Had Cyberpunk 2077 been Next Gen Exclusive, would it had turned out better?

I think some people are severly under-estimating how much time they sunk into making it run on the OG PS4/Xbone. If they had targeted modern hardware from the outset, they'd have free-ed up a large swathe of their developers to focus on filling out the game instead the near impossible problem of patching the red engine to have the same asset streaming performance as the RAGE engine. They'd have been better of delaying the game a year or two for consoles and doing it exclusively on PS5/XSX and launching on PC early to start recouping costs. Unfortuntaly they got greedy and couldn't look past the massive install bases of last gen.
 
of course. it wouldn't be limited by ancient hardware and having only PC/PS5/Xbox Series versions would've freed a lot of time up. it was announced way too early. I know CDPR were much smaller in 2012 so they had to attract people to come work for them but it shouldn't have been announced until 2016 or even 2017 after Witcher 3 was done. looking back it seems so crazy it was revealed about 3 years before Witcher 3 came out.

i don't think the game is terrible. i actually enjoyed it. it had flaws like any other game but i can't deny it did feel rushed/unfinished. i'm hoping CDPR pick themselves up and keep going. The first Witcher game was very rough and we ended up with Witcher 2 that was a fantastic game and of course Witcher 3 which was really damn good. I'm sure CDPR's next game will be a new Witcher game but I hope that they plan on a sequel to Cyberpunk. Take the lessons they learned and make a better game.
 
I haven't played it but from everything I've read and seen on it, the technical issues were obviously bad but there were also gameplay elements that just didn't exist from trailers and the game just wasn't great.
 
So the management literally LIED about the status of the game because of covid?

'X' - doubt
If covid never happened and they stuck to there november date production would of been 4x quicker, sure there probs would still be bugs but not at the state it was in when it was released
 
Absolutely not. The last gen versions were fundamentally broken. CDPR never showed these versions, the press never wrote about them. The game barely runs on the PS4 and X1 to the point the game was pulled.

The problems go further than just some bugs and last-gen holding everything back rhetoric. The fundamentals; the very gameplay, quest design, RPG elements... everything sucks.

Now, we can agree gameplay of TW3 sucks also. And the final part of TW3 was certainly rushed. But what made TW3 so good? Its in my top 3 from last-gen as well. The characters (and their chemistry), story, music, atmosphere. The overall sense of adventure. I think TW3 nailed those parts. Cyberpunk is a shallow piece of shit.
 
Cyberpunk for all it's faults has great characters, music and atmosphere. I actually put a few songs on my iPod.

I think the initial release has put Cyberpunk in that bitch eating crackers category. It was such a trainwreck that many people can't see past that to see it's good points which I understand.
 
Oh yeah surely, can you imagine that they worked on the last gen consoles from december 2020-october 2021 to make it as stable as they can? Now take that almost 1 year already gone, and take those other 1-2 years to actually develop it on last gen consoles, put those 2-3 years on the next gen consoles and you would have had a much better, more graphically advanced game, I am sure of it.
 
How big of an impact would it have been if cdpr had only made it for PS5, Xbox and PC. Was developing for last gen the only factor or just a big chunk?
It was only a relatively small part of the problem. Even if the game ran flawlessly, it had so many other issues holding it back.
 
Idk, but I find the devs that broke away from CDPR an interesting development. I know developers change hands like sand dunes trade positions, but maybe there really was something wrong with the work conditions or executives? We'll probably never really know.
 
Absolutely not. The last gen versions were fundamentally broken. CDPR never showed these versions, the press never wrote about them. The game barely runs on the PS4 and X1 to the point the game was pulled.

The problems go further than just some bugs and last-gen holding everything back rhetoric. The fundamentals; the very gameplay, quest design, RPG elements... everything sucks.

Now, we can agree gameplay of TW3 sucks also. And the final part of TW3 was certainly rushed. But what made TW3 so good? Its in my top 3 from last-gen as well. The characters (and their chemistry), story, music, atmosphere. The overall sense of adventure. I think TW3 nailed those parts. Cyberpunk is a shallow piece of shit.
You can chalk Witcher 3 being so good because the stories were basically written for them at that point. Otherwise Witcher 3 is super average at best. I say this as someone who owns the game on 3 platforms .
 
