Gwent - Open Beta Thread: Not bad, not bad at all

After I got rank 14, I had to watch a tv show, but with subs so couldn't focus enough for ranked. Went to casual and made a random ST buff deck.

Get matched against rank 17(!) #4 on leaderboard player. Who's playing swims spellgaard deck (same one I used to get to rank 14).

And I beat him with this basic as fuck deck lol.

I wouldn't call this deck basic as fuck. Spell vs spell is lame anyway.
 
Birna and Coral have been putting in some serious work for me lately. Glad I crafted the premium versions of them :p

Also there's a certain card that's extremely powerful in certain combinations that's not really well known that I'm surprised hasn't caught on yet. It would possibly make Nilf even stronger.
 
So I got into Gwent this weekend. I have been playong and slowly building a dwarf deck. Had good success so far but not to ranked yet. Before I start using my scraps to fill out the deck can anyone let me know if the dwarf deck is competitive among players who know what they are doing?
 
At what rank?

Coral is a Top 5 legendary, but Birna is Bottom 5 for sure.

I'm at rank 10. Birna's been working pretty well for me really. With the amount of Nilf I run into she puts in work. I can place her in the siege line to destroy rot tossers and vivocaro novices and save coral for the frontline. It's a good 1-2 punch.

edit: She also works well against morkvarg strengthen decks to jack up their positioning.
 
So I got into Gwent this weekend. I have been playong and slowly building a dwarf deck. Had good success so far but not to ranked yet. Before I start using my scraps to fill out the deck can anyone let me know if the dwarf deck is competitive among players who know what they are doing?

Dwarves is probably Tier 2 right now. It's very, very strong in lower ranks and still played at high ranks but very rarely because the NG, Skellige and Monster meta decks simply outclass it.

That being said, we should be getting extensive balance change details tomorrow so this might shift.
 
Any tips on how to beat the "Dragon's Cultists" challenge. It uses a fuck ton of fogs and manages to hoard onto it's cards for the whole match only to release the meteor card on the third round. So I use all my clear weather cards by that point and have 2 cards to defend my self. Which then he kills me.

It is always going to draw the meteor card at the start of round 3. Is it bullshit? Yes. But knowing that it will always be there should help you strategize.
 
Played against an NR user last night, and I just couldn't stop laughing when I killed his Reaver Hunter in round 3 with a Thunder. You could seem him scrambling with a Nenneke and Rally, haha! It was great!
 
It is always going to draw the meteor card at the start of round 3. Is it bullshit? Yes. But knowing that it will always be there should help you strategize.

I made sure to win the first round, then immediately passed the second. Third round hit didn't play the meteor card and just kinda played out its hand, which I thought was bizarre since it ended up playing out completely opposite of all the other times I attempted the challenge.
 
Playing against spell-tael is hilarious, they just want to bully you into a round 1 pass, but if you never pass then they get to fuck right off because it's either commit 1-2 of their 3 units or eat it and deal with the same shit in round 3.
 
Literally everyone who spams taunts is bad, holy shit. I wish there were a "stop talking." equivalent. I know there's mute, but yeah.
 
What were your highest rounds by the way? Just lost the second one 118 - 123. Opponent had one card for third round, I had three + two on field. He immediately forfeited.
 
win round 1, draw 2 dun banner light cavalry.

round 2, mulligan 1 dun banner light cavalry, pass.

round 3, mulligan 1 dun banner light cavalry. play thaler. draw choice of dun banner light cavalry or dun banner light cavalry. pick neither (that might be a bug). opponent plays tibor. draw dun banner light cavalry.
 
Oh god running into some tricky ass opponents now who play pure spells and board wipe cards like the scratch spell, plague, scorch, and the dragon that kills two highest cards


Pure hell but really fun to see how clever some players are with their decks
 
This Nilfgard John Calveit deck is everywhere. I'm still running the beginner monster deck with a few cards changed since I'm going f2p, so its extremely frustrating. Does feel good when I beat it though. I'm planning casual for now until I get a bigger collection so I guess its a compliment that the game thinks my MMR is high enough to be matched against these decks.

