Enter The 36 Chambers
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There's a little red triangle on the slayer playlist and I can't select it.
Tried a hard reset and no luck. Anyone seen this?
Tried a hard reset and no luck. Anyone seen this?
. You can place nades there but its an easy escape, i actually been camping there and im going every time more than 10 kills more than 6 assist and less than 7 death, and im playing solo so in ocassions I end up having 2 players rushing the base to take me off.I just find it extremely vulnerable to nades and being shot on from multiple angles. Plus if you're camping a window, what's to stop the other team from overrunning your teammates completely out of your view? Especially if someone is in sneaky doing absolutely nothing, lol.
I'm not actually complaining about the ranking system, for once. It was the team placement. They grouped all the unranked people together and put the high ranking people on the other team.
I'm sure it's just a beta thing but I was just mentioning it.
Yeah "unofficially" I believe this is a known issue. Don't worry about it.
Ranks need tweaked, really is upsetting when you got like 21-11 and lose because one dude didn't start playing until halfway through the game... Then you lose like 16 rank points.
Ah alright, that's good to know.
I'm warming towards it a lot more now. It definitely makes me focused a lot more on winning. I do think it should take stuff like how close the game was and how well you played into account more though.
It's very annoying if you lose 15 points from a game which went 49-50 where you played really well.
Right now it almost appears that it's entirely based on who you're playing against and whether you won or not.
Anyone having trouble getting matches right now? I've been trying for 20 minutes and I can't get a single match.
I think they take how you play into account a little. When I do very good in a game I lose I only lose 5 points instead of 19.
I think they take how you play into account a little. When I do very good in a game I lose I only lose 5 points instead of 19.
Not for me, I can have a 4.0+KD game but lost and I lose 20+, the current system doesn't reward you for doing well at all.
Bottom to top-mid jump on Truth shouldn't be there. Ever. Basic jump that gives you a free power weapon. At least remove the cover from top-mid so there's at least some risk involved.
Then again, I'm only in Gold 3. I'm guessing it's more punishable in the higher tiers?
Switch over to Halo 5. The game instantly finds 6 other players upon searching... Then the screen flashes constantly and it says the server failed. Rinse and repeat for another five or so minutes until we give up.
Speaking of the cover at top-mid of Truth. I really wish it was blue and became more red as it took damage.
I'm going to play a couple games. Anyone else on?
Yeah. Gamertag is same as GAFI"m playing Halo 5 right now. Are you? Anyone else down to party up for a bit?
Yeah. Gamertag is same as GAF
Yes. There's a control option to have the stabilizers auto-engage if you scope in the air. Otherwise they're controlled manually.So i just noticed that if you jump while in scope the spartan hovers for a second, dos this has anything to do with stabilizers ( i had it off and recently turned it back on)
So when are the new maps and game type coming out?
The cover can be shot out, and being on the ground floor is pretty much a death sentence. It's another route to the top, no reason to move it.
^ Best Halo since halo 3 and in fact has some stuff better than halo 3.
Josh Holmes said:@TheSimms @MrRtas Its all about team win/loss and quality of competition. Playing solo can be rough though. Never know who youll get.
CE aside, I feel this may easily be the best Halo game. Reason I put CE aside is because they feel like completely different games, but I'm excited for Halo 5 because it feels like an appropriate evolution to gameplay over the many questionable decisions we've seen from Halo 2 on.How are all of you gaffers liking the beta so far? *excluding known issues besides gameplay*
I know I said I'd stop ranting about the ranking system but this just annoyed me...
https://mobile.twitter.com/JoshingtonState/status/550810166283612163
So if I read that right, it doesn't take your personal performance into account at all?
That's just ridiculous.
Sorry for the late response.
This may be an issue that occurs when a notification service in the XB1 OS stops responding. We leverage this service and once in this state your console is incapable of receiving information that we need to set up the match, so you fail. Unfortunately at this point the only solution is to power cycle your kit to refresh the OS so that it responds normally. This is something that we are actively working with the platform team to resolve. I know that it's a pain in the ass for the users that encounter it. I've encountered this personally on a couple of occasions.
Try power cycling and see if that resolves it. This issue is top of list to resolve coming out of beta.
I know I said I'd stop ranting about the ranking system but this just annoyed me...
https://mobile.twitter.com/JoshingtonState/status/550810166283612163
So if I read that right, it doesn't take your personal performance into account at all?
That's just ridiculous.
I know I said I'd stop ranting about the ranking system but this just annoyed me...
https://mobile.twitter.com/JoshingtonState/status/550810166283612163
So if I read that right, it doesn't take your personal performance into account at all?
That's just ridiculous.
If you lost, you lost brah.
I've actually changed my mind about the win/loss aspect. Gaining points for winning and losing them when you lose is actually okay. It definitely helps to make winning seem more important. However the system definitely needs to take into account your personal performance as well.
Take this scenario: You have two people in the same rank and on the same team and their team loses.
Player 1 gets 20 kills, 10 assists, 2 deaths.
Player 2 gets 3 kills, 5 assists, 10 deaths.
Why would they lose the same amount of points?
How does that make any sense?
Because, just like in sports, individual performance means dick if you lose.
I've actually changed my mind about the win/loss aspect. Gaining points for winning and losing them when you lose is actually okay. It definitely helps to make winning seem more important. However the system definitely needs to take into account your personal performance as well.
Take this scenario: You have two people in the same rank and on the same team and their team loses.
Player 1 gets 20 kills, 10 assists, 2 deaths.
Player 2 gets 3 kills, 5 assists, 10 deaths.
Why would they lose the same amount of points?
How does that make any sense?
For a team's rank/position. Yes that's completely true. However look at any individual players rank and you'll see its based on their personal skill and performance. It's how well they play. It's not based wind and losses. The rank is meant to be a representation of your skill, it's completely useless if it's actually just a representation of the team.
I actually don't care that much. I'm more just confused at how they could come up with such a bizarre system... It's really my biggest problem with the game at the moment. Which is actually a really good thing because I'm not that bothered.
What does your individual performance matter in a team game? It's Team Slayer, not Rumble.
You've made a ton of posts about it, flip flopping along the way, I think you care more than you'd like to admit. ;p
The honest question I have to this is, what would you do in this situation, knowing that you can lose less points:
It looks like you're going to lose, you are #2 in KDA, but just a kill behind the #1 guy. You have snipe and see the #1 guy about to get another kill that you could easily steal instead, but you also see a enemy who doesn't see you about to kill him.
What do you do? Steal the kill and let him die, ensuring you lose less points, or continue playing for the team and snipe the guy behind him?
As a designer, I wouldn't want players to have to make that decision, but I know they would. Maybe you wouldn't do that, but tons of other players would, especially playing with randos.
Little things like this can change how people play the game in subtle ways that have a large impact.