How big of an impact would it have been if cdpr had only made it for PS5, Xbox and PC. Was developing for last gen the only factor or just a big chunk?
NO

The many issues the game has is not to do with visuals. It's the game mechanics.

These fucking guys were promising next gen AI with hand crafted day/night routines, police bribing systems, being able to buy properties and highly customisable V, dynamic weather effects and more.

I see some people are saying the game needed 6 more months in the oven.
CDPR reveal gameplay leading up to launch was advertising these game changing features.
6 more months to add in the above advertised features? 6 months?!....😂😂😂
 
I think yes, if they dont waste a lot of time and resources on making 999 versions they can invest their time into designing the open world better and richer.

You can chalk Witcher 3 being so good because the stories were basically written for them at that point. Otherwise Witcher 3 is super average at best. I say this as someone who owns the game on 3 platforms .
What do you mean written for them? They had the lore from the books but the wrote everything themselves, the game doesnt copy anything, its a games Based on the books not an adaptation of them.
Also Cyberpunk 2077 is based on the PnP Cyberpunk game by Mike Pondsmith and no offense but its one of the weaker Cyberpunk themed lore, it doesnt compare to Alita, Ghost in the Shell or Blade Runner and there's many more better worlds they could have adapted.
Witcher 3 strengths were that it came at the right time, in a time where open world rpgs were becoming dull, it came at a time where people wanted more story-driven games, it came at the era of game of thrones craze.
Also take another point, Witcher 3 is bigger and more consistent than Cyberpunk, has better characters and story, has better world. I also belive that Witcher 3 has the best written quests in any open world game, its THE thing that will make the game stand the test of time.
One final point to make is that Witcher 3 came in May 2015, got fixed quickly within 1-2 weeks, got 16 free small DLCs released within 1-2 months, and just like that at October they released Hearts of Stone, one of the best stories in any game with 10-15 hours, improved boss fights and content, then in May 2016 they released one of the best expansions ever Blood and Wine 30-40 hours of content with high quality. (That all happened in a span of 1 year)
Now compare that with Cyberpunk that was released in December 2020 and we are almost 1 year later, with 1 free dlc and just few patches to fix the game and they are not done yet, no expansions and nothing.

Witcher 3 did a lot of things right, Cyberpunk didnt. And take into consideration the hype, the marketing, and ofcourse the time (2015 vs 2020) which will be a factor in expectations vs what we got vs budget.
 
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No. I played it on PC. Its main issues really weren't technical, but more design. It was hyped up and when it landed it played like any old single player FPS RPG hybrid from the early 2010's. It was done well, sure, and I enjoyed it, but it was nowhere near the pioneering, transformative game many thought it would be. I mean, the open world doesn't even offer as much freedom as GTA 5, which was a last gen game.
 
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Obviously lmao those car crash editions wouldn't have existed. Still would have been bad but probably wouldn't have been pulled by sony. Don't forget we haven't even gotten the ps5 version yet so that's what would have been at launch.
 
It needed more time in the oven. CD simply bit off more than they could chew given the time constraints they imposed on themselves. Next-gen would still have been a buggy mess, albeit one with more pedestrians.
 
Im still waiting for the next gen version before I play it, I have it sitting in my backlog. I am excited to play it but want to wait till it gets the PS5 upgrade.
 
run wise the game was never go work great on the base consoles on the pro and X its playable also scales a little bit better as well but on a base ps4 and base xbox no way any game that uses alot of cpu and ram crysis 1, fallout, Eldersrolls, ect always run terrible on the base consoles.
 
The less platforms to attend to and optimize for, the better (DEFINITELY in the case of CDPR).

Their ambitions were simply too overzealous to achieve with last-gen specs.

But even with that said, the game still would've underperformed sales-wise (being a next-gen exclusive), especially during the pandemic.

Fucking over consumers actually "improved" their revenue, as disgusting as it sounds.
 
They should have focused on PC only and later on ported whatever they could to PS5/xbox series X. Consoles are a mess to support at this point there are just to many of them.
 
Played it on PC, I would have given it a high 7/low 8.

It's very pretty and the main storyline is good. The dumb ai and the side stories that aren't as good as the Witcher 3, hold it back from anything higher.