On another note, I need to change my avatar from Imlireth. Even when I'm trying to compliment my opponent on a nice play, it comes off as if I'm taunting them due to his emotes.
 
The Skellige decks that go heavy on the Light Longships and swap out Wild Boar for Higher Regis etc sounds like great meta choices against heavy spell decks. Given that the dev livestream is tomorrow (and thus the actual patch is probably around a week out from now) though I'm hesitant to spend the scrap to craft Higher Regis, Avallach, and Renew :/
 
Oh god running into some tricky ass opponents now who play pure spells and board wipe cards like the scratch spell, plague, scorch, and the dragon that kills two highest cards


Pure hell but really fun to see how clever some players are with their decks

It's moreso how well they netdeck. The creators were clever, sure, but 99% of the people playing them aren't.

But yes, there are very popular spell control decks for Scoia'tel and Nilfgaard. I faced a lot of them between about 1800 and 2400 MMR and haven't seen too many since.
 
I played against someone that used nothing but weather and special cards. Of course since I didn't pull any of my clear skies I was destined to eat shit. I was winning until he used his last card, clear skies, to randomly draw some card that got buffed to 19 points. Stupid.
 
I played against someone that used nothing but weather and special cards. Of course since I didn't pull any of my clear skies I was destined to eat shit. I was winning until he used his last card, clear skies, to randomly draw some card that got buffed to 19 points. Stupid.

Not random. The deck is designed to pull the Protector like that.
 
win round 1, draw 2 dun banner light cavalry.

round 2, mulligan 1 dun banner light cavalry, pass.

round 3, mulligan 1 dun banner light cavalry. play thaler. draw choice of dun banner light cavalry or dun banner light cavalry. pick neither (that might be a bug). opponent plays tibor. draw dun banner light cavalry.

I'm playing NR and having similar issues. Drawing only my combo pieces and never the Reavers or drawing only my cards that pull other cards and not the cards I need for them to pull. Hand RNG sometimes.
 
Lmao!

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We know about Vicovaro medics not being summonable by Emissary. Then, we might get some minor point nerfs to some cards. I'm more looking forward to the updates where they add new cards.
 
Got enough scrap for another legendary. Still set on this reveal deck for the moment. Of the Nilfgaard gold cards I have Vilgefortz, Tibor, Bonhart, Letho and Menno.

Options are either Vattier or Reinfarn. I kind of want Ciri too.

I miss 200 scrap golds
 
Got enough scrap for another legendary. Still set on this reveal deck for the moment. Of the Nilfgaard gold cards I have Vilgefortz, Tibor, Bonhart, Letho and Menno.

Options are either Vattier or Reinfarn. I kind of want Ciri too.

I miss 200 scrap golds
Well if you're set on reveal then Vattier is the obvious choice but I much prefer mill NG.
 
I just had a game vs skell where he played that silver card that creates a bomb that moves to a random row each turn and deals 1. He played it twice using decoy to bounce and I gotta say. I was up by 17 points so I passed. I calculated they could do 2-7 damage and 7 damage is the least likely outcome. This guy plays 10 power so the gap is 7. He actually went for the 1/9 chance to deal 7 and it did 2, but even 5 damage would have held my lead. He should have passed and ended the round with me winning it. Funny story cause of it being RNG based in this game.

We know about Vicovaro medics not being summonable by Emissary. Then, we might get some minor point nerfs to some cards. I'm more looking forward to the updates where they add new cards.

You mean vicovaro novice. But regarding novices, seems like it's been cut from most lists already because the deck doesn't need more draw when you have 3 imperial golems and roach in it drawing themselves.

Oh, if I only could have 4 patches the pirate in hearthstone! lmao
 
As a closed beta player I really don't like a lot of the changes they made for open. The number of card mechanics on a single card can be kind of ridiculous and hard to interpret; I've seen tons of new players screwing up the 'brave' mechanic specifically. I really liked that card rarity was differentiated from card type, so you had epic golds and legendary silvers. But now all golds are legendary which I realize is great for them making money but not so much for players being able to play more than 1 class without dumping in tons of cash. As an aside, I feel like I've gotten less golds in my kegs compared to closed beta too, but that's entirely speculation.

