it only has any impact in dungeons
Strong
Weaker
Strongest
What's your source? I'd love some more info on the subject.
it only has any impact in dungeons
Strong
Weaker
Strongest
Okay now I feel like I'm back to square one. Doesn't your order put the level 30 with 30 gear as weaker than the level 20 with 20 gear?The order is 3, 1, 2. The level 30 with perfect 30 gear has traits and such to give him the edge. The level 20 is not scaled. The level 30 with perfect level 20 gear is the worst because his gear is scaled.
I'm not going to claim I know the scaling algorithm, or if it's truly ratiometric. Regardless, that level 30 with level 20 gear will do worse than a level 20 with the same gear.
I have no source whatsoever and I don't know where this info originated, I'm piecing it together from the eternal carousel that is the last few pages just like you're trying to do right now; the difference between littlegator and I is that I support it working the way he claims it works (though I have no idea what kind of impact we're actually discussing in practice at all).What's your source? I'd love some more info on the subject.
Okay now I feel like I'm back to square one. Doesn't your order put the level 30 with 30 gear as weaker than the level 20 with 20 gear?
I have no source whatsoever and I don't know where this info originated, I'm piecing it together from the eternal carousel that is the last few pages just like you're trying to do right now; the difference between littlegator and I is that I support it working the way he claims it works (though I have no idea what kind of impact we're actually discussing in practice at all).
Whats the best/easiest crafting skill to level, cooking? I just want to get to 50 since both of the 40-50 zones are meh
I have a "Jack of all trades" trait build and it hasn't been a problem in a single instance so far and I've done 3. In story mode, yes, but my build still felt viable.But roles are now defined by traits. Glass cannon, mitigation, support.
The order is 3, 1, 2. The level 30 with perfect 30 gear has traits and such to give him the edge. The level 20 is not scaled. The level 30 with perfect level 20 gear is the worst because his gear is scaled.
I'm not going to claim I know the scaling algorithm, or if it's truly ratiometric. Regardless, that level 30 with level 20 gear will do worse than a level 20 with the same gear.
But roles are now defined by traits. Glass cannon, mitigation, support.
You should not have to respec or continuously swap traits just for single encounters - you should play how you want, not how the game dictates.
Both? There are three.
Theres a 35-45 and a 45-55 arent there? Either way I already 100%ed Harathi and I find that zones are ususlly good for about 6 levels, not 10
He did claim that, and kayos said that the stat checks involve with very tiny numbers would indicate that but I very much kind of don't buy it at all. I mean... I leveled from 38-39 in AC wearing ~30 gear and I surely did not get weaker in the process. *shrrrrruuuugg*So let's say I level up in the middle of an instance run while being downleveled, I would actually be weaker than before because my gear would scale down? That sounds like an incredibly poorly designed system.
And two 40-50 zones.
Dredgehaunt Hills and Blazeridge Steppes are both 40-50.
There are plenty of places to go at your level.
I've got the login error a few minutes ago and now it's "Connection failed, try again".Login server down for others? This is annoying.
Oh yeah I know, those are the zones Im not really feeling
The dungeons make me hate this game either because I'm terrible, this game has the hardest/worst dungeons ever, or I don't understand how to work around the absence of true tanks/healers.
I've got the login error a few minutes ago and now it's "Connection failed, try again".
So let's say I level up in the middle of an instance run while being downleveled, I would actually be weaker than before because my gear would scale down? That sounds like an incredibly poorly designed system.
Whats the best/easiest crafting skill to level, cooking? I just want to get to 50 since both of the 40-50 zones are meh
Can't log in on the site or into the game. What's the deal? make it worrrk
Do the later dungeons get harder? aC was hard, CM was easy, and TA was easier than AC.
So far I really like the dungeons.
The workaround is "everyone does their job and pays attention."
So what is a Guardian's job supposed to be?
hold a point by yourself against people in pvp
Getting a connection failed each time trying to log in. Any one know what's going on?
Hey everyone: we're aware of the reports of Error 900 / login issues. We've reported this to the team and they will take care of it. ^RB
IMO, AC was hard, CM was easy, didn't do TA, and SE was frustrating.
Just a heads up, I was having that issue with the boss who went determined and was unable to kill it, well I waited the whole hour and was able to kill it lol, and here is a video of his Determined buff wearing off (spoiler alert)
I might very well be the first person to wait out the whole hour for this buff to wear, at the very least I'm the first to fraps it lol.
http://www.youtube.com/watch?v=DiVwv3dx5ug&feature=youtu.be
i was able to log in just now.
