My Halo time has dropped to a few matches a week. It usually ends in frustration. Then a week goes by and I'm like "I should play some Halo 5" and it just ends in frustration again.
Believe me, I know. Playing Warzone is an exercise in frustration. I've really come to dislike the mode. It was way more fun when there were less Reqs and people didn't have all the stupidly OP shit unlocked.
Q1 2017 also had a ton of great games come out plus the Switch release so it only makes sense less people playing.
Damn, we're so close to Achilles and progress seems to have dramatically slowed down again after a nice spurt there for awhile.
I did manage to get 3 buckle ups yesterday though!
Damn, we're so close to Achilles and progress seems to have dramatically slowed down again after a nice spurt there for awhile.
I did manage to get 3 buckle ups yesterday though!
343 and I have circled each other for years, but we never quite seem to sync up either our schedules are misaligned or we could never agree on what or how I should be involved. I even pinged Bonnie about the Narrative Director position ... but it appears that I was too late.
Eric Nylund wants to clear a few things up.
https://www.reddit.com/r/halo/comments/64z3w4/eric_nylund_wants_to_clear_a_few_things_up/
Very sad info. He shouldn't have to ping for a job, they should be constantly pinging him.
It obviously means they got someone even better! /sEric would have been soooooo good
Eric Nylund wants to clear a few things up.
https://www.reddit.com/r/halo/comments/64z3w4/eric_nylund_wants_to_clear_a_few_things_up/
Very sad info of this guy is really Eric. He shouldn't have to ping for a job, they should be constantly pinging him.
My Halo time has dropped to a few matches a week. It usually ends in frustration. Then a week goes by and I'm like "I should play some Halo 5" and it just ends in frustration again.
Serious question, has 343 ever commented why teams are allowed to matchmaking with solos? It's bullshit.
Naded without a team again. He said he may retire.
Yup. Warzone was a blast pre-launch at immediately at launch. It's just a goofy crap show now.
Who was he dropped for?
Naded without a team again. He said he may retire.
Apparently Naded is hard to team with so it makes sense.
Crazy that 25 is the retirement age for gamers. lol
Do orgs in other eSports always cycling players?
Do orgs in other eSports always cycling players?
Yeah it's kind of odd at this point that a sport with a comparatively lower athletic requirement actually has lower retirement ages than more physically punishing ones.
Twitch reflexes and eyesight.
In caveman times you would get eaten by a sabertooth tiger shortly after you had procreate.
Lol.
But do your reflexes really degrade that much faster than the rest of your physical ability? I'm pushing thirty and I've still got better than 20/20 vision despite god knows how much screen time I've put in.
It does seem like esports still has a long way to go in being as "stable" as a pro sport career (even CoD players aren't likely to be able to make a living off it unless you are the top team, and Halo is comparatively smaller at this point), and until that happens careers will be shorter, but it also seems weird that across all sorts of games the ages are still so low. There's as far as I know no big League player older than 30, and the oldest SC2 player I can think of is 36.
Also Eric Nylund is a fantastic writer, has thick movie star hair and knows we'd be happy to have him create more stories in the Halo universe and knows how to Reach me.
Eric's skills obviously extend to more than just typing but our recent narrative design role is not writing heavy and aspects of his prodigious skill set would go unused. Or even wasted.
*science
This post brought to you from Alaska Airlines last second spring break package deals.
Look at Halo CE at the time, the story, gameplay, visuals, MP, AI, enemies, universe etc they were all fantastic. It was an incredible package and practically every part of it surpassed expectations. Most of the greatest games of all time have this in common. They do practically everything right, even if they arent all perfect.
Halo 5 doesnt even come close to this standard. The arena MP is fantastic and the forge updates have been great but other than those 2 things, for me, its not even close.
Believe me, I know. Playing Warzone is an exercise in frustration. I've really come to dislike the mode. It was way more fun when there were less Reqs and people didn't have all the stupidly OP shit unlocked.
Q1 2017 also had a ton of great games come out plus the Switch release so it only makes sense less people playing.
I play everyday still, but it is mostly Super Fiesta. At times it is completely frustrating because RNG is so unfair. But it's quick fun that ends up lasting a couple of hours most times.
Eric Nylund wants to clear a few things up.
https://www.reddit.com/r/halo/comments/64z3w4/eric_nylund_wants_to_clear_a_few_things_up/
Very sad info. He shouldn't have to ping for a job, they should be constantly pinging him.
Twitch reflexes and eyesight.
In caveman times you would get eaten by a sabertooth tiger shortly after you had procreated. Possibly the same afternoon if you got sleepy.*
Be interested to see other game styles- golfers for example can succeed well into retirement age.
