Blue Ninja said:
Reach has a good story... In a way. Stand-alone, it's plenty good enough, but when you're taking the rest of the canon into consideration... Eh. It divided the community into two camps: those who believe they never should've messed with the original canon and those who don't care or think the retcons are for the better.
There's a third camp as well. Those who don't care if there are retcons (as long as they're sensible, changing lenght of a battle for example is not a big deal really) but still think Reach has a shitty story.
Been playing HCEA the whole day. Looks very nice, though texture pop-up and occasional stuttering are annoying. However, there hasn't been any game killing frame rate drops (like Reach had) so far. One crash (forced me to restart T&R ><). I like the new graphics better than Reach's even though they're the most cartoonish Halo graphics so far, beating even Halo Wars. Color is nice but a little less cartoonish style for Halo 4 ok? More like Halo 3 and ODST.
The new soundtrack is great but it suffers lack of volume. Firefight noice drowns the music. Needs more volume, a lot. New sound effects are excellent, love the new Ghost sound though that too is too quiet. As is Plasma Grenade priming sound, i think.
Why do skulls vanish permanently once you, uh, "pick up" one? Very annoying, in case i'd want to show how they're hidden to my friends. Yeah, sure, i could always start the game on another profile but... Too bad they're not physical things :/ Would've loved using them as weapons like in Halo 2 (which, BTW, totally deserves also a remake, that campaign was so damn great in co-op, so many things to "break")
Found every single terminal so far (currently finishing 343GS, found its terminal). A couple of have been ridiculously annoying to find. But the content... damn, very nice. Probably the best addition to whole game.