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Halo 3 Multiplayer Official Thread

Ramirez

Member
The mauler is broken, how anyone can think the melee on that thing isn't retarded is blind, or just loves the nubness of it.
 
Ramirez said:
The mauler is broken, how anyone can think the melee on that thing isn't retarded is blind, or just loves the nubness of it.

I respect your skill at the game which is far beyond my own, but its not broken in any way. It operates by a consistent mechanic that is easily identifiable, and can be beaten in the same way you defeat any shotgun type: backing up.

Is it perhaps a little overpowered? Sure. But, IMO, it doesn't adversely affect the game, and only adds to the variety in shotgun types. Removing it completely from smaller maps (the kinds of maps the weapon was designed for) smacks of overreaction on Bungie's part.
 

Striker

Member
Subarushian said:
I respect your skill at the game which is far beyond my own, but its not broken in any way. It operates by a consistent mechanic that is easily identifiable, and can be beaten in the same way you defeat any shotgun type: backing up.

Is it perhaps a little overpowered? Sure. But, IMO, it doesn't adversely affect the game, and only adds to the variety in shotgun types. Removing it completely from smaller maps (the kinds of maps the weapon was designed for) smacks of overreaction on Bungie's part.
JdFox can agree -- the same can be said about the invisibility and Backwash. For 360 users, Halo 2 in Backwash could not be played because of framerate (reason being the invisiblity). What does the playlist decision-maker do? Removes Backwash from MM.

Two thumbs up!
 
I've just been getting back into Halo 3 for the past week. After all my analyzing of the melee system, and at certain points complaining, I've basically come to terms with it...Until I played Swords in Lone Wolves today. The host has a clear advantage in Swords after you clash and you both hit B. His slash attack beat mine every time. Every time I was pounding my B button but his would go off first EVERY time. Whenever I saw him if he was looking at me I knew I was about to die. Obviously he won the game. I finished second.
 

Dirtbag

Member
Stinkles said:
Huh? Wut?

Also, the Playlist has been active for about five days and is continually evolving process. Please don't act like it's hardwired forever, or that your imaginary "big boys" are somehow the final arbiters of what's fun.

My suggestion? Roll with it, get used to it, watch it evolve and play more customs.


Also, "CASUALS" - how can you say that with a straight face? CASUALS.
You're taking my post out of context.

I wasn't talking about the playlist, the playlist is fine, but instead the weighting of the gameplay towards the assault rifle. I feel the current way the weapons/game speed are balanced leans heavily towards the more casual gamer in an attempt to level the playing field between the skilled (bigboys) and less skilled, I don't think that's an unfair assumption. Sorry if my post reeks of arogance.

I should probably add that this is something that's bothering me across all of gaming right now, i.e. games balanced towards the more casual (less skilled) player. I call it the 'wii' effect, and I feel helpless as I watch gaming head towards it. I will concede that Halo is nowhere near the biggest or even a large offender. But it still bothers me. It's probably harder to swallow with Halo because its a series I've put so much time into, and the game I've previously enjoyed the most competition.

I have no doubt a patch could totally turn it all around, but as the game stands it is missing some of the magic it once had (for me).

Subarushian said:
I don't like the taking out of maulers completely on guardian. They are my favorite new weapon in H3, and I think this nerfing is going to far. Yes you could camp pretty easily, but there are counters to everything in Halo, thats what makes it fun. Bungie shouldn't stick their hand in and seriously change the way a map plays this far after release, unless there is a map that is absolutely broken, and I don't think guardian was. In fact, it played the best out of all the smaller maps.

Surely Bungie tested the Mauler and the strategies of its use before release and chose to place them in the maps for a reason. Now all of a sudden they say, oops, our bad, lets rebalence everything?

Sounds like Bungie is doing exactly what they said they avoid: bow to a vocal minority.

I'm guessing they will return after a patch chills that melee lunge out.
 
Haven't played in quite a while but it seems like they've made a lot changes after reading this thread. So you start with Battle Rifles now?

Don't think I like that. Especially after getting use to the way Halo 3 seemed balanced as more of a close in game.
 
Stoney Mason said:
Haven't played in quite a while but it seems like they've made a lot changes after reading this thread. So you start with Battle Rifles now?

No there are just variants that occasionally appear in Matchmaking that start you with a BR. For example, you may get Team BRs in the Team Slayer Playlist. Similar to the Team Rifles idea from Halo 2.
 

