PooBone said:
Thanks for posting but I can't hit youtube right now. Anyone care to paraphrase? Any interesting quotes?
I'm no court case typist, so this is a rough transcription of it since I'm bored.
Interviewer: Hello.
Frankie: Hi! Colin.
Interviewer: How you're doing ?
Frankie: Frank o'Connor.
Interviewer: Frank o'Connor nice to meet you.
Frankie: Hi I'm franchise dev director at 343 industries at Microsoft.
Interviewer: Awesome (whisper: that's going on the wall) let me see if I can get... to your questions. What kind of new weapons do we expect to see
?
Frankie: In which... game? Halo 4 :trollface
Interviewer: Which one do you want to talk about?
Frankie: Which one do you want to talk about? :grin
Interviewer: I DUHNO!
Frankie: So there are no new weapons in Halo anniversary edition 'cause it's a remake and uh all the classic weapons are returning
Interviewer: Yeah OK.
Frankie:
and in Halo 4 there are clues in the trailer itself.
Interviewer: OK... uh.. will Halo 3 or 4 ever come to PC?
Frankie: Um... uh we haven't discussed it. It's not impossible but there are no plans at this present time.
Interviewer: OK... uh... here's four questions from Sigbjorn in Norway? Where will he [Master Chief] get his weapons and ammo? What kind of enemies will we see? Will you have a helmet HUD? And how long has he been in space?
Frankie: Uh... so if I remember though, I'll go backwards. He's been in space for an undisclosed amount of time but not a short amount of time. Uh... he will get his weapons from uh at least from the giant military frigate he's standing.
What were the other two questions?
Interviewer: The kind of enemies we see and helmet HUD.
Frankie: Uh... there will be changes in the HUD as they are in every single halo game. and uh... enemies are going to be an important part of the game, and we'll reveal more about that later.
Interviewer: Ok ... uh... will the jetpack return?
Frankie: Uh... in the trailer, he's definitely exhibiting some kind of booster system but to call it the jetpack might be a little bit disingenuous.
Interviewer: OK ... um... again sorry guys. Going through this pretty quick.
Frankie: No that's fine.
Interviewer: What new features will separate Halo 4 from Reach and 3?
Frankie: I wish I could tell you but those are things we will reveal at a later time but will we evolve respectively.
Interviewer: Yeah... uh... do you have any notion we can expect those releases at so we can look forward to them?
Frankie: Certainly we can tell people more about Halo 4 at PAX this year starting August 26 to August 28 in Seattle. Um... and as we go through this 10th anniversary, we will be celebrating this in interesting ways.
Interviewer: All right. Is Halo 4 going to be on a new engine or an existing one?
Frankie: Halo anniversary exists on two engines simultaneously. It's a Halo CE engine with a graphical layer running on top of it, and we haven't discussed the engine for Halo 4. We will talk about the engine later.
Interviewer: One more question.
Frankie: *grin stare* *looks around*
Interviewer: Are you adding new game modes to Halo Anniversary?
Frankie: Um... we'll be doing stuff in matchmaking that will be pretty interesting and certainly we will be respecting the original... uh the original matchmaking system feel all through xbox live. We will have more to talk about this at PAX.
Interviewer: Well, thank you for a time.
Frankie: It was a pleasure.
Interviewer: And have a great day!
Frankie: You too!