Huge update came out yesterday with a relic overhaul, new map(free) and new character:
Edit: Looks like MS screwed up and it won't be out until next week on XBox, but it's up on PSN.
-Assault Relics:
Eagle’s Eye Relic changed to at 3 slot (G/R/R) from a 2 slot (Y/R).
Eagle’s Eye Relic increases Basic Penetration to 60.
Eagle’s Eye Relic Increases damage taken to 10%.
Wight’s Touch Relic Changed to a 2 slot (R/P) from 3 slot (R/R/P).
Wight’s Touch Relic cooldown changed to 1 second.
Wight’s Touch Relic Basic Attack penetration lowered to 45.
Morgul-Knife Relic changed to a 2 slot (Y/R) from 3 slot (Y/R/R).
Hornburg Relic increased to +6% damage from +5%
Second Strike Relic changed to a 3 slot (R/P/P) from a 4 slot (R/P/P/R).
Second Strike Relic Basic Attack Damage lowered to 35 from 50.
Second Strike Relic Cooldown increased to 3 seconds from 2 seconds.
Anvil of Isengard Relic Basic attacks deal an extra 3 damage per level to enemies below 50% HP.
-Finesse Relics:
Mearas Haste Relic changed to a 2 slot (P/Y) from 3 slot (P/Y/Y).
Mearas Haste Relic movement lowered to 40 from 50.
Swift Blade Relic Changed to a 3 slot (Y/Y/Y) from 4 slot (P/Y/Y/Y).
Swift Blade Relic provides 5% more Attack Speed for Guardian kills, down from 10%.
Swift Blade Relic provides 1% Attack Speed for soldier kills, down from 2%.
Swift Blade Relic loses 10% Attack Speed on death.
Swift Blade Relic’s max attack speed lowered to 30% from 40%.
Shire Fields Relic changed to a 3 slot (R/Y/Y) from a 4 slot (R/R/Y/Y).
Shire Fields Relic attack speed boost lowered to 2% per level.
Shire Fields Relic damage boost lowered to 10%.
-Hardiness Relics:
Mountain Roots Relic changed to a 4 slot (G/G/Y/G) from 2 slot (G/Y).
Mountain Roots Relic gains 5% Resistances per attack (was 4%) up to 4 stacks (was 5).
Mountain Roots Relic stacks lost after not attacking for 10 seconds, down from 16.
Ent’s Draught Relic provides 4 health regeneration (up from 2); Allied Guardians still gain +2 health regeneration.
Orc Mail Relic changed to a 4 slot (G/G/R/G) from 2 slot (G/R).
Orc Mail Relic max Basic Attack Resistance raised to 18% (up from 10%).
Oliphant Hide Relic Changed to a 4 slot (G/G/G/G) from 2 slot (G/G).
Oliphant Hide Relic provides 20% Basic Attack Resistance (up from 10%).
Iron Hills Relic lowered to 1% Basic Attack and Ability Resistance for each Emerald in your Belt (up from 2%).
Warg Hide Relic Changed to a 2 slot (R/G) from 4 slot (B/G/B/G).
Warg Hide Relic cap lowered to provide 5% Basic Attack Resistance (from 20%).
Osgiliath Shield Relic Changed to a 3 slot (Y/G/G) from 4 slot (Y/G/G/G).
Osgiliath Shield Relic Shield now blocks 10% of max HP (down from 15%).
Beorning’s Strength Relic Changed to a 3 slot (G/G/Y) from 4 (G/G/G/G).
Troll Hide Relic Changed to a 2 slot (B/G) from 4 slot (R/G/R/G).
Troll Hide Relic now gives 5% Ability Resistance (down from 20%).
White Rider’s Relic changed to a 3 slot (G/G/P) from 4 slot (G/G/G/P).
White Rider’s Relic health regain lowered 20% of total Health (from 30%).
White Rider’s Relic Cooldown raised to 60 seconds (up from 45 seconds).
Recovery Relic changed to a 3 slot (P/P/G) from 4 slot (P/G/P/G).
Recovery Relic health regen changed to 4 from 5.
Beacon’s Flame Relic Changed to a 3 slot (Y/Y/G) from 4 slot (Y/Y/Y/G).
Beacon’s Flame Relic health regen max changed to 12 (down from 15).
-Ability Relics:
Penetration Relic changed to a 3 slot (G/B/B) from 2 slot (P/B).
Penetration Relic Ability Penetration increased to 60 (from 45).
Penetration Relic damage taken increased to 10% (from 8%).
Doors of Durin Relic changed to a 2 slot (P/B) from 3 slot (P/B/B).
Doors of Durin Relic Ability Penetration lowered to 50 (from 60).
Westernesse Relic Ability Power per level lowered to 16 (from 17).
Fell Riders Relic gains 10 Ability Power per Enemy kill (up from 6).
-Utility Relics:
Captain’s Relic changed colors to G/G/P (from G/P/P).
Captain’s Relic increased cooldown reduction to 0.8s from 0.5s.
Erebor Axe Relic Changed to a 3 slot (R/R/P) from 4 slot (P/Y/P/Y).
Barrow Fog Relic Changed to a 3 slot (P/Y/Y) from 4 slot (P/Y/R/P).
Barrow Fog Relic now provides you Stealth and 40% Movement Speed for 4 seconds after killing an Enemy Guardian, with a 5 second cooldown.
Morgul Vale Relic changed to a 3 slot (R/P/R) from 4 slot (P/P/R/R).
Morgul Vale Relic stacks up to 20% (down from 25%).
Entwash Relic changed to a 2 slot (B/P) from 4 slot (P/B/B/P).
Entwash Relic Ability cooldown reduction lowered to 4% per Ability cast (down from 5%).
Entwash Relic stacks up to 20% Ability cooldown reduction, 5 stacks total (down from 25% at 5 stacks).
Entwash Relic Bonus is lost after 10 seconds (was 15 seconds).
Commands:
Flash of Light has increased duration of its Slow, Blind, and Silence to 1.7 seconds (was 1.5 seconds).
Flash of Light has had its cooldown lowered to 210 seconds (was 240 seconds).
Group Cleanse Immunity to Controlling Effects increased to 2 seconds (was 1 second).
Summon Defense Damage lowered to 6% (was 7%).
Summon Defense Root time lowered by 25%.
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