Halo 2 sets one day sales record of $125 millon.

The figures for the United States and Canada, which represented sales of 2.38 million units, easily exceeded Microsoft's prediction that it would top $100 million in sales. Peter Moore, a Microsoft corporate vice president, estimated that it was the biggest launch of any entertainment product in retail history

I'm pretty sure either one of the Final Fantasies or Dragon Quest VII must be higher for one day sales in Japan.
 
Retailers also reported a busy day. GameStop, which operates 1,726 stores throughout the United States, said it sold more than 500,000 copies of Halo 2 in the first day, substantially more than any other game on its first day of release.
Wait...GameStop alone sold 500,000 copies? In a 24-hour period?

If so...hol-ee shit.
 
borghe owned

Wow, exceeded my expectations too. I predicted 2 million for november and 2 million for december

It'll easily hit 4 million by the years end, and wow, they are sales of 1 day :0!!
 
Dragon Quest VII sold around 3 million copies in its first week IIRC, but I have no idea how much of that came from first day sales.
 
I'm not sure whether I believe this to be sold through or not but it wouldn't be out of the question. It's been THE buzz all day today (and yesterday) on campus... tons and tons of people in my classes talking about it.
 
vader.jpg

"You underestimate the power of the Dark Side"
 
No kidding. This is like Super Mario 64-big, seriously. I'm surprised. I figured the game would be big but not this big.
 
Where does it say that it's a record? From the article:

David Riley, senior manager with The NPD Group, said if independent sales figures show that Microsoft topped or exceeded $125 million in sales, then Halo 2 would definitely count among the top five best-selling games in history, for first-day sales.

That says top-five, not the record. The only place I can imagine you would get that it's a record is from Peter Moore, but that's clearly marketing speak more than it is any sort of factual claim.

Edit: It's still incredibly impressive, any way you cut it. Does it count all the copies that were sold before day 1 :)
 
This is sold through not shipped. I was way off on my prediction.

2.38 million copies on the first day.

unbelievable
 
So, wait. They're saying that Halo has made $149 million TOTAL since release in 2001, and Halo 2 has made $125 million in 1 day?


No time to be making Phoenix, Bungie! Get your asses on Halo 3 right this minute! :lol



For the record, this number really doesn't surprise me at all. I realized just how gigantic this launch was going to be probably two or three weeks ago (particularly once all the promotional stuff started to hit, like the Times Square TRU storefront and things like that).
 
Nerevar said:
Where does it say that it's a record? From the article:



That says top-five, not the record. The only place I can imagine you would get that it's a record is from Peter Moore, but that's clearly marketing speak more than it is any sort of factual claim.

Edit: It's still incredibly impressive, any way you cut it. Does it count all the copies that were sold before day 1 :)

Hmmm...when I first read that I thought he was saying that Halo 2 was on its way to being one of the top 5 sellers period, based on first day sales.

Anyway, I don't really care too much about sales anyway. I don't have stock in Bungie. I'm just glad that their fabulous efforts are being rewarded.

Now if only I stopped being a bitch and actually jumped onto XBL.
 
it is pretty amazing for a game to have that type of first day sales, and not be associated with a system launch, aka Super Mario 64.

No time to be making Phoenix, Bungie! Get your asses on Halo 3 right this minute!
Phoenix is dead.
 
Ms had nothing coming into this gen, now they have one of the biggest franchises in the west. I mean this is absolutly amazing sales, ofcourse Halo2 being one of the best games ever also helps. Its good to see an incredible game being appreciated and accepted by millions.

And this is only Halo2, a game. MS have learnt so much this gen, jus imagine the hype and marketing for Xbox2 :0 !!!!
 
The Faceless Master said:
it's looking like it may give san andreas a run for the money after all
not a chance in hell. the downside of the spectacular day 1 sales (and the whole marketing behind it) is that most people already got theirs now. i expect sales to drop dramatically over the news few weeks.
 
Microsoft does have a strange success story on its hands. I figured that it'd do better at first and then gradually drop, but it's actually gotten bigger and bigger. I mean, it has a bigger-than-Mario powerhouse franchise all to itself. I would've never guessed that'd happen.
 
Wow. :O


But I'm confused: How did it bring in 125 million, when they didn't ship enough copies to earn 125 million in revenue when priced at 50 dollars? Did most stores price it at 55 dollars or something?
 
snapty00 said:
I mean, it has a bigger-than-Mario powerhouse franchise all to itself..

That's a loaded statement. You might want to consider qualifying that by saying whether you mean halo is bigger than mario NOW or if you mean halo is bigger than mario ever was.
 
gofreak said:
That's a loaded statement. You might want to consider qualifying that by saying whether you mean halo is bigger than mario NOW or if you mean halo is bigger than mario ever was.
Bigger than he has been since 2001 or so. Not like it matters. I don't know why you'd freak out over semantics, anyway.
 
mumu said:
not a chance in hell. the downside of the spectacular day 1 sales (and the whole marketing behind it) is that most people already got theirs now. i expect sales to drop dramatically over the news few weeks.

I disagree.

Unlike San Andreas, people are actually buying XBOXen to play Halo 2. Hell, when I picked mine up, I saw gamers actually trading in San Andreas to pay off their Halo 2 preorders!

