The range on the plasma rifle is crazy. Range on all autos needs to be cut down.
The CE AR with 60 bullets is amazing. It emptied a clip just as fast as the later 32-shot AR's, sounds more powerful, shreds health, and has interesting perks that make it useful, like insant Camo.Stop trying to bodge the autos into a pseudo-utility-weapon role, do a Halo 1 and just let the AR be a chainsaw.
If they need anything weapon related feature wise going forward, they should finally give us individual weapon modifier settings.
Stop trying to bodge the autos into a pseudo-utility-weapon role, do a Halo 1 and just let the AR be a chainsaw.
The storm rifle/plasma rifle should strip shields quickly, but switching to a pistol for the final headshot should be a faster kill than holding down the plasma shots.
Just an idea to balance them.
The CE AR with 60 bullets is amazing. It emptied a clip just as fast as the later 32-shot AR's, sounds more powerful, shreds health, and has interesting perks that make it useful, like insant Camo.
And speaking of that audio design, as Fahz mentioned recently the H5 Pistol just doesn't feel strong partly due to how it sounds. Compare it to the CE Pistol; the M6D sounds like you're fucking shit up, and the explosive shots provide great visual feedback for hit registration:
What's especially great with the CE M6D audio is that it has a sort of rolling cadence that flows perfectly with its actual rate of fire and shooting animation. That gun is musical.
IS GREATER THAN:
Probably late, but that sounds like the brute plasma, and its OP as fuck
I never liked the CE pistol recoil. Thought it looked weird.
</3Gonna have to finally put you on my ignore list.
Sometimes I think of that Halo SP we never got, of MC just going out on his own being a lone wolf.
Yeah it was definately the tight dreamhack schedule.Looks like pro teams will only play each other once during the Pro League season this time around. I don't hate that idea, since every team will go to the Dreamhack opens anyway, guess there just wasn't enough time between Daytona and Dreamhack events to double up.
THE BAR HAS BEEN RAISED, FATSTRONAUT
Holy shit. Who will be the first to break a 100?
THE BAR HAS BEEN RAISED, FATSTRONAUT
Sometimes I think of that Halo SP we never got, of MC just going out on his own being a lone wolf.
It's sad that the Halo on Xbox One Trailer and all of that H5 concept art never turned out to be Halo 5. Even not after the whole Hunt The Truth campaign.
Has Frankie @Stinkles ever shed light on this? How are we supposed to trust any trailer or marketing for their new games?
It seems far beyond a development problem because this stuff was still released despite the fact that internally the story was very different.
I feel like I'd be a happier consumer if I just ignored them and any other content for the series and learned nothing prior to a release... Which is a shame.
Has Frankie @Stinkles ever shed light on this? How are we supposed to trust any trailer or marketing for their new games?
It seems far beyond a development problem because this stuff was still released despite the fact that internally the story was very different.
I feel like I'd be a happier consumer if I just ignored them and any other content for the series and learned nothing prior to a release... Which is a shame.
Its seems pretty obvious to me that it was a development problem.
The marketing was developed based on how the game was intended to play out. Something happened internally that prevented them from delivering he narrative that they had envisioned, but it was too late too far along to scrap the marketing campaign.
They kept just enough in the game to be able to argue that there was a hunt and MC did disobey orders, though the remaining connections were very shallow.
I believe that the ntkrnl leaks about h5 were acurrate at one time, and Halo 5 was supposed to be a mass effect-esque cloud computing showcase. When that fell apart so did everything else
Um no. Nothing wrong with this line of thought, but:
Concept art often morphs into something different in game, or is part of a level that gets altered or even dropped. The game story was "finished" when the campaign was bewing built. The marketing campaign was supposed to be a tease that focused on a subplot so that the main story wasn't "ruined" but plainly lots of players felt that was bait and switch. Not the intent at all, and there are also lots of folks who enjoyed the #huntthetruth and other aspects, but I make no bones about folks who were disappointed in either that not being the bulk of the plot, or in some cases, too much attention focused on Locke and non-Chief characters. All in all, mixed. A lot of the campaign was well receioved and a lot hit a bum note for different sets of fans.