Weather also seems way over-tuned in the other direction now that the damage is irreversible along with all the new and improved effects (and more cards/ways to summon, cast in any row, etc); they even removed cards/mechanics to tech against it like the weather immunity potions which I immediately tried to look for. I agree that it wasn't working great before but this seems to be worse imo. Now you often don't want to play units at all which was something that used to be restricted to the Gold/Promote NR matchup which I thought was kind of neat for a specific deck but now it's more widespread across neutral weather cards.

I still really enjoy it and will probably never play HS again. I really want to try the Xarth/Treason combo because I find it hilarious.
 
Yeah, novices. And my Nilf decks don't have novices anyway, so all good. The golems might get changed though, so let's see.

I want to see some unit cards for Scoia that remove weather from a row, like other factions. I know there are cards that can move a card around, but I'd still prefer the former.
 
I've been stuck at the card select screen for like 15 minutes trying to decide between Triss Butterfly and Schirru. I don't really play much Scoiatel but I love the idea of running a deck with multiple scorches and I have no idea what the hell synergizes with Triss Butterfly but I'm hesitant to discount her because shes a neutral gold. The card picker site seems to say that Triss is the go to but I can't see any reason as to why that would be the case, I can count on one hand the number of effective Triss Butterfly decks I've actually come across since open beta started.
 
I've noticed that Triss Butterfly worked well against Monster Weather (Frost) in particular, as it cancels out -1 damage effects.

It cancels out the -1 damage effects for the unit(s) with the lowest strength though, not for everything across the board. If you're playing decks that stagger strength (which ... all of them unless you're playing something silly) it's not really even effectively cancelling out weather.
 
I've been stuck at the card select screen for like 15 minutes trying to decide between Triss Butterfly and Schirru. I don't really play much Scoiatel but I love the idea of running a deck with multiple scorches and I have no idea what the hell synergizes with Triss Butterfly but I'm hesitant to discount her because shes a neutral gold. The card picker site seems to say that Triss is the go to but I can't see any reason as to why that would be the case, I can count on one hand the number of effective Triss Butterfly decks I've actually come across since open beta started.

Triss Butterfly finds a home in some monster lists: http://www.gwentdb.com/decks/19794-top-60global-update-monarch-token
 
This Nilfgard John Calveit deck is everywhere. I'm still running the beginner monster deck with a few cards changed since I'm going f2p, so its extremely frustrating. Does feel good when I beat it though. I'm planning casual for now until I get a bigger collection so I guess its a compliment that the game thinks my MMR is high enough to be matched against these decks.

One of the reasons I've cooled off this game is that all I was running into was Nilfgaard decks. It made getting to lvl 3 (so I can mill cards) a pain and my enthusiasm has dropped off as a result.
 
800 dust: Avallac'h, Vilgefortz, or Triss: Butterfly?

Edit: I would do Vilgefortz, but Nilfgaard's upcoming (probable) nerfs have me a little wary crafting a Nilf staple at this stage. Avallac'h, too, in the sense that its resurgence is largely as anti-Nilf tech, and if both are on the possible decline then neither is a good long-term choice.

The only other great Neutrals I don't own are Triss and Animal Zoltan
 
Surely you have better crafts than those 3?
 
Surely you have better crafts than those 3?

Golds not in collection:
...Neutral (7): Triss:Butterfly, Gaunter O'Dimm, Yennefer (non-Con), Zoltan: Tamer, Geralt: Aard, Ciri: Dash, Avallac'h
...Monster (5): Ge'els, Woodland Spirit, Caranthir, Old Speartip, Succubus
...Nilf (8): Assassination, Letho, Leo Bonhart, Menno, Vattier, Vilgefortz, Stefan, Xarthisius
...NR (6): Shani, Djikstra, Priscilla, Roche, Dandelion, John Natalis
...Skellige (5): Kambi, Birna Bran, Wild Boar, Vabjorn, Lugos
...ST (4): Iorveth, Isengrim, Milva, Aglais

Of that, it seems like the generally-good cards are: Triss:Butterfly, Zoltan: Tamer, Avallac'h, Woodland Spirit, Vilgefortz, Shani, Djikstra, Wild Boar

Of those, I would prioritize (assuming no nerfs): Vilgefortz

Assuming Nilfgaard nerfs: ??? Wild Boar? Zoltan? Triss?
 
