CyReN said:
I've brought up the Perfect Dark/Xbox Connect/Three Shot Kill in Campaign talk if your curious.
I've stayed out of the whole argument one way or another to this point, but I'll throw in my 2 cents. I'd be willing to bet that despite any sort of technical issues, this decision was 100% business. Splitting the userbase, as people have pointed out, the amount of money that would need to go into making it work, etc. is beyond what the publisher would get back, or the amount of time and resources 343 would have to pull away from Halo 4. Fact is, the audience that REALLY wants this is relatively small, and of all the people that will be buying this, (let's be honest, the popularity of Halo has ballooned since 2001) have never played Halo 1 multiplayer period, and playing something so "old" would probably turn them off and potentially damage the franchise in their eyes.
As far as Perfect Dark, that's a game that is waaaaaay less precise than Halo, lag it's such a big deal. There's a video on youtube about Halo 2 being noobified where they show how precise the hit boxes and things are in Halo 1 vs 2, and most of that was done for latency considerations.
When Frankie said the TSK was back, I just took it to mean that the pistol with all of its dominance is back..... in campaign.
Maybe it will be back in a Classic++ playlist, who knows. But for now, I'm not too tore up about it.