The Guivre said:Just updated and messed around a bit with a system link two player test.
Most weapons will now kill with three hits (that's with full shields. It used to be like six.) The brute shot now only needs two hits to kill. A jumping melee counts as two hits, so if you jump and melee a guy with an SMG or the like you only need one more to finish.
The auto aim thing I haven't investigated with a moving target. I was just more concerned about the melee tweaks. The grenade damage is seriously beefed up though. I think the plasma is a bit too powerful now, but that's just me.
It's good to see the return of the plasma rifle charge though, drop the shields and a crack on the head is pretty much guaranteed killing, provided they don't drop a grenade as their last hoorah.
...If you have two systems readily available to you can't you test what I asked out earlier in the thread?