Also Eric Nylund is a fantastic writer, has thick movie star hair and knows we'd be happy to have him create more stories in the Halo universe and knows how to Reach me.
Eric's skills obviously extend to more than just typing but our recent narrative design role is not writing heavy and aspects of his prodigious skill set would go unused. Or even wasted.
*science
This post brought to you from Alaska Airlines last second spring break package deals.
Post Halo 5
As of today six out of nine persons working in 343i's narrative team have left the company. Troisi (Quantic Dreams), Schlerf (Bungie), Moller (Bungie), Colomb (Bungie), Drzaic (Amazon Studios) and Downs (freelance) are out – Brian Reed, Lindsay Lockhart and Caleb Doughty remain.
...
Also Eric Nylund is a fantastic writer, has thick movie star hair and knows we'd be happy to have him create more stories in the Halo universe and knows how to Reach me.
...
This post brought to you from Alaska Airlines last second spring break package deals.
Damn. Nylund's Halo is the pinnacle of its experience for me. Not to be a dick but I can't help but feel that's a huge fucking mistake to NOT hire Nylund when he's chasing you.
Did Staten take this role instead? Who's the narrative director now?
A 2 mins search shows this worrying aspect to narrative staff:
That's a lot of change IMO, turbulent even.
LOL:
I see you.
Damn. Nylund's Halo is the pinnacle of its experience for me. Not to be a dick but I can't help but feel that's a huge fucking mistake to NOT hire Nylund when he's chasing you.
Did Staten take this role instead? Who's the narrative director now?
A 2 mins search shows this worrying aspect to narrative staff:
That's a lot of change IMO, turbulent even.
LOL:
I see you.
Over a period of years? Not particularly.
Isn't Brian Reed gone as well?
Halo 3 was in a AMD driver 3 years ago, super confirmed!
Halo 3 was in a AMD driver 3 years ago, super confirmed!
We're not believing your lies, Stinkles. H3A is all but confirmed ;b
EDITS: Reddit thread
That settles it, 3 years in the making. Definitely confirmed now.
It's not crazy unusual but I feel it points to a lack of vision or direction across games/media. It appears there isn't a master plan or Halo bible guiding the story so each game fits in, it appears to be done in the exact opposite method.
Look at the smaller teams on earlier games, less staff on the same job and things are more contained and focused by an overseeing staff member running the whole show. Now it appears to be more by committee without that driving singular force with a vision to really craft things.
Maybe I just woke up on the wrong side of the bed but seeing a snapshot of the narrative team like this does not strike me as a good thing at all.
What the hell are you talking about? Most of 343's presentations at conferences and whatnot have suggested that the narrative actually has more of a chokehold on the direction of the franchise now compared to Bungie's run. Like, regardless of opinions on the actual content, you can read about Tanaka in Escalation or Vale in Hunters in the Dark and things line up (for the most part) between the EU and gameplay. In terms of the content actually established by 343i, we haven't really gotten a Fall of Reach -> Halo Reach moment yet in terms of disparities from the extended lore to in-game implementation. Just because people may not be happy with how the content lines up with Classic Halo doesn't mean it's disparate on its own merits.
I think one possible avenue would be combining Destiny's analog-cursor option to avoid the muscle memory issue, and then having relative terminology based on playlist demographics. That is, rather than hard numbers, you might have something like "VERY LOW / LOW / GOOD / HIGH / VERY HIGH" that indicates how populated a given playlist is, but it's not a consistent metric across playlists. Something generic like Team Slayer is obviously going to be more populous than TU Beta Slayer, so while "HIGH" by Team Slayer standards might be 10,000+, for TU Beta Slayer it could be 500+ (the examples are arbitrary). Even something as simple as seeing "GOOD" versus "LOW" in something more obscure like Action Sack or Team Objective would probably be enough to encourage people to try it more often.
Man, while it should happen I think Frank was too explicit in denying it for it to exist at this point.
Would have been crazy to see Halo 3 Anniversay run on the Scorpio though.
I'm gonna go out on a limb and say, perhaps, he is referring to how halo 4 started a major storyline that was hastily wrapped up for a sequel, but the sequel apparently went in an entirely different direction with little connection to the previous game. Halo 4 and 5's stories certainly feel disconnected from each other, let alone a "big picture" narrative.
Yeah, there's all sorts of solutions. But sometimes too much information can actually harm a playlist from a feedback loop.
I know i was growlsy mcgrowls in the past about playlists but sometimes you also have to step aside, take the playlist fanboy out of yourself (for me, that was Team Control back then) and admit that sometimes, playlists just aren't viable or will always struggle with population.
They'd be silly not to do it. Older games getting upgraded is my biggest incentive for buying a Scorpio as newer games will be on PC.