-snip-
Um no. Nothing wrong with this line of thought, but:
Concept art often morphs into something different in game, or is part of a level that gets altered or even dropped. The game story was "finished" when the campaign was bewing built. The marketing campaign was supposed to be a tease that focused on a subplot so that the main story wasn't "ruined" but plainly lots of players felt that was bait and switch. Not the intent at all, and there are also lots of folks who enjoyed the #huntthetruth and other aspects, but I make no bones about folks who were disappointed in either that not being the bulk of the plot, or in some cases, too much attention focused on Locke and non-Chief characters. All in all, mixed. A lot of the campaign was well receioved and a lot hit a bum note for different sets of fans.
The ntkrnl cloud computing showcase thing (as described here, not sure if I read the original - sometimes during dev I read leaks, fake, guessed or even close, but I don't remember him/her writing anything close about H5) was simply not true. the game does in fact use cloud computing and other azure stuff, but was absolutely not designed as a showcase for that (other games by other developers are coming that will do stuff like that, as you are aware) and not as a tech testbed.
i always saw it as ONI was/is the true Big Bad of the Haloverse, and since Chief was starting to be more independent in 3 onwards, they wanted him to be brought back in to help cover up any of their shit he might stumble upon. So they've been trying to paint him as a bad guy, and convinced their factory made S4s that he might be up to something, which they need to do because they need about 20 S4s to go after an S2
ODST probably dwelled on this the most out of any of the games, but the books and games for ~3 onwards have been building up ONI as the League of Space Assholes, which they 100% are.hopefully they eventually get what's coming to them
i always saw it as ONI was/is the true Big Bad of the Haloverse, and since Chief was starting to be more independent in 3 onwards, they wanted him to be brought back in to help cover up any of their shit he might stumble upon. So they've been trying to paint him as a bad guy, and convinced their factory made S4s that he might be up to something, which they need to do because they need about 20 S4s to go after an S2
ODST probably dwelled on this the most out of any of the games, but the books and games for ~3 onwards have been building up ONI as the League of Space Assholes, which they 100% are.hopefully they eventually get what's coming to them
Agreed, while I wish the story in Halo 5 was more like Hunt the Truth, I never felt it was bait and switch. Halo 5's story/campaign is just bad.My whole take on Halo 5's marketing is, meh. It's no more bait and switch than Halo 2's, Halo 3's or ODST's marketing campaigns.
Nice, had the OS as well, lol
What a silly play to chase with OS.
Edit: I'm going to spend the rest of my days in platinum for HCS apparently. :'(
Not the most aggressive starting strats I've seen, pretty fucking casual actually... love the team mate who turns to look at you
Sick ninja though, better be thrust and motion tracker in H6. /runs away
Um no. Nothing wrong with this line of thought, but:
Concept art often morphs into something different in game, or is part of a level that gets altered or even dropped. The game story was "finished" when the campaign was bewing built. The marketing campaign was supposed to be a tease that focused on a subplot so that the main story wasn't "ruined" but plainly lots of players felt that was bait and switch. Not the intent at all, and there are also lots of folks who enjoyed the #huntthetruth and other aspects, but I make no bones about folks who were disappointed in either that not being the bulk of the plot, or in some cases, too much attention focused on Locke and non-Chief characters. All in all, mixed. A lot of the campaign was well receioved and a lot hit a bum note for different sets of fans.
The ntkrnl cloud computing showcase thing (as described here, not sure if I read the original - sometimes during dev I read leaks, fake, guessed or even close, but I don't remember him/her writing anything close about H5) was simply not true. the game does in fact use cloud computing and other azure stuff, but was absolutely not designed as a showcase for that (other games by other developers are coming that will do stuff like that, as you are aware) and not as a tech testbed.