Golds not in collection:
...Neutral (7): Triss:Butterfly, Gaunter O'Dimm, Yennefer (non-Con), Zoltan: Tamer, Geralt: Aard, Ciri: Dash, Avallac'h
...Monster (5): Ge'els, Woodland Spirit, Caranthir, Old Speartip, Succubus
...Nilf (8): Assassination, Letho, Leo Bonhart, Menno, Vattier, Vilgefortz, Stefan, Xarthisius
...NR (6): Shani, Djikstra, Priscilla, Roche, Dandelion, John Natalis
...Skellige (5): Kambi, Birna Bran, Wild Boar, Vabjorn, Lugos
...ST (4): Iorveth, Isengrim, Milva, Aglais

Of that, it seems like the generally-good cards are: Triss:Butterfly, Zoltan: Tamer, Avallac'h, Woodland Spirit, Vilgefortz, Shani, Djikstra, Wild Boar

Of those, I would prioritize (assuming no nerfs): Vilgefortz

Assuming Nilfgaard nerfs: ??? Wild Boar? Zoltan? Triss?

Yeah none of those are must crafts unless you're playing a particular deck. Avallach is amazing, though. Not sure why you wouldn't consider Ge'els a "generally-good" card because it's great. Those would be my top two from your list, but if you're not going to play Monsters any time soon that obviously changes things.
 
Really hope to see Nilfgaard nerfed in some way, because it feels somewhat OP. Can't really point at something perticular. Tried the Nilf deck some more hours but I can't get into any fun playstyle other then spy spamming. It's more fun to play against hehe.
 
I have Triss Butterfly, and she is okay. You'd want to use her in your big round to get maximum value, but otherwise she's a dead card. She can sometimes set you up to getting scorched as well.
Though, people are more likely to pass the round if they see Triss and don't have shackles.

If I had other golds, I'd replace her though.
 
Yeah none of those are must crafts unless you're playing a particular deck. Avallach is amazing, though. Not sure why you wouldn't consider Ge'els a "generally-good" card because it's great. Those would be my top two from your list, but if you're not going to play Monsters any time soon that obviously changes things.

Ge'els is definitely a great card; I just don't play Monsters much and honestly didn't keep it in mind.

Really hope to see Nilfgaard nerfed in some way, because it feels somewhat OP. Can't really point at something perticular. Tried the Nilf deck some more hours but I can't get into any fun playstyle other then spy spamming. It's more fun to play against hehe.

Nilfgaard runs beefy bronzes to keep even in power while cycling through the entire deck such that it only needs to include 1x of each answer and still be able to respond to any situation. It excels at pushing to the limit of R1 because it cements card fixing in R3 with Assire + Cahir.

Edit:
I agree with what Merchant suggested.

Golems have to go. Vicovaro Novices changed and perhaps tweaks to both Peter and Auckes.

Leave the rest and see where the factions falls with these changes.

Novices have already been cut from most lists.

Edit 2:
Why are you rushing to craft something if you aren't building a new deck. Those scraps aren't going anywhere.

I like filling out the collection and being able to tinker with decks/tech on the fly.
 
Really hope to see Nilfgaard nerfed in some way, because it feels somewhat OP. Can't really point at something perticular. Tried the Nilf deck some more hours but I can't get into any fun playstyle other then spy spamming. It's more fun to play against hehe.

I agree with what Merchant suggested.

Golems have to go. Vicovaro Novices changed and perhaps tweaks to both Peter and Auckes.

Leave the rest and see where the factions falls with these changes.
 
Why are you rushing to craft something if you aren't building a new deck. Those scraps aren't going anywhere.

Gotta fill out that collection bro.

Anyway I'd craft Woodland spirit to play Dagon Fog.

Or Wild Boar for Crach Mork.
 
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