Pretty muchLog in server goes down right when I get home and have some time to play. /sigh
Just a heads up, I was having that issue with the boss who went determined and was unable to kill it, well I waited the whole hour and was able to kill it lol, and here is a video of his Determined buff wearing off (spoiler alert)
I might very well be the first person to wait out the whole hour for this buff to wear, at the very least I'm the first to fraps it lol.
http://www.youtube.com/watch?v=DiVwv3dx5ug&feature=youtu.be
Out of those, barring TA of course, which one was your favorite? Which one was your least favorite?
I've only done AC so far, so I'm still new to the dungeon experience in GW2. I plan to change that this weekend though, hopefully with doing CM and TA and maybe AC explorable.
We're not talking about trait points, we're talking about gear.
Regardless, why is that scenario different than this?
I'm in a dungeon. I have a sword. I finish the dungeon. I gain 10 level crafting. I enter the same dungeon. My sword does less damage.
It's not different. It's the same shit. People keep throwing caveats at it like "bububu you can buy gear for really cheap, giving up your runes and skins, to be competitive!" It doesn't matter. At the core, you're making players make up for bad game design. Leveling up should not have a significant negative impact.
We're not talking about trait points, we're talking about gear.
Regardless, why is that scenario different than this?
I'm in a dungeon. I have a sword. I finish the dungeon. I gain 10 level crafting. I enter the same dungeon. My sword does less damage.
It's not different. It's the same shit. People keep throwing caveats at it like "bububu you can buy gear for really cheap, giving up your runes and skins, to be competitive!" It doesn't matter. At the core, you're making players make up for bad game design. Leveling up should not have a significant negative impact.
Roles are the same thing as classes. If you need a soaker, support and damage dealer - there's the roles - there's the trinity, but in a different form.I dont think that was their philosophy. Their philosophy was to create characters to fit any role so you didnt have to wait on a tank. Your group needs more support? Well, either you or someone else traiit into more support.
I dont think their goal was to let 5 glass cannons cheese through it. Their goal was to make it so that no one was waiting around for a tank or a healer
Well, thats dungeons and bosses for you sicne they are scripted and certain strategies are better than others. If you dont want to feel obligated to use the best strategy in those instances, then simply do story mode, or not do dungeons at all. Because dungeons dictate how you should play much much more than regular PvE, and there is no getting around that since its simply the nature of the game mode
Play how you want, mirite?Anyone have a website that has different spvp builds? Mostly looking at ranger now.
Roles are the same thing as classes. If you need a soaker, support and damage dealer - there's the roles - there's the trinity, but in a different form.
Getting rid of the trinity means nobody should ever need to spec one way or another but youre saying that's not the case - meaning ANet hasn't suceeded. The main difference is that instead of having a clearly defined roll - support and mitigation are an aside to dealing damage. That's not getting rid of the trinity, that's toning it down - it still exists in some form.
I'm not saying its bad - I'm saying that the idea that youre not forced into specific builds to succeed isnt clearly evident - as I found myself respeccing after my first dungeon run. Bring any class still, apparently, doesn't mean bring any spec.
In this regard I think 5-mans are too large to ditch this trinity effort. Maybe 3-man design can do it - but not 5.
If you are respeccing for a dungeon or even swapping traits for a single encounter - the idea of "bring any class" doesn't mean jack shit. It still boils down to the same MMO mumbo jumbo of "lol you aren't 3/3 in X talent? But we need that for this fight!" BS I grew tired of in other MMOs.
This is one of the reasons I dislike trait/talent systems - if I want to be successful at X I need to soec into Y.
Can't I just be successful with my own skill at playing the game? I suppose that would dumb-down encounters but games like the Souls series show that's not the case and can be done with a degree of difficulty without having to change how you want to play. Brings me right back to 3 mans... hell i'd even love to see 2-man content.
sPvP is a different beast, and when it comes to just pick up games you still can play what you like. People here are asking for guidance anyway instead of searching things out themselves. It's a similar problem to people sucking at dungeons.Play how you want, mirite?
Forgot that tier 3 talents cost 2g, and I ended up spending all my money on cooking. Completely demotivated to play now -_-. Think I'm done.