Seriously, whoever was working on the PvP matchmaking should be fired and never work as a programer ever again.
It doesn't need an engineering degree or PhD in mathematics to know not to give new players a high starting MMR (hidden matchmaking ranking/rating), because that will place them with the top 500 (for example) players...
It's frustrating for both sides - new players getting stomped hard and the advanced players are raging about playing with newbies. No fun whatsoever.
I'm glad they are working on brining "new blood" into the mode, but do they have to make it with the dumbest method ever?
/rantover
Overall, I really do enjoy all the changes in the Feature Pack, and still is beyond me why so much players are outraging on the forums.
The new trait UI is kinda clunky, and I hate that I need to point at the icon of the item (be it amulets, sigils, runes or traits) to see it's stats. Point at the name alone doesn't bring up the tooltip... it's really annoying. Wouldn't mind it if they didn't reworked all runes and sigils, because I knew them by the numbers, but for now only names do not work well for me and I have to check the stats as well.
Wardrobe is cool, we can preview both skins and dyes before applying them, which is nice touch. I already have 170 transmutation charges (78 from the PvP ranks and a stack of Transmutation Stones plus few Cristals), so it's my least problem with the system, but I can see why some people (mostly PvP guys, as they are used to change skins free) may be unhappy with it, but charges are easily dropped from the PvP reward tracks anyway.
The balance (as long as I can comment on in after only 5-6 matches) is pretty good at the moment. Both hambow war and decap engie are noticeably toned down, and I'm yet to see some new "super-duper-op" meta build.
Eles now have lots of potential, be it power builds, supports, mixed celestial and even "monk" healers, which I'm most excited about (as a former HB healer from GW1). Rangers on other hand ain't in that good spot. I haven't played with the pet changes, but if the pets remain as useless as they were before, then I don't think we will see much of rangers play, especially with the Spirit of Nature nerf.