You make it sound like you're forever alone.
Nope, I just meant that profession doesn't matter as long as the people I'm running with are friends. And since generally everyone in the guild is friendly, that usually means GAF runs = best runs. Seriously, we've been ridiculously lucky, I can count on one hand the number of disruptive members we've had to deal with. Over two years and
at least 700 people (since we filled GAF, then GAFOverflow to ~230 people, and that's not even counting people who joined up after). A ridiculously good group of people.
The whole reason I'm playing GW2 so much is because of how I couldn't stand playing the FFXIV beta. If it weren't for FFXIV, I probably wouldn't be playing GW2.
I noticed a distinct uptick in the number of returning members when ESO released, even though it was in the middle of a dryspell for GW2. I think people see MMOs coming out and want to play one, but whatever recently-released game just has so many issues / lacking so many features / are just so laughably poor they don't satisfy. ESO, for example has a ridiculously-easy economy-destroying duping bug
they've known about since Beta and has players running around with
Billions of gold. They're going to have to pull the plug and completely reset everything from scratch. I saw
a comment in the ESO thread just this morning about finally having a chance to sit down and play, but the game was undergoing maintenance. GW2 hasn't had any mentionable downtime since they added the wallet, I think? That was August of last year. FFXIV was unplayable because of
queues to get into the server queues (the first FFXIV: ARR OT is almost 20,000 straight variations on "I can't log in!"). I expect Wildstar to be more of the same.
These kind of things remind people they already own GW2, don't have to re-sub, and when they find out it's loaded with new stuff to see and do? That usually scratches that ol' MMO itch nicely. Other games do a nice job of reminding people how fuckin' solid GW2 is.