I worked with around 10 different engines professionally (not all 3D tho) - and yes fine - decades is an exaggeration.
But 10-15 years is probably realistic. Heck Source2 still uses BSP and non metric units!
So you actually agree with me!
Oh hey a fellow UE5 VR dev, but I cant say I have a reason to complain!
Well given the amount of time and money Valve has, its weird they havent delivered anything better.
Even if HL3 cant compete with other modern games, im sure old ppl like me will be happy to finally see the story end
So you agree with me here too. I never said that Source was a bad engine, just that it is hella outdated for modern development.
And yes same here, I only tinkered with Source1 abit back then, but then UT99 released with UnrealED and I never looked back