Are these going to be maps forged by Nokyard? I think I saw him working on some.
Footage looks great, only thing I wish was that the grav hammer impact sent bodies flying a bit more.
Right now I'm 50/50 on staying up tonight.
If you want to make one, you can.
I now have a Parallax template for all to enjoy. Please note this is a temporary solution and the final dimensions have not yet been established. Keep your design flexible to allow for possible future alterations.
Instructions:
Don't touch ANYTHING which is locked. Do not unlock anything which is locked. These are essential to game play and are there for a reason which may not be apparent to the builder. If you accidentally lose your forge piece inside of an invisible block, spawn another of the item and use the 'Select All Of' trick to recover it.
DO NOT UNLOCK ANYTHING by NOKYARD, on Flickr
The openings in the ends and top of the court are there so you can navigate your build. They will close automatically with scripting in the first few seconds of a game. Leave them as is.
Builders access panel by NOKYARD, on Flickr
Replace anything which is the Plum colour, with pieces which exactly match their position, even if you replace it with an invisibarrier.
Alternate side walls by NOKYARD, on Flickr
The court is 6 sided. If you wish to make it rectangular set the center spawn zone to 207 units and use that as a guide for the side walls.
Measuring stick by NOKYARD, on Flickr
Unlock the central side wall and invisiwall and group them, then move them 10 units toward the middle. Unlock and straighten the side panels (which are set to a 6 degree angle) to match the center piece.
Alternate side walls by NOKYARD, on Flickr
You have a choice of 3 different starting platforms.
Default Launch Platform by NOKYARD, on Flickr
If you decide to use one of the spare platforms simply delete the original platform (NOT the spawns) and mancanons, then group the platform you want to use and set the parent to the actual platform piece. Use the coordinate system (DO NOT MOVE BY HAND i use very tight tolerances) to set the platform to Y = 0.00.
The big invisible block above the Initial Spawns is scripted to block the Spawns after the game starts to prevent late spawning players from being locked out of the court. Please do not touch it.
Alternate Launch Platform by NOKYARD, on Flickr
There is a script which closes the invisiwalls and locks players in at the start of the match (does not fire in Forge mode). You may use this script for your own needs. The action is triggered with a message sent to Alpha channel, and reset with Zulu for testing purposes. You may read the states of Alpha through Echo channels, but DO NOT not alter their states or you will break this script. You may test your script using the provided Alpha and Zulu invisible switches on the scripting platform.
Script by NOKYARD, on Flickr
Player containment (Kill and Safe Volumes) is complete on the template but you may have to alter it for your design.
Generally, you should not let any of your forge pieces pass through the invisible walls, and never so they impede player movement. You may alter the structure of the ceiling but not in a way where the ball may become stuck, or where players may launch up to perches.
You may deviate from this spec as you wish but keep in mind that altering the layout may disqualify your court from being considered in Matchmaking and official Grifball League play, but don't let that stop you from being creative and coming up with fresh new ideas. We did have very poipular Half-Pipe and Low-gravity courts in Matchmaking.