timetokill
Banned
The Oddball throwing thing is exciting, I just want to make a Halo sports game now, but one that's way better than Grifball.
110% Weapon Damage Info
Battle Rifle - FOUR Shot Kill - ALL Battle Rifle shots have to hit.
DMR - FIVE Shot Kill
Pistol - FIVE Shot Kill
Hmm, I must be blind. Was sure it was a 4sk.
no. You just haven't played a halo game. J/k
That sucks. Was really hoping to have 4sk weapons without breaking everything else in the sandbox.
That sucks. Was really hoping to have 4sk weapons without breaking everything else in the sandbox.
That sucks. Was really hoping to have 4sk weapons without breaking everything else in the sandbox.
That sucks. Was really hoping to have 4sk weapons without breaking everything else in the sandbox.
4sk DMR would be so OP imo.
I like those numbers at 100%
Just launched waypoint from my 360 and apparently I haven't unlocked any Halo achievements so all of my milestones and awards are gone.
Edit: Same thing on the website...is it just me?
If the game allows for a good strafe the weapons could kill more rapidly and still be balanced. Average kill times would go up while max kill speed would go down. If the DMR was 4sk, everything else in the sandbox would also be more powerful.
The Oddball throwing thing is exciting, I just want to make a Halo sports game now, but one that's way better than Grifball.
Some crappy screens I took, sorry for the quality.
Some crappy screens I took, sorry for the quality.
That sucks. Was really hoping to have 4sk weapons without breaking everything else in the sandbox.
Joo kid gets mentioned way too much for a random junior that came and went fast..
Your not satisfied?
Wait, that looks like a different template. Didn't someone try to tell me the forge pieces were all the same as we saw in the space level?
Looks like that's not the case and the pieces ARE level dependent.
That doesn't look like gray. I don't know what you guys were complaining about.
Wait, that looks like a different template. Didn't someone try to tell me the forge pieces were all the same as we saw in the space level?
Looks like that's not the case and the pieces ARE level dependent.
Impact - White
Ravine - More Gray than White
Erosion - Rusty
Dude what.
The BR is 4sk. Your not satisfied?
Yeah, but you've also got to consider how that translates over to getting teamshot across Valhalla by 3x scope DMR's. It's already going to be bad enough as it is.
That map has a rust detail map applied to all the forge objects. Every map has some specific objects, like those pipes, but the base set it still the same.
I re-downloaded waypoint and it now sees my Reach and CEA achievements but not my Halo 3, ODST or Halo Wars achievements.
TTK presents grifball pick em
So basically it's assault, or does it play differently?
RANDOM TANGENT BECAUSE I HAD TO GO HELP PAY FOR A CAR REGISTRATION AND FIX A COMPUTER AND THE ORIGINAL TOPIC HAS PASSED
Why you shouldnt be worried about the (current) lack of Assault in Halo 4, a short story by me.
1 player lobby for Theater again
sigh
The BR has spread and is burst fire, allowing for sweeping headshots. It's my least favorite primary weapon of Halo and, by everyone's hands on accounts, the easiest to use in Halo 4. So no, I would rather not have it also be the most powerful.
The main reason long-range teamshot is so problematic in Reach is because its so easy to hit people. They move at a snails pace and the aim assist is too high. A faster strafe and (hopefully) lowered aim assist resolves those problems.
I don't understand the disappointment on this. It rarely ever worked in Halo 3, usually ending in you getting stuck in a blackscreen for 5+ minutes. I'm pretty sure if something like that could be improved, they would have put it in. There's a reason it was cut from Reach...
Wow, white knight much?I don't understand the disappointment on this. It rarely ever worked in Halo 3, usually ending in you getting stuck in a blackscreen for 5+ minutes. I'm pretty sure if something like that could be improved, they would have put it in. There's a reason it was cut from Reach...
All of the primary rifles are similar in terms of skill required to use. I would say the Carbine is probably the most difficult to use because it requires you to essentially pull the trigger as fast as you can which can sometimes throw your aiming off. I know it does for me sometimes.
I wouldn't care at all about this if they let you enter theater with 2 people signed into the same Xbox. It sucks to have to sign out every time you want to save a clip when you are playing with guests.I don't understand the disappointment on this. It rarely ever worked in Halo 3, usually ending in you getting stuck in a blackscreen for 5+ minutes. I'm pretty sure if something like that could be improved, they would have put it in. There's a reason it was cut from Reach...
I wouldn't care at all about this if they let you enter theater with 2 people signed into the same Xbox. It sucks to have to sign out every time you want to save a clip when you are playing with guests.
But, and I witnessed this already on one of the videos, the rapid fire allows players to spam in a line at head level and land a headshot on an unshielded opponent, even if they're missing 90% of their shots, similar to the BR.
Everything good gets nerfed.I'm going with the Carbine initially, hopefully it didn't get the nerf bat TOO much. Freaking loved it in the Halo 3 beta, and even in release it was good to a point...
Man COD really wants to go head to head with Halo.
They made ELITE free so you can create classes over PC and Phone for the game.
Everything good gets nerfed.
Clip viewing was broken but not the entire films, I have great memories watching tons of replays with friends on Halo 3, I'm very disappointed about that not coming back.I don't understand the disappointment on this. It rarely ever worked in Halo 3, usually ending in you getting stuck in a blackscreen for 5+ minutes. I'm pretty sure if something like that could be improved, they would have put it in. There's a reason it was cut from Reach...
I'm VERY curious how this isn't going to cause a bunch of shitheads to install then sell their 2nd disc to people who don't care about campaign.
I wonder if we can Forge a Dominion map to mix in an Assault Objective?
Turns out that there is an music spoiler out there;from the game. Be careful.a bonus song.It is just a song that plays during the credits but is not from the OST
So they killed a community pretty much (Halotracks).
So excited.Three sleeps until Fincher/Miller TV spot.
I see a trend.
Impact - White
Ravine - White
Erosion - Rusty
No one complained about grey in Halo 4.
Well friend, I think I've identified your problem.
Time to cut loose the moochers.
I'm going with the Carbine initially, hopefully it didn't get the nerf bat TOO much. Freaking loved it in the Halo 3 beta, and even in release it was good to a point...
I don't understand the disappointment on this. It rarely ever worked in Halo 3, usually ending in you getting stuck in a blackscreen for 5+ minutes. I'm pretty sure if something like that could be improved, they would have put it in. There's a reason it was cut from Reach...
Clip viewing was broken but not the entire films, I have great memories watching tons of replays with friends on Halo 3, I'm very disappointed about that not coming back.
I don't think you can use the carbine initially. When you first go into War Games you're given the Recruit Armor, the AR, the magnum and frag grenades. Unless it's available in one of the playlist specific loadouts that allow access to other things outside of what you have unlocked, you can't use it. You'll have to rank up high enough to have it available for use in your custom loadouts.