The reasons I feel that Halo 2 will eventually outsell GTA:SA are the following:

1) The bloom is off the rose with the GTA series. GTA III was phenomenal and people really wanted to see what R* would do with the series in another setting and devoured GTA:VC. Now, I'm afraid the game only appeals to fans of the series now and will have trouble pulling in people who previously had no interest in the series(I call this the 'Nintendo Effect'). So GTA:SA's audience is only of previous GTA/PS2 owners.

2) Halo 2's multiplayer options puts the game in a whole other category of fun. People are jamming XBOXLive playing this game and from what I'm hearing(I haven't been online yet) it's the best XBL experience yet. And oh yeah, people who buy the game get 2 months of XBL for free. Nice.

3) The anticipation for Halo 2 easily dwarves the anticipation for GTA:SA. Like I said, pretty much only people who already had PS2's and played the previous versios were waiting for GTA. People who never even intended to buy an XBOX are buying one just to play Halo 2. People are actually talking non-stop about this game everywhere. The buzz around it is unlike any game I've seen, EVER. And again, the XBL aspect makes this game an gaming community "event". GTA:SA lacks that.

4) There's no controversy surronding this game. There isn't a widespread objection amongst parents to their kids playing this game.

5) I have to give a fifth reason? I'm not sayin Halo 2 will outsell GTA:SA. What I'm saying is that GTA:SA will sell LESS than GTA:VC and that Halo 2 will sell around the same amount and possibly more. I wouldn't be surprised if Halo 2 sold 4 million before New Years and another 3 million + next year. It'll be pretty much like the first Halo, live in the XBOX top 10 from here on out only selling well over 100,000 every month.
 
No surprises here really, Halo sold a damn lot over the years and the Halo 2 hype machine was running at full train.
 
mumu said:
Mario the game now, most certainly. Mario franchise? Halo is shit compared to it.

Wow, you take this personally, don't you?

I remember the heyday of Mario quite clearly, and the fever around Halo is very similar.

Nintendo had a 90% share of the market in the mid-80's when Mario was at its height, so no game will sell the same amount as SMB3, but the hype, buzz and critical acclaim around Halo 2 is easily equal to any Mario game including Super Mario 64.

Now your apparent personal vested interest in all things Nintendo may not allow you to accept that, but those who self-esteem isn't attached to the success or failure of a certain console/company can see where I'm coming from and either agree or agree to disagree.
 
Easy there tiger :) Perhaps shit was a badly chosen word, i didn't want to anger any Halo fans. I'm gonna edit that. Like i said Halo is bigger than Mario the game right now, but not the whole franchise. Once Halo will sell lots of games on consoles and handhelds because of the Halo name then we can begin comparing both franchises. The Halo universe is very limited. I wonder when we'll see Halo Tennis, Paper Master Chief, Halo Party, Halo Golf, Halo Kart ... and countless other games.
 
"
1) The bloom is off the rose with the GTA series. GTA III was phenomenal and people really wanted to see what R* would do with the series in another setting and devoured GTA:VC. Now, I'm afraid the game only appeals to fans of the series now and will have trouble pulling in people who previously had no interest in the series(I call this the 'Nintendo Effect'). So GTA:SA's audience is only of previous GTA/PS2 owners."

This would be a problem if GTA's fanbase wasn't already around 12-14million users going by VC's sales.

"5) What I'm saying is that GTA:SA will sell LESS than GTA:VC"

The proof of this is what? That in the same amount of time in VC's release SA has already sold a million more units in the US? Or that its doubled VC's numbers in the sametime in the UK? What exactly are you basing this off of?
 
guess said:

I notice the apparent contradiction. I said Halo 2 will eventually outsell GTA:SA. Meaining over the long haul. While directly head to head in the surrounding release period, GTA:SA will probably outsell Halo 2.

It's like when the SNES eventually outsold the Sega Genesis. But while they were both in their primes, the Genny outsold Super Nessy regularly.
 
SolidSnakex said:
"
1) The bloom is off the rose with the GTA series. GTA III was phenomenal and people really wanted to see what R* would do with the series in another setting and devoured GTA:VC. Now, I'm afraid the game only appeals to fans of the series now and will have trouble pulling in people who previously had no interest in the series(I call this the 'Nintendo Effect'). So GTA:SA's audience is only of previous GTA/PS2 owners."

This would be a problem if GTA's fanbase wasn't already around 12-14million users going by VC's sales.

"5) What I'm saying is that GTA:SA will sell LESS than GTA:VC"

The proof of this is what? That in the same amount of time in VC's release SA has already sold a million more units in the US? Or that its doubled VC's numbers in the sametime in the UK? What exactly are you basing this off of?

Wow, before you go patting yourself on the back, realize that the PS2 userbase has grown since the two years since Vice City was released and if GTA:SA had the exact same market penetration, it would of course *GASP!* sell more copies than Vice City in the same time period. Easy.

And I'm basing of the reaction of the gaming community. Where is the contant discussion of all the San Andreas in the community? It's absolutley nothing compared to when GTA III dropped. That game was a bonafied phenomenon. The buzz was everywhere. Now, it's all about Halo 2.

The same thing happened to Mario and Zelda. Yes the game sold well, but the excitement was gone from the gaming community as a whole. That's what I'm basing it on. Maybe you view things differently and if you do state it.
 
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