Do they even poop?
It smells like roses.
Do they even poop?
It smells like roses.
It smells like roses.
It is roses.
Ring of FyahhhhhAnyone ready for the living story to give us access to new areas?
This update has definitely been the most limited in scope so far. Even the Teq patch had the updates to the other world bosses as well, plus the WvW BL changes and the LFG tool.I'm kinda meh on it because there isn't much to do outside of the dungeon path.
I dunno. Scarlet makes reference to their relationship explicitly in the new path, just in like a teasing way. I think the secret about Caithe has to be something else.Not sure how widely known that is to other sylvari. If it's a big secret, that could be it. Sorta hoping it is just to tie up that little plot thread a bit.You find out that Caithe was the lover of the main baddie in TA, Faolain, who was also the head of the nightmare court. In the PS where you see into a possible future you can stick around to hear the shades of Destiny's Edge give up and/or bitch at each other. Caithe tells Faolain that since the end times are there, she'll fall to nightmare so she can spend the last days in Faolain's arms.
Literally none of that is content, which sort of seemed like what AFNAL was talking about.quality of life, fix bugs, fix camera, take out shitty passive traits and add in more interesting ones, more skills.
Bleh, no it's not "fair enough" Why would you concede that so readily? Anyway the MF change, ascended crafting and legendary tweaks, was 3 updates ago, the LFG was two ago.Fair enough. When did we get the magic find update? Was that 4 updates ago?
Guild Wars 2 First Person Shooter MOD is in, check out the first screenshot below.
yeah well okay yeah okay fine.Fair enough, because yes, those are in fact things that you could want out of living story updates. Can't argue that!
Dare you to post that on Reddit.
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They're one of mine too, I just get feelings like they could have added more, and in fact, Colin was stated saying that releases would be more and more meaty, when in fact, the last two have been dearth of anything outside of one specific update.
I'd like to throw you back to previous updates where we got:
- New Jumping Puzzles
- New Mini-Areas built into existing areas
- Living Story
- New items
- World Events (like boxes to break etc)
With Tequatl, it was just him, and some really weak scavenger hunts (which ArenaNet seems to love for some reason). Previously done right scavenger hunts include lore at the location (see: Molten Alliance agent), or interesting mechanics to find (see: using a radar to "ping" the location).
With Twilight Assault, it's just the dungeon. Yeah they added a whole category of weapons that drop, but they're RNG. I thought we were past the idea of just adding only RNG ways to get weapons in the game. Including them on the vendor for TA list with a substantially higher token cost would have been ace.
L2reddit
dis is a bug yo
For the monthly? I don't think it counts duplicate runs, otherwise everyone would just do the easy Lions Arch/Southsun ones.So Jumping puzzles can only be done once per character? The puzzle jump counter didn't go up again when I went up the spiral tree for Dark Reverie
Gold League is no longer a fantasy. If we do well enough it is possible. We are projected for 7, but this match is young.
Gold League is no longer a fantasy. If we do well enough it is possible. We are projected for 7, but this match is young.
Yep, have to echo xeris's assessment and say my interest would be below zero.
Really were hoping we'd be Silver League...
Ring of Fyahhhhh
This update has definitely been the most limited in scope so far. Even the Teq patch had the updates to the other world bosses as well, plus the WvW BL changes and the LFG tool.
I will say that it's up there among my favorite dungeon paths though. I'm really looking forward to getting better and better at it.
I dunno. Scarlet makes reference to their relationship explicitly in the new path, just in like a teasing way. I think the secret about Caithe has to be something else.
Literally none of that is content, which sort of seemed like what AFNAL was talking about.
Bleh, no it's not "fair enough" Why would you concede that so readily? Anyway the MF change, ascended crafting and legendary tweaks, was 3 updates ago, the LFG was two ago.
Who you responded to was asking that to AFollowerNotALeader, his response included:except who i responded to was asking what else is there besides those things.
i.e. some of the other content types.World events (discounting Taco because of the waiting around/organisational bar to entry). They've been pretty much completely absent.
Fun minigames.
An element of world exploration (again, Taco sort of had this but only in the most tedious way possible).
I guess in the sense that devs release a "weapon pack" in a shooter as "DLC" sure. They're not "something to do."and i would say more skills and removing passives very much qualifies as content.
Don't forget about tomorrow's Guild Event!
New TA dungeon path speed run.
Just mentioned it in-game, 6:00PM EDT tomorrow for an old school dungeon race. Random teams, 2G apiece for the winning team and an unided dye to all those who come to race.
Complistic and I will school all of you
Just a heads up that I won't be on for missions tonight, good luck to the masses!
Um.
I thought there were gonna be 3 leagues for the us. So shouldn't it be 8 per league?
Anyway. Better to be loser of gold then winner of silver!
Im here to make an announcement regarding season one of World vs. World. After careful consideration of feedback, weve decided to make some changes to both the timing of the inagurual season and the composition of leagues. We decided that it made more sense to split North America into three leagues, much like Europe. In the case of North America, the top six worlds will comprise the gold league and will battle each other in a clash of titans over a seven week period. The silver and bronze leagues will be made up of nine worlds each and will function exactly the same as the European leagues. Weve made this change in order to have more competitive matches over the course of the season, while still retaining the variety of matching up with a wide swath of worlds during the season.
Um.
I thought there were gonna be 3 leagues for the us. So shouldn't it be 8 per league?
Anyway. Better to be loser of gold then winner of silver!
Id like to create a central place for you all to get the current state of where we stand on optimizing the servers and relieving what most of you have come to know as skill lag.
Over the past several months weve had a small team working on ways to relieve some of the load from the game server while there are large concentrations of players. Most of the work thus far has gone pretty much unnoticed from the players perspective, but there have been pretty large steps made towards the issue. This continues to be a large and high priority issue for us so we can continue to make improvements to make this a thing of the past.
The various teams, or as we call internally Feature Teams, are now subject to performance reviews both client and server before they can ship. This is one of the many things weve put in place to stop the bleeding. Preventing further issues has been the main focus up to this point to ensure we arent introducing new issues and constantly cleaning up behind them. Now that were to a point where were confident that weve plugged the holes, larger strides to actually make noticeable optimizations are in the works.
I mentioned sometime last month that Id like to be more transparent about what steps were taking to address the issue. To give you more of an insight of where we stand, were starting with taking the bull by the horns. Well be going through almost every skill in the game over the coming months and optimizing them one-by-one. This in itself will make an extremely large difference, that when that patch note comes through, expect a very different WvW experience.
Im going to leave this thread open for discussion, but I urge you to be respectful of one another and keep things civil, otherwise Ill be forced to lock it.
-Bill
Well be going through almost every skill in the game over the coming months and optimizing them one-by-one.
Is a big WAT to me.
Struggling a lot more in WvW today. Expected growing pains. But I'll take the highs and lows of a competitive match to boring nap time of yesterday.