Liopleurodon
Member
How about it just being a good game, with a quirk or two of its own, nothing too revolutionary, that will, more than anything else, give fans of the series the sense of closure?If we put on our lambda shaped tin-foil hats and consider what remarkably evolved from game to game...
Half life - Novel storytelling & delivery
Half life 2 - Physics & Destruction
HL2 Episodes - intertwining other notable Valve game worlds
HL: Alyx - adapting the signature resource scrounging exploration loop into VR
What is a new half life game's design gimmick supposed be? Like really...If its not VR what does a new HL hang its hat on to impress again? VR crowbar combat, Story closure or answers to g-man just aint it.