Ramirez

Member
Stoney Mason said:
Haven't played in quite a while but it seems like they've made a lot changes after reading this thread. So you start with Battle Rifles now?

Don't think I like that. Especially after getting use to the way Halo 3 seemed balanced as more of a close in game.

Not every game...just on maps like Guardian...where it doesn't make much sense. :lol
 

Sean

Banned
So I played several more games of Standoff and IMO it's kind of a flawed map.

- The blue base has an advantage. The silo behind their base gives them higher ground which lets them see more enemies and also protects them from enemy fire. It's kinda annoying on VIP when their guy hides up there with the detatched turret and you're the only one on your team going after him (on foot).

- The outside of the map goes mostly unused (everyone walks through the middle from base to base in a straight line pretty much). There's not much incentive to do otherwise - barely any cover or weapons out there, etc. The only thing that ever goes there is vehicles.

- Too many power weapons for a smaller map like this. There are TWO rocket launchers and a spartan laser, along with the two turrets (which have a pretty good range).

- The Warthog absolutely dominates. It's a mid-size/smaller map where the warthog turret can hit most things and easily kills everyone. If the warthog is being shot at, it's easy to simply drive away behind a rock to avoid being fired upon.
 

Striker

Member
BR starts are fine -- on Valhalla or Sandtrap (though PLEASE keep AR starts for BTB when it becomes ranked)

But Guardian? Guardian...
 

GhaleonEB

Member
Sean said:
- Too many power weapons for a smaller map like this. There are TWO rocket launchers and a spartan laser, along with the two turrets (which have a pretty good range).

- The Warthog absolutely dominates. It's a mid-size/smaller map where the warthog turret can hit most things and easily kills everyone. If the warthog is being shot at, it's easy to simply drive away behind a rock to avoid being fired upon.
I think these two things are related. The rockets and splaser are the anti-vehicle weapons, though I had some luck with plasma grenades as well. I'd like to see some plasma pistols on the map. I'd always carry one around, and a spare plasma grenade. It's a vehicle-killing combo, but I never ran into a plasma pistol in the games I played tonight. (The lack of covenant weapons and vehicles was weird too.)
 

Domino Theory

Crystal Dynamics
Striker said:
BR starts are fine -- on Valhalla or Sandtrap (though PLEASE keep AR starts for BTB when it becomes ranked)

But Guardian? Guardian...

Agreed.

Come to think of it, Team BRs is starting to show up a bit too much. When I get The Pit, I get Team Brs. Guardian? Team BRs. Valhalla? Team BRs.

And now a new trend is coming up where people are vetoing High Ground.

:/
 
yea they took maulers out of guardian, but thank god they didn't add air strikes and the ability to call in a helicopter now that would be a noobish game :)
 

Sean

Banned
GhaleonEB said:
I think these two things are related. The rockets and splaser are the anti-vehicle weapons, though I had some luck with plasma grenades as well. I'd like to see some plasma pistols on the map. I'd always carry one around, and a spare plasma grenade. It's a vehicle-killing combo, but I never ran into a plasma pistol in the games I played tonight. (The lack of covenant weapons and vehicles was weird too.)

True, but in my experience it never ends up that way.

Both teams rush the middle and fight over getting the laser, meanwhile the warthog(s) usually kill the enemy team while they are distracted in that firefight. The laser never really seems to come into play. Same thing with the rockets, there are only 2 rounds in them and most seem to use it right away (killing someone in the middle).

I hopped in a warthog gunner with a complete stranger driving me, and we got a running riot (15 kills w/o dying). The only reason we died is cause the hog flipped over and they were able to sticky nade us. In another match it was Neutral Assault and our team parked a warthog near the blue base and he just gunned the whole blue team down while planting 3 bombs in a row.
 

Ramirez

Member
I've played quite a few matches on Standoff, haven't really been dominated by a Hog, I feel the map is one of the most balanced maps in 3 so far.
 

Nutter

Member
My thoughts on Standoff.

-Though I have a problem witht the warthog, its not because of this map. I just think the Warthog is over powered no matter what the map.
-The outsides are barely used, but when used properly. u can sneak quite a few people into the enemy base like that.

My Thoughts on BR.

-The only one that makes you do a WTF is Guardian BR's.
-You can always veto the BR start games, And you GET BR start games if you veto any other game type.
-The BR on any other map makes the game more dynamic. Not a single person camps.(Even on snowbound, the shotgun whoring map)

My thoughts on Mauler.

