amishpriest99
Member
Sooo jelly of all you that have your copies. Just sayin' . But soon you will all learn to fear the Acguy (lol).
Other code is for the arcade IC cards. You won't use it so don't worry.
You haven't read up on Boost Dash have you? That's how enemies are getting multiple shots against you, unless you mean something else.
yeah, I'm using my Hori V3SA for the game, and it feels great.
Yeah, there are macros on the shoulder buttonsDoes the game take advantage of the extra buttons? I remember remapping my whole controls on the PSP so I could pull off some attacks easier.
For the love of Tomino just buy it already.
<_< Oh I will.
Ships within 1 week D:
You have different melee attacks depending on which direction you are holding the stick, and if you're not holding any direction. It sounds like you are holding a particular direction when you attack, leading to one of the one-hit blow back attacks.its not like boost dash attack... For RX-78 when I tap triangle, the enemy goes flying away after 1 hit and I can't link anything to it. So it seems very weird. But when an enemy RX-78 hits me, they are able to link a couple combos before I go flying across the screen or fall down.
Rainbow Steps are canceling melee attacks by using a step. So say if you start a melee attack and do a double tap to step, you'll cancel the attack and move that direction causing yourself to emit a rainbow aura. Do you remember how I was spinning around you during a melee attack? That's a rainbow cancel.
Zoning meaning that you need to learn how to keep away from an enemy and keep them outside of your range. So if you're facing down a unit like say Exia or Master, you need to keep them outside of their melee range by running away, shooting them while they land, or meleeing them then running away. It's very important as some units don't have melee that's nearly as good as others so will take a lot more damage quickly in comparison.
For cutting, you need to stay close to your partner and always keep an eye out on what both units are doing at the same time. It's a sort of spatial awareness thing. Know which units you're fighting and how they enemy is approaching the fight. If they're coming after you, taking a position to fire on them both is a good idea or if you're on the offensive, making sure to keep up so you can land hits and keep your partner meleeing as much as possible is key.
Melee cancel basically. Step Cancels are in the game too actually. If you tap Boost after doing a Step or a Rainbow Step, your unit will bounce and rise up in the direction of the step. It's very useful for ditching if you're going to get melee'd or dodging ranged attacks because it gives you vertical space.
The 0083 units have a harder time dealing out damage as fast as other 2000 units. GP01 only has his melee, BR, Charged Shot, and 4 GM Cannon assists. So you need to be a master of landing those and getting in. He's not a bad unit though and is more than capable but he doesn't have it quite as easy in comparison because lack of fancy shit. Particularly against the Crossbone units because of the damn ABC mantles.
I'm just worried it'll be hard to import in a few months when I can buy it.
Not likely. There will be tons of used copies on ebay in a month or two.
Cool. I also have, the feintest hope, that an international version gets announced. I find it weird that they'd do DWG up to 3 but not this.
Because it's Dynasty Warriors.
The Gundam license alone outside Japan doesn't mean shit anymore, sadly.
Eh, Capcom brought over Basara... Once, at least.
Just making an example, I would say the gundam name is worth more than the Tales name in the US(don't know about Europe)We're not talking about Capcom.
Having surprisingly good luck with X1. Maybe people have trouble with melee in laggy games.
wait wait what?!
anyone knows how to deploy the santa claus balloon for ZakuII FZ? (or whatever it is with the last weapon) I'm pressing all buttons with no luck.
According to Shouta's move list in the OP:anyone knows how to deploy the santa claus balloon for ZakuII FZ? (or whatever it is with the last weapon) I'm pressing all buttons with no luck.
Zaku Kai:
Main Weapon: Machingun
Charge Shot (Main):
Sub Weapon: Hand Grenade
Charge Shot (Melee):
Special Shooting: Hi-gogg Summon
Special Melee: Hand Grenade Detonate
Extreme Burst:
Back Melee (2B): Santa Summon
It's down plus melee attack I think.
According to Shouta's move list in the OP:
You need to be in EX Burst to use it.
just got 5 matches in team shuffle... all opponents were red bar. I hope those guys were from japan or something because if they are from the states and i still get red bars
Anyways, when match started I didn't really notice any input delay. it felt smooth to me. there was one match were the game kind of slowed down like lag but 3 seconds later game went back to normal. Not sure if i was lagging on my opponents screen though
What button layout closet resembles the game? I think they use Namco Noir HD cabinets, right?
According to Shouta's move list in the OP:
You need to be in EX Burst to use it.
That's a mistake actually, don't need to be in Extreme Burst to deploy them.
Just hit Down or whatever button is back for you at the time and Melee.
I just got my 100th win online and my gold trophy!
Eh, Capcom brought over Basara... Once, at least.
The DW Gundam games came over because of KOEI not because of Namco Bandai. You can be sure of it. Also Capcom will probably never again release a Basara game outside of Japan. Very sad but the harsh reality.
Just spent some quality time with some friends online. There were only 3 of us, so we took turns teaming up with eachother. All was good, until one of my friends decided to use alex and that turned out extremely frustrating. No matter how many times we tried, me and my other friend couldn't beat freaking alex gundam with a 1000 cost cpu. I was so f***ing pissed off at that. I'm starting to think alex is OP'd. >_>
Oh, they've already stated as much. It's cool, Capcom keeps going down my list. Though I was considering importing Gundam Extreme, Utage, and Saint Seiya all at once if anyone's got a 150 Play-Asia coupon.
You have different melee attacks depending on which direction you are holding the stick, and if you're not holding any direction. It sounds like you are holding a particular direction when you attack, leading to one of the one-hit blow back attacks.
If you don't press a direction when you hit the button, you should be able to at least get a 3-hit attack in. You should still be able to combo off of the attack that's hitting them away, but that involves step canceling and stuff.
I'm playing on my good ol' Virtua Stick High Grade, love this thing to death. It took me a while to get used to having the boost button under my ring finger, but after a few hours now I'm getting the hang of it. Still occasionally press 'target switch' when I mean to dash, though.
She's actually kind of weak. The thing to remember is that she doesn't move very fast in armored move so Boost Dash away from her while shooting to take her armor out.
If we get gaf games going, I can give tips over skype or something as we play.
I think this is the case with the game and me... Ok I will try that, I am using a dualshock with this game.
What is esuteru and what's the gist of the article? Machine translation makes it seem like a story on the popularity of the game outside of Japan?