RAM
AOC g-sync 1080p monitor

Getting between 50-70 fps with everything on very high, FXAA, no MSAA. with 4GB I was around 10-20 with everything on Normal. Why on earth did I wait so long to upgrade my rams....

:( Wish I could say the same thing, currently on 4gb 16gb of new Kingston arrived today and it doesn't work.

It's compatible with my motherboard so I don't know what's going on, only way my PC boots is with 1 old stick 1 new stick but I'm not mix and matching. Getting sent some replacement stuff next week, fingers crossed it works.
 
Anyone else getting Nvidia driver crashes??

Rockstar Launcher.log file showing this

Code:
[2015-04-17 12:20:29.027] [DISPLAY] Using DPI 96
[2015-04-17 12:20:29.055] [DISPLAY] File version 10000:14b0001 (for C:\SteamLibrarySSD\steamapps\common\Grand Theft Auto V\GTA5.exe)
[2015-04-17 12:20:29.066] [DISPLAY] File version 10001:50008 (for C:\Program Files\Rockstar Games\Social Club\socialclub.dll)
[2015-04-17 12:20:29.073] [DISPLAY] File version 10000:14b0001 (for C:\SteamLibrarySSD\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe)
[2015-04-17 12:20:29.074] [DISPLAY] Version: |1.0.331.1|1.1.5.8|1.0.331.1|FSP
[2015-04-17 12:20:29.526] [DISPLAY] OS version: Major: 6, Minor: 2, Build: 9200, Platform: 2
[2015-04-17 12:20:29.687] [DISPLAY] Social Club initializing...
[2015-04-17 12:20:30.754] [DISPLAY] Attempting to create device...
[2015-04-17 12:20:30.755] [DISPLAY] Attempting to initialise DX9 COM object...
[2015-04-17 12:20:30.831] [DISPLAY] Window size: 690 x 496
[2015-04-17 12:20:30.952] [DISPLAY] Successfully created DX Device!
[2015-04-17 12:20:37.872] [DISPLAY] Launching game...
[2015-04-17 12:20:37.873] [DISPLAY] (path: C:\SteamLibrarySSD\steamapps\common\Grand Theft Auto V\GTA5.exe cmdline: "C:\SteamLibrarySSD\steamapps\common\Grand Theft Auto V\GTA5.exe")
[2015-04-17 12:20:42.466] [WARNING] Device lost.
[2015-04-17 12:20:42.467] [WARNING] Resetting device...
[2015-04-17 12:20:43.261] [WARNING] Reset failed with D3DERR_DEVICELOST.
[2015-04-17 12:20:58.131] [WARNING] Resetting device...
[2015-04-17 12:20:58.789] [WARNING] Reset failed with D3DERR_DEVICELOST.
[2015-04-17 12:21:00.522] [DISPLAY] Reset succeeded.
[2015-04-17 12:21:52.985] [WARNING] Device lost.
[2015-04-17 12:21:52.985] [WARNING] Resetting device...
[2015-04-17 12:21:53.732] [DISPLAY] Reset succeeded.
[2015-04-17 12:27:30.061] [ ERROR ] HRESULT failed when doing m_device->Present(NULL, NULL, NULL, NULL) : 88760868
[2015-04-17 12:27:30.061] [WARNING] Device lost.
[2015-04-17 12:27:30.061] [WARNING] Resetting device...
[2015-04-17 12:27:30.076] [WARNING] Reset failed with D3DERR_DEVICELOST.


and the Event Viewer is showing

Code:
The description for Event ID 13 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer.

If the event originated on another computer, the display information had to be saved with the event.

The following information was included with the event: 

\Device\Video3
Graphics Exception:  MISSING_MACRO_DATA
Code:
The description for Event ID 13 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer.

If the event originated on another computer, the display information had to be saved with the event.

The following information was included with the event: 

\Device\Video3
Graphics Exception: ESR 0x404490=0x80000001
Code:
Display driver nvlddmkm stopped responding and has successfully recovered.
 
I know it's been mentioned, but the Extended Shadow Distance setting seems bugged. Here's my own shots of the problem:

Very high shadows, Nvidia PCSS, High res shadows on, Extended shadows 0%


Very high shadows, Nvidia PCSS, High res shadows on, Extended shadows 100%


Staying away from that setting for now.
 
It must have something to do with my 59hz problem, but borderless window mode continues to fix my studdering issues 5 hours later.
 
It's been almost 4 days and I'm still so shocked my 780ti is running this at 4k with everything maxed except for shadows (which is on high), grass (which is on very high), soft shadows (which is on soft), MSAA (which is off) and the advanced graphics settings (only the high detail streaming while flying setting is on, other setting is off and the two sliders are all the way down).

FPS in city: 45-55.
FPS in countryside: 35-45.