-The reason you wont see more maulers and emphasis on close range combat i believe is that they really do want to fix the maulers range.
-Once that is fixed im sure all you close combat campers will be happy.


Oh yes, I guess I do get "host" with the BR. (isnt that right rameriz ;) )
http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=198867645&player=AJ%20Nutter
BR OWNAGE!
 

tak

Member
I just know one thing about the new maps, I love waiting behind corners in Crow's Nest and throwing sticky grenades at warthogs. It brings pleasure to me.
 
Nutter said:
My thoughts on Standoff.

-Though I have a problem witht the warthog, its not because of this map. I just think the Warthog is over powered no matter what the map.
-The outsides are barely used, but when used properly. u can sneak quite a few people into the enemy base like that.

My Thoughts on BR.

-The only one that makes you do a WTF is Guardian BR's.
-You can always veto the BR start games, And you GET BR start games if you veto any other game type.
-The BR on any other map makes the game more dynamic. Not a single person camps.(Even on snowbound, the shotgun whoring map)

My thoughts on Mauler.

-The reason you wont see more maulers and emphasis on close range combat i believe is that they really do want to fix the maulers range.
-Once that is fixed im sure all you close combat campers will be happy.


Oh yes, I guess I do get "host" with the BR. (isnt that right rameriz ;) )
http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=198867645&player=AJ%20Nutter
BR OWNAGE!

lol @ 34 kills with BR. Good work
 

StUnNeR H2K

Member
Cap7ain Blood said:
yea they took maulers out of guardian, but thank god they didn't add air strikes and the ability to call in a helicopter now that would be a noobish game :)

But it takes skill to call in a helicopter or air strike to do the work for you!!!
 
Reached 40 today in Lone Wolves and I'm about a dozen games away from reaching Commander after basically not playing for two months. Really enjoying the new maps as well as some of the new variants and changes implemented lately. When I first played Halo 3, I sucked with the BR. I owned with it in Halo 2, so it was odd for me to suck with it in Halo 3. But now I'm owning with it just like the old days.
 

alisdair

Member
Nutter said:
Care to share why?
Like many people, I find cavern and base camping incredibly dull, even when it lets my team win. BRs can counter that, Carbines less so (I find them less accurate), but having only three headshot weapons per base makes that difficult. Especially when you spawn in the middle of the map, which gives you almost no chance to get to a decent medium-range before being attacked.

With BR starts, every player has a headshot weapon, so it makes clearing out the cavern relatively trivial. Two players at each of the big entrances, throw grenades to drop shields, single headshot to kill.

Everyone who plays the map either knows this or loses heavily. So then the map becomes a series of medium-distance, above-ground, limited-cover skirmishes, with a little bit of shotgun and ghost to mix it up. That's much more like real Halo than waiting behind a shield door.
 

Nutter

Member
alisdair said:
Like many people, I find cavern and base camping incredibly dull, even when it lets my team win. BRs can counter that, Carbines less so (I find them less accurate), but having only three headshot weapons per base makes that difficult. Especially when you spawn in the middle of the map, which gives you almost no chance to get to a decent medium-range before being attacked.

With BR starts, every player has a headshot weapon, so it makes clearing out the cavern relatively trivial. Two players at each of the big entrances, throw grenades to drop shields, single headshot to kill.

Everyone who plays the map either knows this or loses heavily. So then the map becomes a series of medium-distance, above-ground, limited-cover skirmishes, with a little bit of shotgun and ghost to mix it up. That's much more like real Halo than waiting behind a shield door.
And that is why my friend, I love BR Starts.
Unfortunately others just state their hate of the mode, without thinking about it
 

JdFoX187

Banned
Say a team spawns in the sniper area of Guardian. The other team spawns by the lift. With battle rifle starts, that could turn into a camp fest. I've seen it happen a lot of times in Halo 2. One team on one side, the other team on the other side. It's a g'damn Hollywood shootout where the only person that gets killed is the one that sticks his head out trying to act like a hero.

At least with assault rifle starts, which Bungie proclaimed was the "perfect" starting weapon, there is movement across the map. I've never had a game of Guardian where one team just camped the entire time and was unbeatable. Sure, there have been teams who have attempted to camp over by the sniper. But when you have the lift from where the shotgun spawns, you have the ramp from the bubble shield area, you have the bottom route, the top route and then the pedestal where you can jump up to the sniper perch, there's a lot of routes to go to attack them.

