infinityBCRT said:Speaking of which, what I'd really like to see is a patch to Halo 3/ODST which changes it's rendering path to be like Halo Reach (2-pass rendering changed to 1 pass, 640p resolution bumped up to 1152x720 with TAA and some light film grain). I'd like to go back and play Halo 3 MP once in a while but those jaggies are probably going to look really rough now.
That's pretty much not possible as it'd require reworking half the engine. The reason 3 and ODST render at 640p is because of HDR. Bungie got Reach up to 720p by reducing the range and accuracy of the HDR.