old manatee
Banned
Finished the Northern Realms challenge without failing, so at least I'm not terrible.
hey
Finished the Northern Realms challenge without failing, so at least I'm not terrible.
I hope the ps4 version is good. Any chance of pro benefits?
They better come out with an iPad version.
I ran into people with legit complete decks half an hour after the beta started. How did they even get those packs open so fast?
Beta players, or paid probably.
For me, I'm struggling to figure out the decks. I'm not so sure what is "starter" about placing your units behind enemy lines.
Holy shit it looks better than Diablo III.
Easily one of the game's biggest selling points. And there are fully animated versions of every card in the game. Run a Google search for some =)Is the card art in this pretty good?
Dear god, these weather effects are far worse than ever before.
So many over the top effects that force you to carry 2-3 weather removals.
You cant escape shit like drought, and fire, and the sea ones. It's insane that they dont affect both sides
All faction abilities were taken away.
They removed all faction abilities and made Nilfgaard's universal.
It's just the better option for balancing the game long term
Can't wait to dig into all the changes, but I'm still not happy about weather. It makes absolutely no sense any more. We're fighting on a battlefield, that's the whole point of Gwent, so weather should affect the entire board and be fought around strategically. Why would biting frost affect one army's melee units but not the other's? They're literally standing next to each other =P
I probably take it too literally given it's a card game, but I think staying thematic to the battlefield format is really important. Weather needed nerfing, but not changing into something completely nonsensical.
.Dear god, these weather effects are far worse than ever before.
So many over the top effects that force you to carry 2-3 weather removals.
You cant escape shit like drought, and fire, and the sea ones. It's insane that they dont affect both sides
Is the card art in this pretty good?
It's incredible. Honestly, the game needs a hardcover artbook and I'd put down money for it.
Not really fond of the changes. Faction abilities, the way weather is done, and Ive noticed more cards can placed on any row? I may need to spend more time with it but so far I prefer the closed beta version over this.
Damn.. Going from Witcher 3 Gwent to Closed Beta to Public Beta, I feel a little disappointed that they changed this so much. I hope the new Gwent grows on me
That's the most complicated faction for a beginner. All the other factions are pretty easy to understand imo
gwent is now keyword hell
The place without descriptions that bothered me the most is choosing cards from kegsKeyword hell wouldn't be a problem if you could fucking see the keywords on the mulligan screen. I can high-light the cards and understand what the keywords do in the BATTLEFIELD, but I can't do it in the mulligan screen? WTF. It feels like they made the "new player that has no damn experience with Gwent" experience even worse than the closed beta.
The place without descriptions that bothered me the most is choosing cards from kegs![]()
I really hope that overworld is what im imagining.
Spiritual successor to Pokémon TCG?
I dunno. I'm losing plenty of games trying to play strong cards and then passing thinking they'll just wait to blow me out next round.
Or pass first round and then get blown out the next two rounds by strength 10+ cards.
I have no fucking clue to this game. I tried the closed beta and stopped because it felt like it does now: You get no ability to get out of "jail"/problems against the opponents deck. So if you keep these 1-2 STR cards that do draw and they play like 5-6 STR cards to get to 40 within 2-3 turns, it's like "well shit, why did I hold/put these cards in the deck?"
Mulligans especially vex me. I have no clue what you'd want to mulligan. "Oh this 10STR card that that damages 3STR on a unit should be mulligan'd." It's like "why?" The tutorial just goes "IDK. *shrug* We're not going to explain the special cards right now so just dump those. lol!"
But I'm trying out all the starter decks for the factions and fumbling on trying to do anything with them because the game doesn't actually properly explain them.
Keyword hell wouldn't be a problem if you could fucking see the keywords on the mulligan screen. I can high-light the cards and understand what the keywords do in the BATTLEFIELD, but I can't do it in the mulligan screen? WTF. It feels like they made the "new player that has no damn experience with Gwent" experience even worse than the closed beta.
Decks are situational. You could be setting up a combo, and one of your vital cards gets bopped. Mulligans let you reroll new strategies instead of being stuck with a broken combo.