Using adaptive sync. Not too bothered that it's not 60fps, because it still feels great and looks fucking incredible (the detail at 4k... Holy shit man).

I'm considering turning down settings to get 60fps, but I'm not sure what to pull down that wouldn't have a very noticeable effect on visuals. I've already pulled down the settings that I thought weren't worth the performance hit (the ones I listed in the first paragraph), so I'm not sure what's left. Any recommendations would be sweet.
 
Well everything seems okay since the patch today - no additional stuttering.

I tried the shadow XML edit and that hasn't caused any performance issues. I haven't really had a good look at the visual difference it makes.

I am so close to being able to run with MSAA x 2 + FXAA in all situations. I just had a drop in the countryside up near the (sort-of mission spoiler)
trailer you push into a river with Trevor
. It dropped to 53fps and I am sure there are going to be other places although it has held up well in a lot of places when I have gone for a drive / fly. This AA solution looks a lot better although the night time light shimmering is weird.
 
I tried it at:
<Shadow_SplitZStart value="1.000000" />
<Shadow_SplitZEnd value="0.970000" />


No stutter for me (tried for about 4 minutes) and the transition is much less noticeable on walls and stuff.

I have a i7 4770K@4.3GHz and 970.

Edit: Although it seems to behave differently of a lot of shadows. Some stuff works great and you can be pretty far away before it starts to change and in some places it happens a lot closer. Weird.

What does this do?
 
I've been getting these artifacts since before the patch. I've noticed that they pop up anywhere there are weird angles where Anisotropic filtering should be working. They usually disappear after a few seconds so they never bothered me much, I thought I had an unstable overclock going or something, but that didn't seem to be the case.

Do you have any of the Advanced GFX settings enabled?
Nah, not that I recall. I'll check when I jump back into the game. But AF is a good call... I'll check if I have it enabled twice or sth (driver level + ingame)
 
by no trouble do you mean maxed 60fps?

Depends on what you mean by "maxed". Grass ultra and some of the advanced shadow settings can cause problems for anyone at any time depending on where you are, time of day etc. Might not be able to hit 8xMSAA with the VRAM limit (not sure).

So as long as you stay away from some of the extreme settings, you should be able to comfortably hit a solid 60.

It must have something to do with my 59hz problem, but borderless window mode continues to fix my studdering issues 5 hours later.

Interesting...
 
When you guys say 60fps do you mean 59? Since the game is locked at 59hz?

If not, how do you change or?

You can use an app called Custom Resolution Utility to basically refresh your output resolutions, which enabled the 60 hz setting for me, but did not alleviate my stuttering issues.
 
does it have SLI support?

im struggling to resist buying this, half because Ive been wanting to check it out since last gen, but half because I want to stress my 6 month old rig with something. Havent really done it since Inquisition...shallow, I know, but it is what it is :/

how will a i5 4690k 16gb ram 2 x gtx970 (assuming it supports sli) run the game?

just need 1080p, forgot to mention

I have a similar setup to you and I'm having a great time with the game (I only have a 2500K @ 4.5, though) playing at 1080p. Glad I skipped the current generation versions.

I play with everything in the graphics tab maxed except MSAA is X2 (and TXAA enabled) with no reflection AA and everything in the advanced graphics tab disabled. I play with VSync enabled and it's a fairly stable 60, it will drop in to the high 50s every now and then (57-59) but the only reason I notice it is because of the frame rate counter in the corner.
 
I can't quite get to a solid 60fps with my HD7970 on very high/ultra with advanced options on, but i can get a solid 50 and found that I can vsync at 50 on my Bravia which also means no tearing.

I've had no more crashes since I brought my 4790k back down to 4.4ghz either and the game still runs nice and smooth and looks beautiful.
 
Holy shit, I upgraded my RAM (from 4 to 16 GB) and performance shot through the roof

i5 2,8GHz
GTX770 2GB
16 GB RAM
AOC g-sync 1080p monitor

Getting between 50-70 fps with everything on very high, FXAA, no MSAA. with 4GB I was around 10-20 with everything on Normal. Why on earth did I wait so long to upgrade my rams....
This is so confirming my ram suspicion on this game. I think 8gb is bare minimum but 16gb is optimal for this game. I have to think that all textures in this game are 4k resolution and low ram is making it get real choppy for people.
When you guys say 60fps do you mean 59? Since the game is locked at 59hz?

If not, how do you change or?
Turn off v-sync in-game and force v-sync via Nvidia control panel or amd catalyst
 
I posted some comparisons earlier in the thread showing the difference between PCSS and the other shadow options:



Sounds like you're just annoyed because your hardware isn't capable of using it, the more realistic shadows are clear to see in the above shot.

Nah man I have a 970 and a i5 4690k but thanks though.

I was getting 60 frames everywhere except Trevor's starting place. I turn it to softest and bam 60 frames again. So yeah not worth the performance hit at all
 
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