20ozSlayer
Neo Member
After reading the convo on Twitter, how I understand it's full screen only when connected to their servers. So maybe I can play offline with my son split screen
After reading the convo on Twitter, how I understand it's full screen only when connected to their servers. So maybe I can play offline with my son split screen
I only know how to complain.
What I do like is the story focus. The Halo games skimp on story and rely on other mediums to expand the universe and characters.
The Spartan Ops videos and the great opening FMV to Halo 4 were more like it. 5 seems good in this way too.
343i are good universe expanders.The Spartan Ops videos and the great opening FMV to Halo 4 were more like it. 5 seems good in this way too.
343i are good universe expanders.
H4: FuD, the new novels and the Fall of Reach animated series coming with Halo 5 Limited that will give the unfamiliar a background of Blue Team are some more examples of this.
I'm so stoked that the animated series is based off of the novel. Ahhhhhh
Stinkles, will Halo 5 have System link/LAN?
It's based off the novel?
I wonder if they'll shoehorn the Reach retcons in there. I know they were officially 'explained' to fit, but it still ruined things.
Animated series is pretty literal adaptation of the book, with a few necessary changes for the medium (we make a big covenant ship a bigger class for dramatic effect) and for a couple of small logic fines (some numbers that don't stand up to proper scrutiny) but we basically don't deal with dates a lot so it won't grate every time you see a caption.
And it's slightly condensed scenewise. Including the PoA stuff.
We'll probably say a bit more at comic con.
Frank said here it's a straight up adaptation of the book.I wonder if they'll shoehorn the Reach retcons in there. I know they were officially 'explained' to fit, but it still ruined things.
Then all hope is lost...See that's what I wrote and thought too, but then I distinctly remember them saying that all customs ran on dedicated servers as well. And then you have the pre-order only showing 1-1 players Xbox one, but 2-24 with Xbox Live.
That was 6 months ago. A lot can happen in a few months.About splitscreen in Halo 5:
That was 6 months ago. A lot can happen in a few months.
Not happy about this at all. My 8 year old son begs me to play halo with him all the time. One of my favorite things about halo is I can have a great time killing aliens alongside my son. 343 has taken this from me.
It's based off the novel?
I wonder if they'll shoehorn the Reach retcons in there. I know they were officially 'explained' to fit, but it still ruined things.
Unless 343 allows people to run a Windows PC or another Xbox One as a dedicated server in between all of the Xbox Ones you wish to play with, no.
Any "LAN" will just be all of your boxes connecting to Live anyway to play with each other.
Reason: generally if you design a game around not having the server reside on one of the clients in the session, the client does not have leftover horsepower to also run as a server for LAN. If peer to peer existed on LAN, then it'd exist on Live too.
Stinkles said there'll be very minimal use of dates so that it doesn't tangle some things, but it's primarily based off of the novel's guide posts.
Edit:
The novel was absolutely fantastic and I think Poodlestrike has a shrine for it in his house somewhere.![]()
Games begin as perfection and only get worse before launch. It is known.But not graphics
Will dropped items disappear right away like in Halo 4, or will they stick around like they did in all the other Halo games?
That was one of the worst things about the Halo 4 campaign.
![]()
Here's the tweet just in case. The original tweet was a picture of the pre-order just showing 1 player for Halo 5. Who knows. I mean campaign it's one thing where guests may not want to get into campaign, but sometimes people just want to play team slayer or BTB with friends who are over. On the one hand, would be great not to be partnered with 1 guy and his first time guest or something who usually drop neg bombs, but on the other, I can see quite a lot of people upset because local MP has been huge since CE. Then again, maybe they have data that shows split screen players were becoming a minority with MCC or Halo 5 beta data.
I think it's the"ruined".I don't get the lmao
why the lmao?
Well... hmm. IMO, changing the battle of Reach to a month long drawn-out 'event' that was somehow kept a secret from the Spartans and most people(?) on the planet just ruined the epic and sudden onslaught that was described in the book.I think it's the"ruined".
This is some YouTube comment-level stuff. 343 killing traditional family values confirmed
I don't get the lmao
why the lmao?
I think it's the"ruined".
This is some YouTube comment-level stuff. 343 killing traditional family values confirmed
Why so serious?
Last sentence was intended as satire. Just simply bummed I won't be able to play with my kid anymore.
Sarcasm is hard to portray over text
Unless 343 allows people to run a Windows PC or another Xbox One as a dedicated server in between all of the Xbox Ones you wish to play with, no.
Any "LAN" will just be all of your boxes connecting to Live anyway to play with each other.
