Spent about an hour and a half with Forge.
- Out of Bounds
everywhere.
- Especially annoying that we can't build close to water.
- Out of Bounds timer does not reset instantly, so you can be in an OoB area with 1 seconds left and then slide into another OoB area and die instantly.
- Cannot manipulate a large object without it shoving the camera way back. Trying to line up two Colosseum walls means move object - release - fly close to inspect - repeat ad nauseum.
This is no way to build.
- No zoom in at all, actually.
- EVERYTHING IN CAPS IS HARD TO READ. 343 needs a UI guy. Badly.
- Pre-built Terrain sucks. Where's a nice flat surface that isn't a Colosseum wall?
- Already can tell I'm going to be fighting the obscenely low item counts
again.
- No new pieces apart from a handful of map-specific objects. So much is just copied straight from Reach. Quite a letdown.
- Still no trees?
Still the same shitty natural shapes that you can't build anything with?
- Takes longer to get into editing.
- Still no precise vertical positioning.
- Already spotted a few instances where shadows are being cast by objects that have been deleted.
- Colosseum wall and windows aren't the same length. Something feels off.
- No 'mirror' option? All of the larger ramps wind clockwise, and there's no way to change that. So if you want two on either side of a base, it's not gonna happen.
- Still no undo.
- Still need to quit out completely to change gametypes.
- Especially annoying because of the long time it takes to get into editing.
Multiplayer feels
really fucked up too. It feels like SWAT matches, that's how fast the kills come. Everyone is sprinting everywhere, power weapons everywhere, vehicles everywhere (Mantis and Banshee on the same map? Great idea!), balance
nowhere. I don't see it having much longevity with me, not like H3 (or even Reach) and certainly nowhere near as much as H2.
I don't know if I want to make maps for this kind of gameplay, I think it's just been sped up and cut down, all of the tactics and skill of Halo has been replaced with "Whoever sees the other guy first wins". You used to get hit once, maybe twice, and be able to turn and put up a fight (unless it was a CE Pistol or Snipe, obviously). I liked that Halo was a little meatier, maybe even a tad slower and chunkier... and for all their talk of 'making you feel like you're in a heavy suit of Spartan armor', you feel awfully flimsy and easy to bump off.
I hate to say it, but it feels like Call of Duty had w
aaaaaaaaaaaay too much influence on the gameplay here. Too fast, too many pointless weapons (we really need 4 rifles?)... it's just all over the place.
I know it just came out, but first blush, I think I'm done with 343's vision of Halo. I went from liking the campaign (but feeling lost on a lot of the story) to "Wow, campaign was all there was in this game for me." Will probably tinker with Forge a little tomorrow, just to give it a fair shake, but holy shit so much just jumped out as either "Why the fuck is this not fixed" or "Why the fuck did they break it?" I didn't see much I liked, let alone wanted to build with. That's a bad sign, Forgers.