The ONLY problem Guardian had was an excessive amount of maulers. But instead of reducing those and giving it a try. Bungie adds BR starts. That's all we're saying. The map is too damn small for them.

As far as Snowbound goes, take off the shotgun and you'll have a lot better games on there. Stunner proposed removing the shotgun, replacing it with a laser and removing the laser in the one base and putting a sniper there. I think that'd be a lot more balanced. Sure, there are two snipers on the map, but when you have as many Carbines and BRs on there, there's no way two evenly matched teams should be able to spawn kill one another.
 
Ramirez said:
The mauler is broken, how anyone can think the melee on that thing isn't retarded is blind, or just loves the nubness of it.

I love the nubness of it.

It's the perfect weapon for those of us that kinda suck, but love the game. Mauler or not, I'd clean up at a rank of 1-15 just because I play a lot and know the maps and strategies pretty well. With the mauler and assault rifle starts, I stand a chance at winning a few games against people who are ranked at 20-30 even if I can’t aim for shit, or foolishly rush into a battle that I shouldn’t win. With BR starts in the 20-30 range I don’t stand a chance against patient people with good aim.

You BR guys don’t have to worry, I’ll never get into the 35-50 range that you’re in with or without maulers and AR starts so just let me have my fun back. Seriously, are there “nubs” in the 35-50 range that got up there solely on their abuse of the mauler?
 
I miss the maulers in Guardian. I think there may have been one too many in the map for its own good, especially with invisibility sat right between two of them, but Guardian (seems) like it was built for close quarters combat, it seems that element has been removed.

I think some of the maps needed tweaking, (Snowbound - Shotgun - PLEASE!) but it seems a rather draconian measure to remove them completely.

But hey, I only been playing Halo online a few weeks, perhaps I'm way off the mark.
 

Nutter

Member
Ramirez said:
Ha! All I know is that every time I play with you guys, you or Iron are clamoring about havin' host. :p Step into my world, a world where you never get host! :lol :(
I haven't played with Ironclad in like forever. :(
*in fact other than HG or dopey or ivy, i haven't played with anyone from GAF for a long time.
 

JdFoX187

Banned
sionyboy said:
I miss the maulers in Guardian. I think there may have been one too many in the map for its own good, especially with invisibility sat right between two of them, but Guardian (seems) like it was built for close quarters combat, it seems that element has been removed.

I think some of the maps needed tweaking, (Snowbound - Shotgun - PLEASE!) but it seems a rather draconian measure to remove them completely.

But hey, I only been playing Halo online a few weeks, perhaps I'm way off the mark.
No, you're not off the mark. But, that's the way Bungie does it. Just like how the invisibility caused framerate lag in Backwash on the Xbox 360. Bungie just removes it, sadly because it was one of the better maps. Instead of tweaking, they use ham-fisted actions.
 

Striker

Member
That's another. Remove Swords from Lone Wolves.

Put it in Rumble Pit. That's fine and dandy, but leave Lone Wolves to normal Slayer matches and KotH.
 

Ramirez

Member
Take grenades out of KOTH, or at least limit it to one per spawn, that shit would play so much better. Got it in Multi Team last night a few times and it's just an endless nade spam into the hill, so dumb.
 
TIP to H3 Community: When there are vehicles on a map, use them. They are there for a reason. I can always tell when I have a team that's bound to lose when the entire team just walks past for example...Two Warthogs and two Mongooses on Rat's Nest.
 

Nutter

Member
ToyMachine228 said:
TIP to H3 Community: When there are vehicles on a map, use them. They are there for a reason. I can always tell when I have a team that's bound to lose when the entire team just walks past for example...Two Warthogs and two Mongooses on Rat's Nest.

Usage of vehicles is not really needed, although it does certainly help on those maps. But Personally i stay in the middle and I usually rack up 17+ kills.

I loved this game. it was a 5v5 multi flag game on rats nest, only we lost 2 people right at the start making it 3v5 but we still won. :p
http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=198632193&player=AJ%20Nutter
I wouldn't have died even once, dopey decided it was a good idea to run into me with his ghost.after that i died 2 more times trying to get my weapons back!.
 