Reason: generally if you design a game around not having the server reside on one of the clients in the session, the client does not have leftover horsepower to also run as a server for LAN. If peer to peer existed on LAN, then it'd exist on Live too.
Well... hmm. IMO, changing the battle of Reach to a month long drawn-out 'event' that was somehow kept a secret from the Spartans and most people(?) on the planet just ruined the epic and sudden onslaught that was described in the book.
FoR certainly isn't the pinnacle of story telling. But it was decent enough and Reach came along and shat all over it.
The Reach game was a bull in a china shop when it came to canonical consistency and 343 did what they could at the time to make the game and the novel work together in the same universe. There were still some fairly obvious misalignments, but it was serviceable.
With the animated series mirroring the novel, looks like the game will be taking a back seat, which is fine... The book is superior and was loaded with all sorts of great lore bits that got dropped or ignored in the game.
You know Bungie made Reach, right?
Yes. They were in charge for the novel and the game... And the game was more or less a messy retcon.
Well... hmm. IMO, changing the battle of Reach to a month long drawn-out 'event' that was somehow kept a secret from the Spartans and most people(?) on the planet just ruined the epic and sudden onslaught that was described in the book.
FoR certainly isn't the pinnacle of story telling. But it was decent enough and Reach came along and shat all over it.
Again, the games are the primary medium for Halo. FoR was written almost a decade before by someone MS had hired. No way was Bungie going to shoehorn themselves into what the book established, as opposed to the story they wanted to tell in the game they're making for the series they created.
Definitely true in my case.I think far fewer people would have been bothered if the story they told in Reach had been actually been better than TFoR. As it was, none of the retcons actually made it better.
While I definitely agree that the game's take on events is (comparatively) whack, I reject the idea that it retroactively ruined the book, because a) that's impossible, and b) they're not entirely irreconcilable, other than a few details.
I think far fewer people would have been bothered if the story they told in Reach had been actually been better than TFoR. As it was, none of the retcons actually made it better.
True. But I'd counter by saying for literally millions, there is no fall of reach. All they know about Reach they learned from the games. So even if the game isn't better story wise than the book, for most people the book doesn't even exist in their minds.
I at least like the addition that the Forerunner artifact / crashed ship in The Package either held some kind of Rosetta Stone that finally allowed Halsey to translate Forerunner texts into English, or that it had coordinates to Alpha Halo on it. It sounds a little more plausible than a "blind jump," not to mention it kicked off the events that would ultimately turn the Covenant War around.
I at least like the addition that the Forerunner artifact / crashed ship in The Package either held some kind of Rosetta Stone that finally allowed Halsey to translate Forerunner texts into English, or that it had coordinates to Alpha Halo on it. It sounds a little more plausible than a "blind jump," not to mention it kicked off the events that would ultimately turn the Covenant War around.
Wasn't really a blind jump though. There was an assumption of something of value or intense interest being at the coordinates they jumped to. Plus, there's also the deeply behind the scenes sting pulling of the Minds of the Assembly (if you like your Halo with a side of tinfoil hat).![]()
I wonder if Moa was seeing the discussion we were having in the thread here. He posted the tweet and similar stuff on r/Halo about an hour ago... Oh well, more awareness means we'll at least get a definitive answer soon.
I at least like the addition that the Forerunner artifact / crashed ship in The Package either held some kind of Rosetta Stone that finally allowed Halsey to translate Forerunner texts into English, or that it had coordinates to Alpha Halo on it. It sounds a little more plausible than a "blind jump," not to mention it kicked off the events that would ultimately turn the Covenant War around.
I'm sorry, but how in gods name can you not have at least 2 player online split screen...
That is the only form of couch coop I even play anymore.
As Wesley said, there was never a real blind jump. Cortana figured there might be something at the location which they gleaned from the Cote de Azur artifact. Halsey needing to send Cortana to the Autumn with stuff to save us all was another Bungie retcon, although you could argue it actually had a purpose in the story to make Noble Six and co. not just die for nothing.
for a multiplayer game I will always prefer 60 fps to any graphics or resolution.
Played some Gears Ultimate Beta a while back and then hopped on Destiny. Oh god.... what is this a slideshow
Because people like you will defend it saying "if it had to be done for 60fps, then so be it. So silky, so smooth, :wow: can't go back"
I'm sorry, but how in gods name can you not have at least 2 player online split screen...
That is the only form of couch coop I even play anymore.
Because people like you will defend it saying "if it had to be done for 60fps, then so be it. So silky, so smooth, :wow: can't go back"