I think that's what you would have gotten with a proper next gen release at launch
 
Undoubtably yes. They wouldn't have had to dedicate the manpower in order to squeeze the game into last gen machines. Would have let them fix the bugs and better optimize the game.

The game itself wouldn't have been much different so if you didn't like the game design probably wouldn't have made a difference.
 
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Would be a little better but the glitches and bad AI will be the same even if were released on PS7 by 2032.

Is broken from its roots...that is why the next gen patch was moved to 2022 , they know a patch just improving visuals wont fix the core problems.
I agree.

I've not actually played it so can't comment on the bugs and glitches, but the deeply flawed AI, robotic NPC's, etc sound like fundamental design issues rather than poor QA.
 
NO

The many issues the game has is not to do with visuals. It's the game mechanics.

These fucking guys were promising next gen AI with hand crafted day/night routines, police bribing systems, being able to buy properties and highly customisable V, dynamic weather effects and more.
End thread
 
From when it was first shown, I thought they were pulling some smoke and mirrors stuff and had no real plans to target current gen. I was sure it was a next gen launch title, but they couldn't say so because the hardware was not announced.
 
Should have launched on PC only , all these resources wasted on consoles would have no doubt made it what it was supposed to be. They could have then launched in on consoles later to get their payday.
 
Not really. It's main issues have nothing to do with lack of horsepower. The game is simply criminally underdeveloped. You can even see places/things in the game that were supposed to be there but are simply abandoned. They basically put all their efforts to get the storyline up and running to release the game while everything else took a backseat. And even that is a bug riddled mess which is really not "so many options, so many possibilities" type of gameplay. Hardly better than anything Deus Ex has done.

AI feels like some kind of a placeholder code that was put in by an intern and due to lack of time, resources it was left as it is or even forgotten due to other priorities. Just look at those police spawns! It screams "We just don't have time for this System". You can see this underdevelopment all over its open world.
 
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What fucked them was rushing it out the door before it was finished, not the platforms they were building it for. It was clearly being made for high spec PCs from the get go and being ported backwards, but even on those it's clearly unfinished, full of obviously cut content and glitches. It was CD Projekt getting greedy and rushing to market to profit on hype during a pandemic when people were spending a lot on games.
 
They would have never just gone next gen as their greed took over they were determined to keep that shitload of ps4/xbox preorder money from last gen preorders which is why they did everything they could to lie & stop anyone seeing the last gen shitshow before release. If they had made it next gen only they would have had to refund millions of that preorder money back.
 
I've said it since Day 1 that it will get much better rep if it was PC exclusive first. CDp get ahead of themselves and feeling ambitious trying to release on every platform, which failed miserably.
 
Depends,they were already cutting out a lot of features during development,maybe if the hypothetical next gen only version kept in those,it would have been better. If its just the current version running well then no,a huge step down in scale from what was promised.
 
Only people living under a rock would ask this.
Ive never played the game nor was i hyped, only bitching av seen about the game is its bugs and lack of rpg elements which they stated it was more gta then witcher which dunb fucks couldnt understand
 
game was way too ambitious. when it works, its a fantastic game, but it just doesnt work half the time. i loved it, gave it 100+ hrs but havent touched it ever since.
 
I think so. Aside from avoiding the controversy surrounding the massively unoptimized old gen version, they could have directed that manpower towards improving the game on next-gen and PC. I don't know if that manpower could have helped the game fulfill the stratospheric hype surrounding it, but who knows. It could have been better in some way.
 
Game isn't bad, but it's nothing compared to The Witcher 3.

Not focusing on features they said would be in the game, but didn't end up in the game.
Not cooking the game longer to prevent their company name from being used as straight up, perpetual toilet paper.
COVID
Change in company direction?

Those are some of the things that come to mind. Next Gen Exclusive wasn't going to happen. While it would have been very nice if they had pushed NG, there are still plenty of people on last gen consoles, myself included (lol) But I have a beastly rig, so I don't give a shit. I don't mind playing Persona 5 Royal on a PS4 Pro. I'm not paying 800+ for a PS5 and I'm done doing the nerd army shit, standing in line during all hours of the night for a piece of hardware.

The only thing that truly matters, in the end, was the game was/is not finished. It needed more time and maybe more resources? The hype that built up over the years more-than-likely added to the game's downfall because the bigger the expectations, the bigger the let-down.
 
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