D

Deleted member 1159

Unconfirmed Member
Kuroyume said:
Epitaph AND swords... It's double the fucking suck. Thanks Bungie.

That's the only map I do alright with swords...but I still fucking hate them. Always ALWAYS when I get in a 1 on 1 duel I either get stabbed in the back by some chucklefuck running up behind me, or someone tosses a grenade and gets an easy double kill.

I hate swords.

Otherwise, I love Halo 3
 

Nutter

Member
All they had to do was just put a limit on the sword, which they did; but they also included parry.. which makes no sense.
Now using sword against a sword is no fun.
 

JdFoX187

Banned
Okay...whoever said the BR starts would stop camping: you're full of shit. The only thing they've done is make it more prevelant. BR starts are the worst thing Bungie has done to Halo 3 and I tell you, that list is getting longer by the day.

Not to mention they take the fun completely out of the game. Instead of a chess match of different weapons against different weapons and strategy it's turned into: grenade spam...headshot...grenade spam...headshot.

And thanks for the borked levelling system. Bust my ass all night to get to a 42, lose one game and go back to 40, where I started to begin with.
 

Sean

Banned
ToyMachine228 said:
TIP to H3 Community: When there are vehicles on a map, use them. They are there for a reason. I can always tell when I have a team that's bound to lose when the entire team just walks past for example...Two Warthogs and two Mongooses on Rat's Nest.

And another tip, if you're gonna drive a vehicle please know how to fucking drive!

Nothing is more annoying than some shitty warthog driver constantly trying to splatter an enemy instead of letting the gunner do the work. Stay at mid-range, don't run into shit, don't let the hog flip over (use the brakes!), and keep moving.
 
TIP to H3 Community: When there are vehicles on a map, use them. They are there for a reason. I can always tell when I have a team that's bound to lose when the entire team just walks past for example...Two Warthogs and two Mongooses on Rat's Nest.

I started H3 playing a lot of team doubles with a friend of mine, and generally speaking the ghosts on snowbound or isolation would remain untouched, as we prefer a big shoot-out rather than just jumping in a vehicle for a few quick kills. It must be some sort of unwritten rule in team doubles, since most teams tend to take the same approach. However if one team picks up a ghost then we would have no problem using it when it respawns.

But yeah, using Valhalla as an example, when all the team man-cannons across the map leaving the warthog to gather dust, it does make me scratch my head.

And yeah, leave driving to people who can. I love seeing someone grab a warthog, get a couple of passengers to tag along, only to flip it over several seconds later and then run away from the scene as if nothing has happened.
 

TheWolf

Banned
well, most people on like Snowbound will camp the middle room so the Ghost is kinda of useless, unlike High Ground. i'm still usually able to stick or laser it though right when someone hops on. :lol
 
TheWolf said:
well, most people on like Snowbound will camp the middle room so the Ghost is kinda of useless, unlike High Ground. i'm still usually able to stick or laser it though right when someone hops on. :lol

I hate playing against the shotgun camping scum on snowbound.

Amusingly I always find its the crappier players who go straight for the ghost, the sort of players who think that its impossible to take it down. But as you say, spike grenades easily sorts those douchebags out. It's just a question of perfecting your matador skills.
 

Sandman42

Member
ToyMachine228 said:
TIP to H3 Community: When there are vehicles on a map, use them. They are there for a reason. I can always tell when I have a team that's bound to lose when the entire team just walks past for example...Two Warthogs and two Mongooses on Rat's Nest.
I couldn't agree more. Everyone wants to go out, grab a BR, and be a MLG pro on Standoff. While I sit there in the Warthog saying "Can somebody gun for me please?". Then the other teams hog drives through and kills me and proceeds to go on a 10 kill streak.

Hogs are the key to victory on Valhalla, Standoff, Rats Nest and Sandtrap!
 

Nutter

Member
Sandman42 said:
I couldn't agree more. Everyone wants to go out, grab a BR, and be a MLG pro on Standoff. While I sit there in the Warthog saying "Can somebody gun for me please?". Then the other teams hog drives through and kills me and proceeds to go on a 10 kill streak.

Hogs are the key to victory on Valhalla, Standoff, Rats Nest and Sandtrap!

Valhalla yes, the rest No!

Also just because someone goes for the BR, doesnt mean they are trying to be an MLG pro. The BR is essential in Standoff.
But I think I should stop damage controlling for the BR. I just happen to like the BR and I can actually use one.
 
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